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Songs of Silence News

Closed Beta Balancing Update: Old Race Version!

Hi all!
After our last Closed Beta update, we were able to gather a lot of feedback and suggestions. Especially our balancing needed another pass, and we've been working hard on fixing them!

Perfectly in time for the weekend and your multiplayer sessions, we have focused on the Old Race balancing and have an update for you! Here's what we fixed:

  • Neutral Armies now don't attack garrisons with units
  • Hero recruitment was displaying building material instead of secondary faction resource before, now it is correct
  • Rebalanced Crusade starting resources: 100 Gold, 50 Building Mat, 65 Void
  • Rebalanced Old Race starting resources: 200 Gold, 150 building mat, 25 Hymn
  • Bugfix for all units with Area Attacks: now they target the floor under units, there was a mistake in the balancing setup before which caused them to miss a lot
  • Decreased Ward + Armor chances to block damage
  • Removed Animate Konstrukt Card from the Konstruktor Card pool, decreased spawn chances for bigger Konstrukts (please note that the chances increase though per Konstruktorium Level and for higher prosperity tiers of the Excavation Site)
  • Added Pierce 1 to Shunned Flinger unit
  • Fixed an exposed loca string in the recruit Brigand Cavalry Card
  • Added units to the rogue prince starting army (both starting hero and base hero)
  • Added Charge card to the Triune, took away hold the line card
  • Fixed false icons on the Storage and Supply perks
  • Increased the range of the Firstborn Militia Line Attack
  • All konstrukts will cost building material instead of gold (same amount)
  • Changed the summon konstrukt unit pool (removed Ansturm from lvl 1, removed Worldscar from lvl 2, adjusted weights for all lvls)
  • Removed stun from Draw Hymn card
  • Defensive Fire cooldown changed of to 15 from 5
  • Increased the Hymn costs of recruiting konstrukts, buildings & life node now costs hymn instead of gold
  • Added missing loca key for Life Node upgrade
  • Call of Life will heal up to 5/10/15 HP instead of 20
  • Empower attack speed buff changed from 0.5/0.8/1 to 0.2/0.3/0.5
  • Triade of Arms will spawn not full units: Garant&Harbinger 4/6/8 and Lorekeeper 2/3/5
  • Pioneer perk will now reduce not only gold and building mat costs, but also hymn, void, divine favor
  • Old race enclave prosperity points needed to build up increased to 15(lvl2) and 40 (lvl3)
  • Old race enclave income changed lvl 2: 25->30 Gold, 22->25 BuildingMat, 7->10 Hymn. Lvl3: 35->45 Gold, 30->35 BuildingMat, 10->17 Hymn




Implementing these changes and balancing the game so that it is enjoyable for you all could not have been done without you, so thank you!

We're still open for feedback, especially for Map3 and Map4 of the Campaign available in our Closed Beta, and to make playtesting even more interesting for you we're giving away 1 early access key among all submissions! So leave your feedback here!

Thank you!
The Chimera Team!

Have your image be featured in our Artbook! Songs of Silence Art Contest!

🎨ART CONTEST!🎨

We're looking for talented artists to draw one of the characters from the game in the thread below, with the winner being feautured in our official artbook! 👇
https://www.kickstarter.com/projects/chimeraent/songs-of-silence?ref=7qx1xl


[h2]How to Enter:[/h2]
🎨 Create your artwork in any digital format!
📧 E-mail it to [email protected] with a short intro and your contact details!
📸 We encourage you to post your artwork on your socials and in our official Discord! Use the #SongsofSilenceArtContest and tag us!

[h2]Prize:[/h2]
The winner will be featured in ourofficial Songs of Silence artbook together with works from our artists and receive a copy of the book & the game!
We will also include your professional contact details, pretty neat, right?

[h2]Deadline:[/h2]
Deadline is the 20th May 2024. Winners will be informed within 7 days and have 14 days after to claim your prize. Don't miss this chance to showcase your artwork!

[h2]References:[/h2]
[h3]Lorelai![/h3]


[h3]Arbiter![/h3]


[h3]Katra![/h3]


[h3]Legal & Rules[/h3]


Have fun and enjoy! We're excited to see your artworks!
Cheers!
The Chimera Team

🚀Kickstarter is still running live🚀| 🎯Closed Beta gets a new update🎯

We are truly humbled! After reaching total funding for Songs of Silence in under 8 hours and achieving the first Stretch Goal in less than 3 days, we have just reached a second Stretch Goal.



This means we can enrich our game with brand-new cutscenes and a lore-rich intro and outro. From this place, we want to extend a BIG thank you to our community and everyone who has supported us so far! PS. If you haven't yet pledged but want to grab some cool awards, here is the link:
👉 https://www.kickstarter.com/projects/chimeraent/songs-of-silence 👈

We will add a new lore intro sequence at the start of the game and extend the outro video at the end of the campaign. These will be animated using our beautiful blend of 2D art nouveau stylized and 3D mapping animations, which you’ve already seen in our map introductions!



