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Star Rift Saga Demo Updated to Version 1.1

I've been hard at work on getting things ready for full release. A part of that has been going through the UI and getting things a little more final. A lot of those changes have been reflected in the early parts of the game, so the demo has been updated to better reflect the finished version. This is also being done in anticipation of the upcoming Steam Next Fest, which Star Rift Saga will be a part of.

Here's the highlights:
-The UI uses a new look which has a little bit less of a flat feel.
-Fonts have been reworked and are more uniform across the board.
-Some effects have been redone, most notably including the explosion sprites which are no longer scaled in game and are now pixel perfect.
-You'll now encounter enemies slightly earlier than you did before.
-Some slight balance adjustments, as well as new skill chips to discover.

There's even new content for you to discover in the demo.
-You can now play the target elevator mini game. Just head left out of the outpost and you'll be on your way to finding it. Some platforms have been added to allow you to reach it earlier than you otherwise will be able to in the full game. Notably, the game itself is slightly different from how it appears in the full game to accommodate your more limited moveset at that point in the game.

If you have already played the demo, I recommend checking it out again, especially during Next Fest. It really helps out with visibility if you do.

Really looking forward to you all being able to check out the full game on July 15th! It's really coming together!
-JV