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Heretic's Fork News

🔥 Hell's Gates are Open - Play Heretic's Fork on Consoles Today! 🔥

Greetings, Heretics!

The time has come for our most devoted followers to experience Heretic’s Fork on an entirely new platform. Now available on PlayStation 4 & 5, Xbox One, Xbox Series S|X, and Nintendo Switch, it’s time for console players to step up and join the ranks of Hell’s management team.

Watch the Launch Trailer Here

[previewyoutube][/previewyoutube]

[h2]🌌 Step Into Hell’s Hottest Role 🌌[/h2]

In Heretic's Fork, you take on the role of Hell’s newest overseer, responsible for keeping the damned in line and the gates of the underworld secure. Use powerful upgrades, strategic decks, and Hell’s arsenal to fend off wave after wave of escape attempts from relentless souls. Every choice you make will determine your success in managing Hell's chaotic underbelly.

[h2]⚔️ A Unique Twist on Tower Defense and Bullet Heaven ⚔️[/h2]

Heretic’s Fork isn’t your average tower defense game. With a unique blend of roguelike, tower defense, and bullet heaven mechanics, each run presents new challenges and unexpected twists. Choose your character - be it Intern Ruby with her raw enthusiasm or Gilbo Gibbins with his luck-based abilities - and dive into the inferno.

Highlights for Console Slayers:

  • Intense Tower Defense Gameplay: Dive into a chaotic mix of tower defense and bullet heaven on your console.
  • Optimized Controls: Smooth, immersive gameplay designed specifically for console controls.
  • Enhanced Visuals: Dark, detailed graphics bring Hell to life in high definition.


Heretic's Fork has built a devoted following as a “wildly addictive and demonic experience.” Now, console players can join the madness and see if they have what it takes to keep Hell under control.

Will you withstand the fires, or become one of the lost?

Thank you for all your support, and welcome to the inferno. We’ll see you in Hell. 🔥




Heretic's Fork | Coming to Consoles, November 14th 2024!

🔥 Heretics, Prepare for the Console Invasion! 🔥


We are beyond excited to officially announce the console release date for Heretic’s Fork!

🎮 Coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch on November 14th, 2024! 🎮

Watch the Release Date Trailer on YouTube

[previewyoutube][/previewyoutube]

In Heretic’s Fork, you'll step into the fiery shoes of a demon responsible for managing Hell’s own tower defense system. Your mission? To prevent escapees from eternal damnation by strategically placing traps, minions, and more. With a blend of strategic deckbuilding and tower defense, it’s your job to ensure Hell runs smoothly.

[h2]🏆 Key Features 🏆[/h2]

  • Deckbuilding Meets Tower Defense: Choose from various cards to create your perfect defense strategy.
  • Manage Your Realm: Oversee multiple levels of Hell and make sure no tormented souls escape!
  • Dark Humor: Hell has never been so hilarious with our twisted, comedic narrative.
  • Console-Optimized Enhancements: Enjoy improved performance, refined controls, and optimized UI designed specifically for console gameplay.


[h2]🔥 Coming to Consoles on November 14th, 2024 🔥[/h2]

Heretic’s Fork will be available digitally across all major platforms, so whether you're returning or diving into the inferno for the first time, you’ll be able to experience Hell’s favorite management sim in all its devilish glory!

[h2]🎤 Developer Quote 🎤[/h2]

“We’ve had so much fun building out the world of Heretic’s Fork, and we’re thrilled to finally bring this chaotic, devilishly addictive experience to console players. It’s time to show that managing Hell isn’t just a job — it’s a game!”– Stevis Andrea, Solo Developer at 9FingerGames


[h3]Known Issues:[/h3]
  1. Crash in endless mode after several hours of playing.
  2. Tower upgrade controls may become unresponsive in later stages of the game.
  3. Rare conditions may cause wrong towers to combine or delete unrelated towers after combining.
  4. The mouth in the center of the Gluttony stage might disappear in some cases.


We're excited for your feedback and will continue improving the game! Thanks for your continued support.

