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Z.O.N.A Project X News

Greetings, Stalkers! We are excited to present you with the new update 1.00.38


Greetings, Stalkers! We are excited to present you with the new update 1.00.38.

[h2]Important:[/h2]

⚠️ A new achievement "Lost Weapon" has been added to the game. You can earn it by finding the AK-12 in the Zone and taking it into your hands at least once after this achievement has been added. It’s important to note that the AK-12, in its current form, will soon be permanently removed from the game. However, those who manage to earn this achievement in time will be able to keep the AK-12 in their arsenal forever.



[h2]What’s New:[/h2]

☢️ A new weapon, the VSK-94, has been added to the game's arsenal. It is almost completely silent and boasts serious stopping power.
☢️ A special ammunition box for the VSK-94 has been introduced.
☢️ A new movement mode has been implemented, in which the direction of the character’s movement is no longer dependent on the rotation of the head in the helmet, but is determined solely by the rotation of the sticks. This feature is currently in testing and can be activated either from the main menu or through the player's PDA. This mode was introduced in response to numerous requests from our gaming community, allowing players to freely look around while moving forward without changing their direction of movement.
☢️ A new collimator sight, the CD2481, has been added and can be found in various locations across the Zone.

[h2]Improvements and Fixes:[/h2]

🔸 Fixed a bug with casings ejected from weapons, which could sometimes interact with the player, creating a jolting effect.
🔸 Weapons in the player’s hands no longer react to the physics of enemy bullets, preventing unwanted shaking.
🔸 The shooting accuracy of bandits has been increased, making open confrontations more challenging and dangerous.
🔸 Bullets are now invisible when the magazine is empty.
🔸 Changes have been made to the main menu settings.
🔸 Saiga-9: Some sounds have been changed or added.
🔸 AK-74: Some sounds have been changed or added, and an issue with the collimator slot not displaying correctly in some cases has been fixed.
🔸 AKS-74: Some sounds have been changed or added.
🔸 AK-12: Some sounds have been changed or added.
🔸 M16: Some sounds have been changed or added.
🔸 HMG: Some sounds have been changed or added.
🔸 CQ16: Some sounds have been changed or added.
🔸 PM: Some sounds have been changed or added.
🔸 Hawk: Some sounds have been changed or added.
🔸 Desert Eagle: Some sounds have been changed or added.
🔸 The bonus level has been removed from the main build. It can now be installed separately through Steam in Z.O.N.A Origin.

Remember, Stalkers: The Zone is constantly changing, and every trip inside is a new challenge. Stay alert and cautious. Good luck! Many more interesting experiences await you!

Hello, Stalkers! We've got a small update 1.00.37 for you.


Hello, Stalkers! We've got a small update 1.00.37 for you.

[h2]Changes and improvements:[/h2]

🔸 Fixed the issue with the accuracy of the red dot sight. This occurred when you were not shooting from the shoulder, but instead pressing it tightly forward.
🔸 Fixed one of the anomalies in the "Dead City" level.
🔸 Fixed one of the anomalies in the "Courier" level.
🔸 Corrected one of the missions in the PDA at the "Neutral Base" level. In the English version, it was displayed in German :)
🔸 Fixed a loading issue that occurred if your life was sustained solely by artifacts granting a life bonus, leading the game to incorrectly assume you had died upon loading.
🔸 AKS-74: recoil strength upwards in two-handed mode has been changed from 3 to 0.7.
🔸 AK-74: recoil strength upwards in two-handed mode has been adjusted from 2.5 to 0.5.
🔸 AK-12: recoil strength upwards in two-handed mode has been altered from 3 to 1.
🔸 Saiga-9: recoil strength upwards in two-handed mode has been modified from 3 to 1.
🔸 CQ16: recoil strength upwards in two-handed mode has been changed from 3 to 1.
🔸 Minor fixes and enhancements on certain levels.

Remember, Stalkers: The Zone is constantly changing, and every venture into it poses a new challenge. Stay sharp and cautious. We wish you luck! There's still plenty of intriguing adventures ahead of you!

Steam Scream Discount 50% until Nov 2nd!

Hello, Stalkers! We've got a small update 1.00.36 for you.


Hello, Stalkers! We've got a small update 1.00.36 for you.

[h2]Changes and improvements:[/h2]

🔸 Fixed a loading issue that occurred if your life was sustained solely by artifacts granting a life bonus, leading the game to incorrectly assume you had died upon loading.
🔸 AKS-74: recoil strength upwards in two-handed mode has been changed from 3 to 0.7.
🔸 AK-74: recoil strength upwards in two-handed mode has been adjusted from 2.5 to 0.5.
🔸 AK-12: recoil strength upwards in two-handed mode has been altered from 3 to 1.
🔸 Saiga-9: recoil strength upwards in two-handed mode has been modified from 3 to 1.
🔸 CQ16: recoil strength upwards in two-handed mode has been changed from 3 to 1.
🔸 Minor fixes and enhancements on certain levels.

Remember, Stalkers: The Zone is constantly changing, and every venture into it poses a new challenge. Stay sharp and cautious. We wish you luck! There's still plenty of intriguing adventures ahead of you!

Hello, Stalkers! We have a minor update 1.00.35.


Hello, Stalkers! We're excited to present you a small but significant update 1.00.35.

[h2]Changes and improvements:[/h2]

🔸 The backpack mechanic has been refined: now, when the backpack can automatically return to the slot behind your shoulder, it will be highlighted with a red outline. This means that if you release it, it will automatically find its place in the slot. This will help understand the mechanic and simplify the gameplay for some players.
🔸 The weapon magazine, when attached to an assault rifle or a pistol and it has run out of ammunition, will now also be highlighted in red. This signals that it's time to replace the magazine or reload it.
🔸 Thermal vision goggles can now be removed or put on not only using the trigger on the controller but also by grabbing. This change will prevent confusion and address issues that some players encountered.
🔸 The slots in the pouch for injections have been slightly raised to facilitate grabbing.
🔸 The holster slot for pistols has been slightly enlarged. This will ensure that those playing while sitting don't knock their controllers against chair armrests :)

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Remember, Stalkers: The Zone is ever-changing, and every time you venture into it, it's a new challenge. Stay alert and be cautious. Good luck! Many more exciting adventures await you!