There is a professional caste system in the Wall World, and you can't change your profession. Today we want to tell you about different castes.
Scouts – they explore the Wall’s surface and wear battle exoskeletons. Those suits are like walldiggers’, but the plasma drill is converted to a weapon, and some other alterations were done to their costume.
Walldiggers – they are partially responsible for exploration and entirely for exploitation. They traverse the Wall on mech-spiders (only walldiggers have them) and can mine to the places that aren’t accessible for Scouts. But they don’t travel too far from settlements because spiders are too heavy and slow, and their main purpose is to gather resources – not run across the Wall.
Orangeries – they grow food near cores in the settlements.
Guards – their role is to protect settlements and escort traders that travel between those.
Engineers – they develop new technologies and study different things brought back by scouts and – less frequently – by walldiggers.
Here is a good example of walldigger and engineer.
Keep in mind: that this is
not the final version of the game: we’re still working on it, and the final version may and will be different. Feel free to stream and publish gameplay footage, but please indicate that this is a very
early version of the game.
Also, filling out the survey after completing the demo will help us improve Wall World.