Heretic's Fork V1.2.1.5 | Minor Update + 50% OFF

Hey Heretics!

We’re excited to share some exciting updates with you! We’re continually working on polishing the game and rolling out bug fixes and patch notes as quickly as possible.

To celebrate the new Tower Defense events and our upcoming participation in the Tiny Teams events, we’re also launching another sale this month – 50% OFF! 🎉

https://store.steampowered.com/app/2181610/Heretics_Fork/

Without further ado, here are the patch notes for this update!

[h2]Changelist:[/h2]

[h3]Crash Fixes:[/h3]

  • Fixed an issue with crashing on tasks/challenges screen when entering or exiting fullscreen with alt+enter
  • Fixed random crash at the start of the shift
  • Fix for rare random game crashes in menus


[h3]UI and Display:[/h3]

  • Fixed newline display on the character selection screen
  • Trashcan will unlock automatically now if the user used the key to unlock the saves folder earlier
  • Endless button now has an explicit description saying that no further rewards will be given
  • Internal rework of Rewards menu UI to improve performance


[h3]Gameplay Improvements:[/h3]

  • Fixed an issue that allowed the tower to be healed even though it had already dipped below 0.
  • Added Traditional Chinese localization
  • Preload system resources on the loading screen to avoid freezes during gameplay on low-end systems
  • Gamepad controls fixed for card unlock splash screen
  • Can select torment level above 2 with gamepad now
  • Can use gamepad in torment shop and social menus now
  • Punished sinners counter now speeds up if you punished too many sinners in a short time (default speed is 30 sinners/sec)
  • There is a 5-second delay between autosaves now to reduce HDD/SSD usage
  • Regeneration card now instantly heals the tower by the healing amount left when changing stages
  • Some caching and pre-caching to speed up the game in different places


[h3]Card Adjustments:[/h3]

  • "Intimidation Tactic" card logic reworked
  • Fixed issues where the following card effects wouldn't be saved/loaded correctly

    (Blighted Blood, Boiling Blood, Bonus, Burn Them All, Curse Them All, Dark Believer, Dominate, Duplicating Shiv, Enlight Them All, Healing Flame, Hellflame, HolyMoly, Hot Potato, Holy Fire, Intimidation Tactic, One Man Army, Pick of Destiny, Powerdraw, Quake, Rainbow, Redemption, Repercussions, Retribution, Salvage, Shadow Priest, Shot, Spammer, Synergist, Trinity)

  • Trinity power doesn't give passive bonus to tower and garrison damage when it's inactive and works exactly as the text on the card says
  • If you have more than 1 charge of Intimidation Shuffle, then reshuffle will consume the charge and all reshuffled cards will be free


[h3]Known Issues:[/h3]

  • Crash in endless mode after several hours of playing (may be unreachable after HP lock fix in 1.2.0.5)
  • Tower upgrade controls might become unresponsive on later stages of the game
  • Some rare conditions may cause wrong towers to combine or delete unrelated towers after combining
  • The mouth in the center of the gluttony stage might disappear on some frames under certain circumstances (happened with Forker and Sin Spotter towers with lots of ASPD boosts)


We’re committed to continuously improving the game and your feedback is greatly appreciated. Please let us know what you think!

Heretics Fork Hotfix

An update to fix some issues with the recent update as well as add the ability to recover crashed endless runs.

  • Added an autosave that occurs when entering endless mode — if the game crashes during endless mode, then this file can be used to re-enter the shift. (Prevents the player from losing the rewards for completing a shift due to crashing in endless mode.)
  • Updated GameMaker version.
  • Fixed an issue that made the enemies jump forward when fps is low.
  • Fixed an issue that highlighted structures on the left panel when they aren't being selected.
  • Slightly adjusted the Russian localization to ensure the text fits in one line where needed and does not go off-screen.
  • Fixed some crashes related to the input system for controller support.
  • Correct prompts now display in the pause menu when using a gamepad and steam deck.


Please report any bugs, we will fix them in future hotfixes!

Heretic's Fork Hotfix

- Some elbow grease on the code to fix crashes and improve build stability and overall performance