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Raining Blood: Hellfire News

Version Beta 0.7.16

[h3]Balance Adjustments:[/h3]

Mocker's nerf: Increased ammo consumption

[h3]Bug fixes[/h3]

Rabbit's ability bug fixed

Turret blades are now fully functional.

Nina's melee weapon has been altered:
Previously encountering a bug causing her to use Azaus's knife, she now starts with a sword for a more balanced experience. Enjoy the updated melee mechanics!

[h3]Drop Rate Adjustments:[/h3]

Increased the drop chance for horns:
  • Previously 12.5%, now boosted to 30%.
  • Bosses now drop 5 horns instead of 3, providing more opportunities for upgrades.
  • Improved drop chances for pickups.


Hub Clarifications:
  • Clarified the purpose of gates in the Hub; they are now referred to as "shortcuts." It's now clearer that opening the gate to the 2nd level is optional; it's just a shortcut for convenience.


The rune for an extra weapon slot has been renamed to "Extra Holster."

Game Update - Version 0.7.15

[h2]New Features:[/h2]
  • Introducing a new playable character: Rabbit Deniro! Unleash the power of a unique ability and wield a brand-new gun to enhance your gameplay.
  • Added support for the 16:10 aspect ratio, providing a more immersive experience for players on a variety of displays.
  • In the HUB, a tombstone now displays the Enemy Kill count.
  • Automatic reload has been implemented when your character runs out of bullets, ensuring a seamless and uninterrupted gaming experience.


[h2]Bug Fixes:[/h2]
  • Resolved an issue where the ball attached to Alkarion inadvertently inflicted damage on Hanba during Intangibility. Your gaming sessions should now be more consistent and fair.



Thank you for your continued support, and we hope you enjoy these exciting additions and improvements in Version 0.7.15!

HOT FIX - beta 0.7.12

Game Update - Version beta 0.7.12


Bug Fixes:

  • Resolved the Alkarion (fat boss) collision bug, ensuring smoother gameplay.
  • Fixed a bug that caused an excessive number of boss spawns, bringing balance to the game.
    Balance Adjustments:


The first boss, Gromsch, has been rebalanced:
  • Reduced Gromsch's HP, making the encounter more manageable.
  • Gromsch now moves at a slower pace, providing players with better opportunities to strategize.
  • Adjusted Gromsch's attack frequency, giving players more room to react and run.


Join our Discord server for more:
https://discord.gg/t2hH8N7VrS

Thank you for your continued support!

"Raining Blood: Hellfire" Early Access Version Now Available!

"Raining Blood: Hellfire" is a dungeon shooter game inspired by COD's zombie mode, Enter the Gungeon, and vampire survivor games. The early access version is now available on Steam, starting at 4 dollars with a 10% discount for the first week.

In this top-notch dungeon shooting game, you will play as a fearless demon hunter, fighting your way through hell! The game offers unlimited skill upgrades and a wide variety of carefully designed guns. In each battle wave, strive to beat your own shortest time, collect resources, and challenge speed runs!

Join Discord community

Discord: https://discord.gg/Ds96P6Mezf

Demo alpha v 1.8 is now live

The game is better than ever! Numerous issues have been fixed, and several community requests have been addressed. We still have a long way to go, but thanks to everyone who is participating in the community and helping to make the game better and better!

Patch notes


[h3]πŸš€ Gun upgrade: Every gun now has a golden version that makes it much more powerful.

πŸš€ 10 New guns!

πŸš€ New power-ups: 5x damage and double points.

πŸš€ A shader that provides an outline for what you're interacting with.

πŸš€ New NPC: Stork. It sells better guns than the duck...

πŸš€ High score system: Now you can check your previous scores on the pause screen.

πŸš€ Tutorial: The new Hub area features an entrance to the tutorial, where the duck gives you tips about the game.

πŸš€ Hub Area: you can now change interact with other characters[/h3]

πŸ”§ Invincibility frame when dashing.

πŸš€ Health bar for the bosses.

πŸ”§ The Extra damage rune now increases the damage of everything.

πŸ”§ unlocking upgrades now doesn't require completing all the sacrifices. Only the sacrifice next to the rune station

πŸš€ Bigger level

πŸš€ New Boss fight

πŸš€ New powerup: Nezha’s Protection

πŸš€ New blessing: Triple tap.

πŸš€ Azaus starts with a new special ability

πŸš€ You can read the new character's lore on the β€œcharacter select screen”.

πŸš€ Easy mode

πŸ”§ Runes balancing

πŸ› Bug fixes

πŸ› fixed the bug that makes the guns to flicker in front of the player

πŸ”§ More money: It's easier now to get blood points

πŸš€ Map: you can now see the whole level and the locations of important items pressing β€œM”

πŸ”§ You can now destroy enemy projectiles with melee attacks.

πŸš€ Improved enemy AI: Faster enemy movement when they're far from the player.

πŸ”§ UI adjustments for a smoother experience.

πŸ› General bug fixes for enhanced gameplay.

πŸ”§ Flying enemies now spawn outside the level.

πŸ”§ Enemies won't spawn too close to the player.

πŸš€ new rune: Orbital Fury

πŸ”§ You can use the special attack with β€œQ”

πŸ› reload bug fixed

πŸ› Small bugs fix