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Code Reactors News

Fan Server Launch Ver.1.1.1


Hello everyone!
This is Onidora from StudioActOne.

Thank you for playing Code Reactors.
Today, we have released Update Ver.1.1.1.

[h2]Ver.1.1.1[/h2]
[h3]Fan Server Launch[/h3]
In this update, we have added a feature that allows players to access the fan server (Discord) directly from the title screen.
We're still figuring things out, but we're committed to building a fun and engaging community together with our players!
We'll keep working hard to make Code Reactors even more exciting, so feel free to drop by and join us!
[h3]Adjustments & Bug Fixes[/h3]
  • Adjusted the prices of spells and relics sold in the shop.
  • Increased the amount of gold dropped by late-game enemies.
  • Reduced the cost of upgrades.
  • Fixed a bug where some enemy attack effects would remain in the scene when returning to the base during combat.


We will continue to improve the game based on your feedback.
If you have any concerns or suggestions, please share them on the Steam Community.

Thank you for your continued support of Code Reactors!

Update Ver.1.1.0


Hello everyone!
This is Onidora from StudioActOne.

Thank you for playing Code Reactors.
Today, we have released Update Ver.1.1.0.

[h2]Ver.1.1.0[/h2]
[h3]Addition of new spells[/h3]
  • Shooting Star
  • Meteor Shower
  • Triple Lightning
  • Combustion
  • Frost Wave
  • Hoarfrost Wave

[h3]Adjustments[/h3]
  • Changed so that spell attacks cannot be queued when MP is insufficient.​
  • Increased the power of the spells "Magic Missile" and "Triple Missile."​

[h3]Bug Fixes修正[/h3]
  • Fixed an issue where closing the item detail screen in the shop with the menu button would cause the UI to display incorrectly the next time it was opened.​
  • Fixed an issue where some spells did not have their attributes set correctly.


We will continue to improve the game based on your feedback.
If you have any concerns or suggestions, please share them on the Steam Community.

Thank you for your continued support of Code Reactors!

Update Ver.1.0.3

Hello everyone!
This is Onidora from StudioActOne.

Thank you for playing Code Reactors.
Today, we have released Update Ver.1.0.3, which includes bug fixes.

[h2]Ver.1.0.3[/h2]

[h3]Bug Fixes[/h3]
  • Fixed an issue where certain bosses could leave the battle area under specific conditions.
  • Fixed an issue where the relic "Fortress Ring" did not activate its effect even when damage was blocked by a shield.
  • Fixed an issue in the starter relic equipment screen where swapping relics was not possible despite not reaching the equip limit.


We will continue to improve the game based on your feedback.
If you have any concerns or suggestions, please share them on the Steam Community.

Thank you for your continued support of Code Reactors!

Update Ver. 1.0.2


Hello everyone,
This is Onidora from StudioActOne.

Thank you for playing Code Reactors.
Today, we have released Ver.1.0.2, which includes bug fixes and game balance adjustments.

[h2]Ver.1.0.2[/h2]

[h3]Bug Fixes[/h3]
  • Fixed an issue where the effect of the relic "Broach of Dawn" did not activate upon reload completion.
  • Fixed an issue where the power boost effect of the spell "Triple Missile" was not working correctly.
  • Fixed an issue where the attack sound effect of the boss "Iron Arbitrator" would continue to play after a game over during the battle.
  • Implemented a temporary fix for an issue where the event might not progress after defeating the boss "Iron Arbitrator."
  • This issue is still under investigation and may occur again.
  • If you encounter this problem, please share your experience on the Steam Community.


[h3]Adjustments[/h3]
  • Adjusted some enemy projectiles so they no longer pass through walls.
  • Adjusted boss AI to prevent certain behavior loops under specific conditions.
  • Adjusted actions so that players can reload while moving outside of combat.


We will continue to improve the game based on your feedback.
If you have any concerns or suggestions, please share them on the Steam Community.

Thank you for your continued support of Code Reactors.

Update Ver. 1.0.1


Hello everyone!
This is Onidora from StudioActOne.

Thank you for playing Code Reactors!
Today, we have released Ver. 1.0.1. This update includes bug fixes and game balance adjustments.

[h2]Ver. 1.0.1 [/h2]

[h2]Bug Fixes[/h2]
  • UI: Fixed an issue where chain numbers would be cut off when exceeding three digits.
  • Opening Guide Adjustment: Clarified the "Recall" action guide by specifying that it requires a long press.
  • Fixed an issue with stage generation in the first lighthouse.
  • Fixed a bug where players could not return to the home base from the menu in areas with a Return Mana Stone.
  • Fixed an issue on Steam Deck where the language could not be changed from the title screen.


[h2]Adjustments[/h2]
  • Reduced the cost required for upgrades.
  • Adjusted the selling price of certain relics.
  • Beginner Difficulty: Lowered enemy HP.
  • Standard Difficulty: Reduced player damage taken.
  • Reduced player stagger time after taking damage (improving resistance to consecutive attacks).


We will continue to provide updates and strive to make the game even better!
Thank you for your support!