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Wall World News

Wall World goes live

Join us in the adventure on the Wall, where we play through Wall World demo talking about base mechanics and revealing some secrets in the game.



https://steamcommunity.com/broadcast/watch/76561198070577099

https://store.steampowered.com/app/2187290/Wall_World/
And if you want to share your thoughts on the game after watching the stream – you can jump on our Discord:

Try out a new Wall World Demo at Steam Next Fest

And it is time – Steam Next Fest is here!

Tune in and see a brand new demo of Wall World with a lot of changes. It might feel like a different game.



More information about the changes and a brand new trailer here:
https://steamcommunity.com/games/2187290/announcements/detail/3671032056789554619
And if you have any feedback for Wall World, please, join our Discord and share your opinion there!



Wall World Demo is here

Walldiggers, 

Today we reach another milestone – Wall World Demo is now available! 

And a lot has changed. 

[previewyoutube][/previewyoutube]
We decided to rework how mining works – no longer you have to hit blocks with your body. Now you are equipped with a plasma drill, which also serves as a storage for the minerals you unearth. 

Enemy waves were rebalanced – now there are more enemies in each wave, but they have less HP. 

There is also a new big enemy. 

And we added several lore locations, which you can find while traversing the Wall. 

There are some other changes: 
  • Now you can control your character with the mouse 
  • Turret can also be controlled with the mouse 
  • Added new animations and updated old ones 
  • Added new backgrounds 
  • Updated UI 
  • Added new improvement: engine for a spider, which improves its speed by 10% 

https://store.steampowered.com/app/2187290

Hope to hear your feedback about new changes and improve the game even further. 

And, for now, corespeed! 

Playtest is over

That's a wrap! Wall World Playtest has ended.

We wanted to thank everyone for their feedback – we are already implementing a lot of changes and you won’t recognize the game when the demo comes out!  

See you really soon 😉

P.S.: And here is something special that will be in the demo:




Social hierarchy

There is a professional caste system in the Wall World, and you can't change your profession. Today we want to tell you about different castes. 

Scouts – they explore the Wall’s surface and wear battle exoskeletons. Those suits are like walldiggers’, but the plasma drill is converted to a weapon, and some other alterations were done to their costume. 

Walldiggers – they are partially responsible for exploration and entirely for exploitation. They traverse the Wall on mech-spiders (only walldiggers have them) and can mine to the places that aren’t accessible for Scouts. But they don’t travel too far from settlements because spiders are too heavy and slow, and their main purpose is to gather resources – not run across the Wall. 

Orangeries – they grow food near cores in the settlements. 

Guards – their role is to protect settlements and escort traders that travel between those. 

Engineers – they develop new technologies and study different things brought back by scouts and – less frequently – by walldiggers. 

Here is a good example of walldigger and engineer.


Keep in mind: that this is not the final version of the game: we’re still working on it, and the final version may and will be different. Feel free to stream and publish gameplay footage, but please indicate that this is a very early version of the game.
Also, filling out the survey after completing the demo will help us improve Wall World.