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Wall World News

Update 1.0.6

Hello!
We have prepared a new Wall World update for you! Please make sure you have the latest (1.0.6) version of the game.



List of changes:
  • Added a force field in front of the robospider's hatch, allowing only the hero and his equipment to pass through it. Now resources will not fall from the mine into the spider and accidentally disappear (completely or partially) when detached, as well as interfere with picking up portable equipment, such as bombs.
  • Added a feature that fixes the turret sight when connected to the robospider while you are playing with a controller. Now the sight will always be next to the robospider.
  • Increased the size of the blueprint pickup button when using a controller.
  • Increased the length of the laser drill, and updated the numbers in the description to reflect the changes.
  • Increased the repair efficiency upgrade stats, and updated the numbers in the description to reflect the changes.
  • Changed the graphics of the rocket when activating the torpedo-drilling unit.
  • Fixed an issue with accidental firing the spear thrower by pressing the Q key.
  • Fixed an issue with drones not working correctly when they were shooting into nowhere.
  • Fixed an issue with armored legs not working correctly when the robospider was moving down and enemies weren't taking damage.

If you encounter an error in the game, please fill out our bug report form. This will help us find and fix the problem faster. Thank you đź’™

https://store.steampowered.com/app/2187290/Wall_World

Update 1.0.5

Hello!

Another update for Wall World is now available for download. Please make sure you have the latest (1.0.5) version of the game.



List of changes:
  • Added the wave eliminating function if there is no enemy nearby for a certain period of time.
  • Added an animation of slots for cryptokeys.
  • Updated the seismic generator sound. It’s quieter now.
  • Updated the vacuum cleaner visuals at levels 4 and 5. The hero's hands are now visible on them.
  • Updated the bomb thrower explosion animation.
  • Updated Chinese localization. Added new symbols.
  • Fixed an issue with the missing blueprints for the 4th level of "Temporary Shield" and "Energy Link" upgrades.
  • Fixed an issue with a delay between pressing "Drill" and "Vacuum" buttons and vice versa.
  • Fixed an issue with incorrect display of columns in the upgrade shop when paging.
  • Fixed an issue with incorrect display of tooltips under the text in the permanent upgrades menu.
  • Fixed an issue with incorrect display of the number of structures and their cost after upgrading.
  • Fixed an issue with incorrect mouse behavior when dashing a spider and opening the upgrade shop.
  • Fixed an issue with incorrect spawning of enemies on the map edges.
  • Fixed an issue with the crash of the game when the depth scanner is working and the combat capacitor is activated.
  • Fixed an exploit with one weak enemy. ( ͡° ͜ʖ ͡°)

We’ve also prepared and released Steam Community Items for you: 5 profile backgrounds, 6 emoticons and 6 trading cards that can be crafted into badges. Check them out here.



Thank you for your interest in the game, we continue to work to make Wall World even better! Looking forward to your feedback and reviews đź’™

https://store.steampowered.com/app/2187290/Wall_World/

Update 1.0.4

Hello!

The next Wall World update is now available for download. Please make sure you have the latest (1.0.4) version of the game installed.



List of changes:
  • Added display of the cryptokeys number in the main menu.
  • Fixed an issue with the game freezing after the boss fight in the third phase.
  • Fixed an issue with weapons jamming when changing weapons during a dash.
  • Fixed an issue with the ability to dash over a plot-important trigger zone.
  • Fixed an issue with incorrect animation of the grenade launcher explosion.
  • Fixed an issue with incorrect animation of smoke after firing different types of weapons.
  • Fixed an issue with incorrect display of replicators under the clouds. Now they’re placed on the top layer.
  • Fixed an issue with incorrect camera behavior when trying to use a dash on the top edge of the map with the latest game update.

We also continue to work on keys remapping ability, drill/vacuum control responsiveness, and the spider's resource harvester redesign.

Thank you for your interest in the game, we continue to work to make Wall World even better! Looking forward to your feedback and reviews đź’™

https://store.steampowered.com/app/2187290/Wall_World/

Update 1.0.3

The third post-release update of Wall World is now available. Please make sure you have the latest (1.0.3) version of the game installed.



List of changes:
  • Added a new visual for the vacuum cleaner. Now, depending on its permanent pumping, the type of vacuum cleaner used by the hero also changes.
  • Added a visual effect when the timer is below 10 seconds. Now the numbers turn red and the background starts to pulsate.
  • Added a sound effect when the timer is below 10 seconds. Now each passing second is accompanied by a sound.
  • Added a sound effect for the Giant class enemy death.
  • Changed the blueprint drop system in favor of a higher frequency.
  • Fixed an issue with getting the "Long Time Coming" achievement for collecting all the cryptokeys. Players who have previously met the conditions for completing it will automatically receive the achievement upon entering the main menu.
  • Fixed an issue with incorrect display of some already discovered locations.
  • Fixed an issue with the generation of duplicate weapons in "wow locations".
  • Fixed an issue with the ability to purchase an unlocked permanent upgrade without a blueprint if the player has enough diamond dust.
  • Fixed an issue with the ability to jump over a specific plot-important location using a dash.
  • Various minor fixes.

Thank you for your interest in the game, we continue to work to make Wall World even better! Looking forward to your feedback and reviews đź’™

https://store.steampowered.com/app/2187290/Wall_World/

Update 1.0.2

Hey climbers,

This is the second post-release update for Wall World which includes notable balance changes, bug fixes and other minor but still important improvements based on your feedback. Please make sure you have the latest (1.0.2) version of the game installed. Hope you’ll enjoy Wall World even more!



List of changes:
  • Added a visual effect for enemy projectiles hitting the spider.
  • Added a sound effect for torpedo explosions in mines.
  • Added a sound effect for building turret replicators and firing.
  • Changed the length of some biomes.
  • Changed the core keys generation system.
  • Changed the order of "wow locations” generation.
  • Reduced prices in the upgrade shop in-game.
  • Reduced the tiles HP in the coral and bismuth biomes.
  • Reduced the number of “lore” rooms in fourth biomes.
  • Reduced the number of giant sized mines.
  • Made finding rare resources a bit easier.
  • Made finding secret schematics easier.
  • Fixed an issue with saving player progress and profile if the game crashes.
  • Fixed an issue with turrets stucking after a boss attack.
  • Fixed an issue with the cassette bomb triggering if the power field HP drops to 20%.
  • Various minor fixes.

Besides, we'd like you to be informed of our plans. Among other things, we’re working on controls remapping ability, widescreen monitors support, localization improvements for all languages, and even more improvements for Wall World.

Once again, we would like to thank you for your feedback and suggestions for improving Wall World. We are doing our best to make sure we enhance your gaming experience in our game đź’™

Don't forget to purchase Wall World at 15% off until April 12:

https://store.steampowered.com/app/2187290/Wall_World/