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地心归途 Return From Core News

Minor update V0.5.0429

Dear explorer,

Here is the list of changing in latest update:

1. Fixed the problem that the main task of the third layer of the earth's core [Defeat the mysterious apostle] may not be triggered;
2. Fixed the problem that the main task [Build automatic production line according to mark] will create repeated ground marks;
3. Fixed the problem that there is a probability of equipment attribute stacking when using [Worktable];
4. Fixed the problem that the monster girl [Weapon Slot] will swallow bomb items;
5. Fixed the problem that there is a probability of directly filling up the favorability when giving gifts;

Discord

Minor update V0.5.0428

Dear explorer,

Here is the list of changing in latest update:

Optimized Cabin experience for existing game save by new Camp Warehouse.
Fixed a bug where Ores won't be consumed by Furnace when playing as Engineer.
Fixed a bug where monster girl will be generated repeatedly
Fixed a bug where value of weapons may cumulate by mistake

Discord

Return from Core - Game Update Announcement

Dear explorer,

Development for Level 7 is mostly finished, and we're currently in the final stages of testing and optimization, striving to deliver the best possible exploration experience for you all!
We're planning to release the major update for Layer 7 during the Creature Collecting Game Festival, which kicks off on May 13th.


Furthermore, the development team is already hard at work pushing forward with the production of Level 8. Stay tuned for more updates!

Meanwhile, we want to express our heartfelt gratitude for your ongoing support and invaluable feedback. As we prepared Level 7, we identified some issues in the current version that are impacting the gameplay experience. Rather than rushing out new content, we've decided to prioritize optimizing our current systems to ensure a more stable and complete gaming experience for everyone when Level 7 launches.

Here's what's included in this update:

I. World Creation Upgrade
New Difficulty & World Options System
· Customize world parameters to create your own adventure playground!
· Whether seeking extreme challenges or casual exploration, find your perfect gaming experience.


II. Character System Revamp
Profession System
· Choose different professions during character creation. Each profession offers unique skills, adding strategic depth to your adventure.


III. Camp System Improvements
Enhanced Camp System
· Unified design of Camps, Super Drill, and Cabin for clearer game objectives.
· Cross-camp and cross-level logistics
· Efficiently transfer resources between Camps using Camp Warehouse, Monster Girl transportation abilities, and automated production lines
· Fast Travel Feature
· Rapidly move between camps, saying goodbye to unnecessary long journeys!


IV. Monster Girl Cooperation System Improvements
More convenient task delegation for Monster Girls to create your ideal, efficiently-running camp.
· Monster Girl Combat Feature!
· Take up to 3 Monster Girls with you on adventures, where they can equip items and unleash their unique abilities!
· Monster Girl Enhancement System: Collect resources to strengthen attributes and unlock powerful combat skills.


V. System Improvements
1. Simplified Super Drill System: Streamlined design with clearer objectives and smoother user experience
2. Automated Production Line Improvements:
· Added key buildings like Logistics Transport Tower
· Expanded mid and high-level production recipes, significantly increasing the endgame potential of automation systems!
· Enhanced synergy between automation, Monster Girl cooperation, and inter-camp operations
· Early Main Quests Restructured: Improved early-game progression for a smoother overall experience
· Improved System Guides: Enhanced tutorials for various systems, making the game more accessible for newcomers
· Save Recovery Mechanism: New save history feature allows rollback to prevent save corruption issues


Thank you, explorers, for your continued support of "Return from Core"!
Discord

Tanxun Studio & 2P Games

The 7th Level is Coming Soon!

Dear explorers:

After months of development, the seventh level for “Return from Core" is now basically complete. We are already conducting final testing and tuning work, and we believe that it will officially release soon. Since the development are closing to it’s final stage, we will also prepare a revision on texts soon.

Here, we bring you some preview on the next major update:

Each level in the center of the earth has its own independent ecological environment. After you pass through the swirling poisonous fog of the sixth level, what kind of scene will await you? Why does a large amount of seawater flow to the center of the earth after drilling through the rock layer? Could it be that the ground is already overhead?



In the 7th level of the center of the earth, due to the proximity to the ground, the stratum is infiltrated by seawater, forming a unique underground aquifer, immersing the entire space in seawater. Ancient marine life and magical modern creations together construct the unique ecology of this underwater world. What kind of story will the explorers have with the mysterious experimental subjects of this layer? Let us wait and see!



In the upcoming update, we also added a lot of gameplay content, including character equipment, cooking, planting, new functional machines, marine-themed furniture, and a brand new fishing system. At the same time, various gameplays such as monster girl training, assisting in combat, and assisting in work will also be updated and launched in this version.

In addition, we have also comprehensively optimized the game mechanism. Under the feedback of players, we have reproduced and fixed various bugs. At the same time, we are still paying attention to the feedback and suggestions of players, in the hope of bringing you a better gaming experience. Your are welcomed to join our Discord (2pgames.net/discord) and leave your feedback! We really appreciate it!

Minor update V0.4.2.0226

Hello, inner-earth explorers! Here is the list of changing in latest update:

·Optimized the design for getting out of bed;
·Optimized the crafting materials for the [Spiral Pickaxe] to reduce the crafting difficulty;
·Optimized the layer display order of some buildings;
·Optimized the collision logic between some buildings and player models;
·Optimized the mechanism of beehives generating bees so where bees will not accumulate in large numbers in the scene;
·Fixed the bug where the [Picker] may incorrectly retrieve crafting materials;
·Fixed the bug where some icons and pictures are displayed abnormally;
·Fixed the bug where the text in some UI text boxes would exceed the range;
·Fixed the bug where the durability of equipment in the backpack may not be displayed;
·Fixed the bug where the backpack UI character display does not restore the custom appearance after the helmet is damaged;
·Fixed the bug where after establishing a monster girl camp signal tower near the wall, the summoned monster girl would be stuck in it;
·Fixed the problem of passing through walls due to being continuously knocked back by monsters during movement;
·Fixed the bug where gifts can still be submitted after the monster girl's favorability bar is full;
·Fixed the bug where when selling items in the store, the backpack icon is not immediately updated after holding Shift + left click to sell;
·Fixed the bug where there is no display on the interface when switching to other monster girls after viewing the relationship influence on the monster girl interface;
·Fixed the bug where quickly killing the boss may cause the settlement screen to freeze;