1. Take Me, Vitaly
  2. News

Take Me, Vitaly News

Asian Languages


[h3]This is a post for our Asian friends.
I noticed that the game is being sold in China, but there are a lot of refunds coming from there.
So, I decided to improve the translation into Asian languages using ChatGPT
(previously, it was done with Google Translate).
That's it :)[/h3]

Fast-o-Fix 2


Sup!
Here's what got fixed:

  • While difficulty settings are in progress, I made Vitaly less annoying.
  • Fixed a bug with the car collider that made it impossible to pick up the key.
  • Temporarily disabled the door by the boubbleheads stand.
  • Potential fix for the safe issue in Nightmare mode.
  • Possible fix for lag on high-performance PCs (the game now logs less).
  • Music no longer stops if you exit to the menu and restart the game.
  • Various minor tweaks.


Available for Win 64, Win 32, and Mac. Linux coming tomorrow (taking a bit longer to build).

Enjoy! XD

Fast-o-Fix!


Hi! Fast-o-Fixes:
  1. Vitaly musn't stuck anymore
  2. Get in Cover crouching
  3. Mouse cursor musn't get out of the screen anymore if you have more than 1 screen
  4. Sound and FPS settings
  5. "I/He is stuck!" mega-button - resets everybody to their initial points.
  6. Grave fixed
  7. Hair cliping fixed


Have fun!

RELEASE!



[h3]When Steam moderator has nothing else to complain about.[/h3]

[previewyoutube]https://youtube.com/shorts/abTUihK92sY?feature=share[/previewyoutube]

[h3]Everything was against us! But we did it!
Have Fun!

RELEASE IS NOVEMBER 6th (If we're lucky)


[h3]OMG! The Evil Villains are trying to stop "Take me, Vitaly" from getting released!
No doubt, it's the work of rivals!
If the Steam moderators manage to approve the game (they’ve been checking it for a month now) – the release is set for November 6th.
Get your cringe-meters ready![/h3]

[previewyoutube][previewyoutube][/previewyoutube][/previewyoutube]