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地心归途 Return From Core News

Minor Update V0.2.1.1213

Hello Inner Earth’s Creatures!Here is the list of changing in latest update:
  • Fixed a bug where Lilith will disappear.
  • Fixed a bug where numbers of damage will be displayed wrongly.
  • Increase the numbers of Gear for Fixing in sale.

Minor Update V0.2.1.1211

Hello Inner Earth’s Creatures!Here is the list of changing in latest update:

1. Fixed a bug where productions from Hive and Silkworm Box could not be taken away
2. Fixed a bug where Expanded Backpack can not hold dropped items

Minor Update V0.2.1.1210b

Hello, adventurers! We have pushed a small update package that fixes the following bugs:

1. Fixed a bug where some players would get stuck on the loading screen after entering the game;
2. Fixed a bug where machines like Delivery Terminal could cause data corruption when removing;
3. Fixed a bug where automated machines like pickers might not work;
4. Fixed a bug where canons could be damaged;
5. Fixed a bug where the attributes of damaged equipment did not refresh after durability was restored;
6. Fixed a bug where the bomb talent tree could not be learned;
7. Fixed a bug where the map boss's markers did not match their actual locations;
8. Fixed a bug where the "Core Crisis" quest did not correctly point to the boss lair entrance;
9. Fixed a bug where the Super Drill could not dig to the seventh level;
10. Fixed a bug where items in the backpack could be duplicated;
11. Fixed a bug where Hive and Silkworm Box could not hold food;
12. Fixed a bug where equipment was lost when the character entered other world saves;
13. Fixed a bug where the working area of the Camp Signal Tower was created multiple times;
14.Fixed a bug that may cause game crash on Japanese language setting
15.Fixed a bug that may cause incorrect numbers of Gear For Fixing in sale

Minor Update V0.2.1.1206

Hello, adventurers! We have pushed a small update package that fixes the following issues:

1. Fixed the bug where the bomb talent tree could occasionally produce errors;
2. Fixed the bug where using tools like the Surveyor would cause players to be unable to walk;
3. Fixed the bug where the pipeline connection of the Water Turbine Generator being incorrect;
4. Fixed the bug of the missing model for [Intermediate Furnace];
5. Fixed the bug where using right-click to drag items in the backpack could occasionally result in a quantity of 0;
6. Fixed the bug where items in the backpack exceeding 999 would display incorrectly;
7. Fixed the bug where splitting bombs in the Cannon Barrel could lead to abnormal quantities;
8. Fixed the bug where the power grid UI could close abnormally;
9. Fixed the bug where the pickup position of the picker was offset;
10. Fixed the bug where the item quantity of the Mining Rig would double;
11. Optimized the design for adding and removing power grid devices;
12. Deleted some leftover side quests;
13. Fixed the bug where Super Drill could be eliminated;
14. Fixed the bug where data errors could occur when the Camp Signal Tower was recycled;
15. Fixed the bug where the cabin floor could be eliminated.

Major Update (November)

Hello Inner Earth’s Creatures! Here is the list of changing in latest update:

It is important to note that in this update, we have added a world save feature. Character data will be separated from world data, allowing characters to enter other world saves to continue playing. This will also support players entering other people's worlds in the subsequent multiplayer mode. However, due to a large number of content feature upgrades and adjustments to the map generation mechanism, there have been many conflicts between the old save data and the new version content. Despite trying various methods, we still cannot make them compatible. Therefore, after the new version update, everyone will need to start playing with a new save.

We understand that this experience, which is akin to a data wipe, greatly affects the experience of all players. However, in order for the subsequent features and gameplay of the game to proceed smoothly, we have no choice but to make this difficult decision, and we sincerely apologize for this.

We expect to push this update this Friday, and the specific update content will be released in a subsequent update announcement. We are also continuously receiving player feedback and suggestions, and will adjust the direction of development accordingly, hoping to provide a better gaming experience for all players. If you encounter any issues during the game or have some interesting suggestions, you can join the official Discord below to communicate and provide feedback with us.



[h2]System Adjustment[/h2]
Adding “World Save”, which allows explorers create game save for separated world. Explorers can save all world settings without specific character data, also be able to enter other world by current character

Adding controller support, explorers can modify keybinding on Setting

[h2]Gameplay Modification[/h2]
1.Survival
  • New item Wells: Explorers can take the water from it, also can be connected with Sprinklers
  • New item Coal: Can be found in Level 1, be used as fuel
  • New item Spade: integrating the function of Tear Down Mode into the item, remove the button of Tear Down Mode
  • New character attributes: Critical Damage,Decimation Rate,Evasion Rate,Life Recovery Speed
  • New series of items Refined Crystals, the item is an important material to enhance the quality of equipment. Produce various types of refined crystals can help you enhance different attributes of equipment
  • New series of items Pickaxe Base, this type of items can be embedded in the mining pickaxe, bringing special effects or increase the existing ones
  • New weapon Cannon Barrel, you can put Bomb items into the Cannon Barrel, and the bombs launched from the Cannon Barrel can get stronger effects
  • A new series of items Expanded Backpack, which can increase the number of backpack compartments;
  • New slot for wrist equipment, can be placed bracelet equipment, the update brings you a total of 14 kinds of them;
  • New Jewelry Set Effect, consisting of rings and bracelets, a total of 14 types of jewelry sets have been placed in this update;
  • Equipment Program: The equipment view provides 3 equipment program tabs, which can be used for placing and switching different equipment matching;
  • New option: Hide Helmet, after checking the box, the helmet model will no longer be displayed, but its attributes are still in effect
  • Death Tips, when the character dies, the cause of death will be displayed;
  • Optimized the item drop mechanism, increased the drop probability of full equipment, and reduced the repeated drop of low-value items;
  • Optimized the content of Talent Tree to adapt to the new character attributes and values;


2、Monster Girls gameplay adjustment:
  • New Work gameplay for Monster Girls, Monster Girls will have different work abilities to help explorers complete complex work together
  • New camp system, after the update, explorers can set up a camp anywhere on the map, and through the Camp Contact Desk to invite the Monster Girls to join the camp, arrange their work time and location;
  • Optimized the home behavior of the Monster Girls, making it more natural;

3、Technology Gameplay adjustment:
  • Reconstructed Power Grid System, power generation/transmission equipment will automatically link and form a power grid, and machines within its coverage will automatically receive power;
  • Reconstructed Assembly Line System, removed the original Transportation Slide, and added Roller Conveyor, Belt Splitter, Transfers and other series of items, making the assembly line gameplay more smooth and more scalable;
  • Reconstructed the Super Drill, replacing the original component replacement with component upgrades, and added the Super Drill Upgrade Tree system, Spiral Core series of items, allowing explorers to freely decide their upgrade path;
  • Adjusted the contents of the Technology Tree for each level;
  • Added a new machine Hydrogenerator, which can utilize water power to generate electricity;


[h2]Numerical Turning[/h2]
  • Optimized the values of monsters and bosses in each level, so that the numerical expansion of each floor is relatively smooth;
  • Optimized the values and set effects of defense sets, so that explorers have more equipment matching gameplay;
  • Optimized the numerical effects of some dishes;
  • Optimized the probability of getting rare fish;