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Raining Blood: Hellfire News

Beta v 0.8.5.2 is now live!

Patch Notes - Update Beta v 0.8.5.2


Spanish Translation! The game is now available in spanish


[h2]Improvements and Adjustments:[/h2]

[h3]Duck Killer Buff:[/h3]
Enhanced the performance and abilities of the "Duck Killer" to provide a more thrilling gaming experience.

[h3]Gun Adjustments:[/h3]
Made adjustments to the weapons to improve balance and gameplay.

[h3]Level Adjustments:[/h3]
Adjusted levels to provide a smoother and more challenging progression.

[h3]Tutorial on Ammo Purchase:[/h3]
Added new information to the tutorial to teach players how to purchase ammunition.
Make sure to check the tutorial to make the most of your resources during the game!

Hotfix Beta v 0.8.4.2

[h2]Fixed Slow Movement Bug in Flying Enemies:[/h2]
Addressed the issue causing flying enemies to move at an excessively slow pace.


[h2]Fixed Duplicate Purchase Bug for Melee Weapons:[/h2]
Resolved the bug allowing players to purchase a melee weapon twice.
Players can no longer acquire duplicate melee weapons.

Fixing a critical bug.

The game had to revert to its previous version until the bug is resolved.


I'm sorry, but I'll be fixing it ASAP

Merry Christmas! Beta v 0.8.4 is now live!

Seasonal Touch: Christmas Decorations


Immerse yourself in the holiday season with the introduction of Christmas-themed decorations throughout the game environment.

[h3]Enhanced Power-Up Retrieval Mechanism[/h3]
Power-ups now exhibit improved dynamics, gravitating towards the player for enhanced accessibility and engagement.

[h3]Optimized Power-Up Text[/h3]
The textual display upon power-up acquisition has been refined for better clarity and informativeness. Additionally, a previously identified freezing issue upon collecting power-ups has been addressed.

[h3]Bug Resolution: Persistent Enemy Actions Post-Player Defeat[/h3]
Rectified a critical bug where enemies continued to inflict and receive damage, as well as execute attacks after the player's character had been defeated. This bug also caused disruptive visual effects on the death screen.

[h3]Expanded Safe Zone Implementation[/h3]
Implemented an enlarged safe zone around the player character to mitigate the occurrence of enemies spawning in close proximity, ensuring a more balanced gameplay experience.

[h3]Spawn Delay Adjustment[/h3]
Enemies will now take a slightly longer duration before initiating their spawn, providing players with a brief respite

[h3]Camera Shake Refinement[/h3]
Resolved instances of excessive camera shake during explosive events, ensuring a more controlled and visually comfortable gaming experience.

Hotfix - beta v 0.8.3.1

Fixed the bug that prevented the player from buying upgrades