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Survival Nation News

Armored Zombie, crossplay and more! Update v1.3.10 is ready to download!

[h2]Armored Zombie & Crossplay[/h2]




We are happy to announce that the new update v1.3.10 is live!
We have prepared a lot for you, so please take a look at what you may expect:

- Added new enemy - Armored zombie - Added stash in camp where players can store items - Added private rooms - Crossplay - Added a few safeguards concerning the saving progress
- Added a new customization panel and the possibility to change appearance after creating the character
- Added a few interiors
- Added a few different ambient sounds
- Added schematics as a reward for Side Activities milestones (players that completed them before will receive all the schematics after updating the app version)
- Added possibility to fast travel to placed campfire in the world
- Added microphone icon indicating when a voice is recorded
- Adjusted animal spawners
- Now damaging zombie limbs is less effective than the torso
- Rebalanced loot on PVP mode
- Rebalanced water and thirst
- Changed how a crawling zombie works and is spawned
- Decreased the number of zombies that need to be killed on PVP mode at the starting levels and add new starting items
- Changed places where you can find loot chests on PVP mode
- Adjusted MainMenu location
- Rebalanced fishing loot
- Reworked Quests and Errands spawners so that they spawn zombies in reasonable areas
- Fixed problem with breaking eating/drinking mechanic
- Fixed wrong hand pose on B5 pistol in left-hand mode and on other items
- Fixed zombie sounds after death
- Fixed some fishing issues that made it hard to do on pier
- Added possibility to skip dialogue
- Improved overall performance
- Added new skills to PvP
- Rebalanced food stats
- Increased player running speed
- Other minor fixes and improvements

___
Feel free to share your feedback with us. Join our social media:

🔸 Discord
🔸 Facebook
🔸 Facebook group

Suvrival PVP Game Mode now available!

[h2]Survival Nation PVP Game Mode is finally available![/h2]



You may ask us: How does it work? And here starts the fun.
It's survival with total freedom. It’s up to you whether you decide to cooperate with other players or hunt them down to get their loot. Moral decisions are up to you.
Come and join the other players, create your own fun!
[h2]
New Update Suvrival PVP Game Mode v1.1.2[/h2]

With a new game mode, we released an update which includes:

- Added new gamemode - Survival PVP
- Added crossplay between Steam and PICO
- Added option to change hand that player has watch on
- Fixed some performance spikes and improved an overall performance
- Fixed wrong button icons after change dominant hand to left
- Added more setting to customize (snap-turn fade option, auto-sprint etc)
- Adjusted sounds in game
- Fixed several other bugs, crashes and performance issues

Please let us know what you think about this mode and leave your feedback.

🔸 Discord
🔸 Facebook
🔸 Facebook group


Post-Launch Improvements

Post-Launch Improvements


Hello everyone! We have just released a new patch including a few fixes and implementations, so your game experience is even more pleasant!

Firstly, we introduce you to some changes that we have made:
- Now after switching the movement controller to the right, clicking the right thumbstick will activate sprint, not magazine ejection.
- Fixed the wrong number of gathered items on notification
- Fixed broken notification about quest rewards after completing a few quests in a row
- Fixed button icons in the Chinese language
- Fixed bug that player could have a black screen after going into beach umbrellas
- Fixed that wrong controller buttons could be displayed after the dominant hand or movement controller change

What is more, this patch also includes a few fixes and adjustments from the Beta 1.0.2 patch notes which included:

- Added option to switch movement controller independent from dominant hand option. Also, we are still working on more customization for the left-handed and displaying everywhere proper button icons.
- Fixed bug that the player after placing campfire and rejoining the server couldn't see other player models
- Fixed missing hit impact particle on the ground
- Fixed problem with "Find something" quests that were impossible to complete because of insufficient items or the player cannot grab these items
- Fixed some problems with Quest Marker: disappearing marker, showing wrong way or distance
- Fixed infinite black/loading screen after trying to join to room
- Improved size and position of colliders preventing players to reach not permitted places to be less invasive
- Made easier to grab parts of a weapon while reloading
- Fixed some desynchronization problems (e.g. an item sometimes was not visible in other player's hands)
- Added a little offset while scrolling inventory to make it more comfortable
- Changed melee weapon mechanic. Now the damage is scalable depending on hit power
- Fixed some performance spikes
- Fixed stuttering issues on some devices, especially on display rate > 72Hz. We are still working on it, but we wanted to make a game even a little more comfortable for you as soon as possible
- Optimized Junkyard location
- Changed tents texture
- Side activities should be counted properly (e.g. climbing activity progress 14/15 after reaching all climbing spots). It is not fixed for players that completed a specific climbing spot but will be fixed in the future.
- Fixed a bug that caused reloading certain weapons, such as the BA1891, to use double the number of bullets

Post-Launch Improvements Beta

Post-Launch Improvements Beta


Hi!
We have released a new patch for the beta channel.
We fixed some bugs and issues that were happening to you, and made some changes to make the game more comfortable.
(Instructions how to install Beta below)



- Added option to switch movement controller independent from dominant hand option. Also, we are still working on more customization for the left-handed and displaying everywhere proper button icons.
- Fixed bug that the player after placing campfire and rejoining the server couldn't see other player models
- Fixed missing hit impact particle on the ground
- Fixed problem with "Find something" quests that were impossible to complete because of insufficient items or the player cannot grab these items
- Fixed some problems with Quest Marker: disappearing marker, showing wrong way or distance
- Fixed infinite black/loading screen after trying to join to room
- Improved size and position of colliders preventing players to reach not permitted places to be less invasive
- Made easier to grab parts of a weapon while reloading
- Fixed some desynchronization problems (e.g. an item sometimes was not visible in other player's hands)
- Added a little offset while scrolling inventory to make it more comfortable
- Changed melee weapon mechanic. Now the damage is scalable depending on hit power
- Fixed some performance spikes
- Fixed stuttering issues on some devices, especially on display rate > 72Hz. We are still working on it, but we wanted to make a game even a little more comfortable for you as soon as possible
- Optimized Junkyard location
- Changed tents texture
- Side activities should be counted properly (e.g. climbing activity progress 14/15 after reaching all climbing spots). It is not fixed for players that completed a specific climbing spot but will be fixed in the future.
- Fixed a bug that caused reloading certain weapons, such as the BA1891, to use double the number of bullets


Have fun and let us know what you think of the update. If you encounter any problems, also contact us. We look forward to your feeback!


[h2]How to play the Beta version?[/h2]
Please note that the Beta version is only able to play with the Beta version. This means that if another player has a different version of the game than you, you will not be able to play together.

1. Right-click on Survival Nation
2. Click "Properties"


3. Choose "Betas"
4. Select the Beta version from the list.


5. Steam will automatically download the changes.

Survival Nation Post-Launch Roadmap

[h2]Hello everyone![/h2]

With a fresh release, we prepared for you a small sneak peek at what is planned in future updates. Many of you are probably curious about what we are planning for you next, so this roadmap should answer all your questions. There is a lot of hot news, so take a look!



As you may have noticed on the roadmap, there are community feedback improvements, so if you have any suggestions in mind, do not hesitate to join us on discord and share your thoughts.

Discord Server: https://discord.gg/survivalnationvr