1. Z.O.N.A Project X
  2. News

Z.O.N.A Project X News

Fixed a critical bug in the "Railroad DEPO" level, which prevented saving.

Fixed a critical bug in the "Railroad DEPO" level, which prevented saving.

Hello, stalkers! We have a new update for you, version 1.00.22.



Hello, stalkers! We have a new update for you, version 1.00.22.

[h2]What's new:[/h2]

☢️ Added the achievement "Dove of Peace!"
☢️ Added the achievement "Forward Only!"
☢️ Added a seated gameplay mode. It can be activated in the main menu or in the stalker's PDA.
☢️ Introduced a sharp player turn mode. Now you can choose between smooth and sharp turning. Activation is available in the main menu or in the stalker's PDA.
☢️ Added a gravity mode for lifting objects. Unlike the standard mode, you'll see a red line on the item you want to pick up. This mode can also be activated in the main menu or in the stalker's PDA.
☢️ Introduced a helmet calibration feature in case the VR helmet tracking is malfunctioning. Activation is only available in the stalker's PDA.

[previewyoutube][/previewyoutube]

[h2]Changes and fixes:[/h2]

🔸 Some locations have been revisited and refined.
🔸 In the PDA, when saving or deleting, the game will now ask for your confirmation due to past incidents where players accidentally deleted or loaded saved progress.

Remember, stalkers: The Zone, just like our lives, is constantly changing, and every venture into it is a new challenge. Stay alert and cautious. Good luck! There are many more exciting things ahead!

Hello stalkers! We have news for you, good and excellent.

Good news: we have finally exited early access! For a number of reasons, I had to do this earlier than I had planned. Unfortunately, life makes adjustments! But together, we have come a long and important way. Thank you to everyone who participated in the early access. I really appreciate it.

The excellent news is that I've prepared a small update for now: 1.00.21.

[h2]Changes and fixes:[/h2]

🔸 Improved overall game performance and stability.
🔸 Partially reworked locations 1, 2, 3, 4, 5, 6.
🔸 Minor physics fixes.

Remember, Stalkers: The Zone, like our life, is constantly changing, and every time you enter it, it's a new challenge. Stay alert and cautious. Good luck! There's a lot more to come!

Mandatory for updating.

🔸 Critical bug at the depot level has been fixed.

Hello, Stalkers! We have another update for you, 1.00.18.

Hello, Stalkers! We have another update for you, 1.00.18.

[h2]Changes and corrections:[/h2]

🔸 Monsters from the Bloodsucker family now feel pain even in camouflage mode. However, the damage they receive is one and a half times less than usual when their appearance is hidden from view.
🔸 Performance optimization was carried out on the "Abandoned City" level.
🔸 Performance was significantly optimized at the "Neutral Base" location.
🔸 Performance was enhanced at the level known as "Limansk".
🔸 Performance optimization was carried out on the "Swamps" level.
🔸 Performance was improved at the gloomy "Red Forest" location.
🔸 Performance was significantly optimized at the "DEPO" location."
🔸 The hit zones of some mutants have been adjusted.

Remember, Stalkers: The Zone is constantly changing, and each of your trips into it is a new challenge. Be attentive and careful. Good luck! There is still a lot of interesting things ahead of you!