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Z.O.N.A Project X News

Hello, stalkers! We have an important update 1.00.47


Hello, stalkers! We have an important update 1.00.47.

[h2]What's new:[/h2]

☢️ A new type of mutant, "Phantom of the Zone", has been added. This is a subtype of the new mutants recently introduced into the game. It does not deal very high damage, but be prepared for additional psi-damage if you let it get too close. Like the "Phantoms", stronger mutants, it has the ability to teleport and deal damage from unexpected angles.

[previewyoutube][/previewyoutube]

[h2]Changes and Improvements:[/h2]

🔸 The mechanism for pulling the pin out of the M67 grenade has been refined. There were cases where the pin would detach on its own, leading to a big boom! Right under the player's feet.
🔸 Now it requires more effort in the real world to pull the pin out of the M67 grenade.
🔸 The mechanics of removing the magazine from pistols have been slightly revised. Now, the trigger on the controller is responsible for magazine removal. To grip the pistol with both hands, use the trigger on the controller.
🔸 Fixed an issue where your survival depended solely on artifacts, and entering the "Shelter" often resulted in immediate death. Now everything works correctly!
🔸 The "Phantom of the Zone" mutant has been added to the story campaign.
🔸 The "Phantom of the Zone" mutant has been added to raids.

Remember, stalkers: Even in the Exclusion Zone, there are New Year's celebrations! Happy upcoming New Year to all! Stay alert and cautious. We wish you luck! And peaceful skies above your head! More exciting adventures await you!

Hello, stalkers! We have an important update 1.00.46!


Hello, stalkers! We have an important update 1.00.46!

[h2]What's new:[/h2]

☢️ The 'Shelter' location, where you can store ammunition and weapons between the story campaign or raids, has been significantly expanded. You asked for it, and I am always happy to oblige.



[h2]Changes and improvements:[/h2]

🔸 Fixed an issue with activating the hard grip on weapons. Previously, if you activated this function while shooting from a rifle or pistol, you would automatically release the weapon. This issue has been resolved.

Remember, stalkers: The Zone is constantly changing, and every exit into it is a new challenge. Stay alert and cautious. Good luck! Much more interesting awaits you!

Hello, stalkers! We have a minor update 1.00.45


Hello, stalkers! We have a minor update 1.00.45.

[h2]What's new:[/h2]

☢️ A new location 'Gloomy Swamp' has been added to the raids.
☢️ A new type of mutant 'Ghost' has been introduced, which for now can only be encountered in the 'Gloomy Swamp' raid level. This type of monster cannot be seen through thermal vision.

[h2]Changes and improvements:[/h2]

🔸 Fixed another bug with loading the level in the 'Dead River' raids. :) now it's 100% accurate.

Remember, stalkers: The Zone is constantly changing, and every exit into it is a new challenge. Be attentive and cautious. Good luck! Much more interesting awaits you!

Hello, stalkers! We have an exciting update 1.00.44


Hello, stalkers! We have an exciting update 1.00.44.

[h2]What's New:[/h2]

☢️ The M67 hand grenade has been added to the game. The arsenal will be expanded soon. It can be found in the story campaign and in raids.
☢️ Early access achievements have been returned by popular demand, now with new completion conditions.
☢️ Difficulty levels in raids are now functional. Unfortunately, due to an annoying bug, you were previously completing raids even below the minimum difficulty level. This has now been fixed.

[h2]Changes and Improvements:[/h2]

🔸 Fixed a bug on the second level of the story campaign where bandits could see you and shoot through walls.
🔸 The weapon slot system has been improved. Now, when a player places a weapon behind their back, the chance of the slot not working is minimized.
🔸 Added the ability to grab weapon slots not only through the trigger but also through the firing pin. As before, the magazine with bullets can only be detached using the firing pin on the controller. This is done to prevent accidentally detaching the magazine with bullets in combat :)

Remember, stalkers: The Zone is constantly changing, and every exit into it is a new challenge. Be careful and cautious. Good luck! There is much more interesting to come!

Mini-fix 1.00.43

🔸 Fixed a loading error for the raid level 'Dead River'.
🔸 Fixed a bug that allowed taking weapons and ammunition out of the training room :)