The intro will guide you into the lore of Songs of Silence - where you can learn about the background of our world. Our extended outro will explore the protagonists' fates more deeply and illustrate the story's outcome more beautifully than we could have done in-game and with voiceovers.

Finally, we will ensure that the end-game credits get some extra love: they will be illustrated with a selection of artworks and scored by a particular theme from Mr. Sakimoto.

The next goal is for the hardcore gamers, the achievers, the winners, and the players who want to focus on the story. Let us introduce you to the extra difficulty levels!

This goal, unlocked at a €70,000 funding, will incorporate two new difficulty levels: Story and Warmaster. Story mode makes the game challenge easier, lowering the battle difficulty to let players focus on our carefully crafted narrative with a reduced chance of an embarrassing Game Over screen.
Warmaster is the opposite—an unforgiving, challenging experience in which enemies pose much more danger while your troops are less effective.

Pledge now, and help us fund the goal! 👉https://www.kickstarter.com/projects/chimeraent/songs-of-silence



CLOSED BETA - UPDATE V3 - Change notes

We also have great news about our Closed Beta! Not only did we update the demo last time, but we have an updated closed beta that will go live now!

Here’s what changed:

  • We have rebalanced and updated campaign maps 01-03. This also includes some smaller tweaks towards the scripting and voiceovers.
  • We have implemented a set of fixes & improvements towards map02
  • We introduced the first version of Campaign Map 04.
  • You can now test all 3 factions in skirmish & multiplayer (1000 Kingdoms, Old Race, Crusade) and one neutral Hero (Rogue Prince). Please notice that the Old Race and Crusade have a particular faction mechanic. You can also find more info in the game manual draft we shared on Discord.
  • We've updated all cards, units, and factions balancing.
  • We've added new content, including units, cards, locations, and battlefields.
  • We've added the new skirmish maps, which you can also find in our freshly released demo.
  • A new tooltip system to make information on locations, units, heroes, and cards more accessible and easier to understand.
  • A new objectives system to give better information on what to do on a map
  • The much-wished feature for disbanding your units!
  • We changed how the retreat card works in battles.
  • We reorganized the inspection screens.


And as we know that you all want it, an improved AI is now more capable of playing cards, creating buildings, healing, and transforming units. Please note that this is only the first update; we are still working on more improvements.

Make sure to join our Discord Server here: https://discord.gg/p3eEBrWaCj

We have a dedicated section for Beta-Testers and will also have a survey for you sometime this week.
Please play the Campaign and leave us feedback and suggestions! We appreciate your insights, as they help us improve the game!

Are you keen on trying out Songs of Silence in Multiplayer? Then this is for you! All you need to do is apply here with your Mail and Discord ID:

https://docs.google.com/forms/d/e/1FAIpQLSc1wO4s21i_Ib0XzRGGJobQ6RNE5jRVAtlF1t6T2aoGGGuKBA/viewform

Good luck, and see you on the battlefield!

Stunning fantasy 4X game gets funded in eight hours, new demo out now

Between strategy and 4X games, burgeoning new RTS experiences that capture the spirit of Command and Conquer, and joyous deckbuilders like Slay The Spire, it can be hard to know how to spend your gaming time. Civilization 7 is in the works. Frostpunk 2 is on the way. And you've likely poured hours into Balatro. But one new 4X game, which has managed to hit its crowdfunding goal in just eight hours, combines aspects from all of these hits with a gorgeous, colorful aesthetic and a soundtrack from Final Fantasy and Valkyria Chronicles veteran Hitoshi Sakimoto. Available to try right now thanks to a revamped and expanded demo, this is definitely one for your Steam wishlist.


Read the rest of the story...


RELATED LINKS:

Story-rich strategy RTS Songs of Silence debuts demo on Steam

🎯We hit our initial funding target! 🎯Now, on to stretch goals, and beyond...🚀

Good morning everyone! We have amazing news!
We're thrilled to announce that together, we've reached our initial funding goal! Your incredible support for Songs of Silence means everything to us and to know that you're on this journey with us is amazing.
From the bottom of our hearts, thank you!

We're also closing in on the end of the first 24 hours, meaning that there's just six hours left to take advantage of our Early Bird pledges🐦! Make sure you secure your discounted editions before time runs out!

But wait, there's more! We're not stopping here. With your continued enthusiasm and support, we have our sights set on reaching even greater heights through our stretch goals, the first one we are revealing today!

🌟 First Stretch Goals Unlocked: 🌟

✨ Stretch Goal One:
€40,000. New Skirmish Heroes! New generals to play with in our PvPvE modes, with their own unique Cards of Fate and playstyles.

✨ Stretch Goal Two:
€60,000. Animated intro & epilogue! Fully animated story cinematics to explain the events leading up to our story, and the consequences of your actions!

✨ Stretch Goal Three:
€75,000. Two new difficulties! This goal unlocks Story mode for a less challenging, narrative experience, and Warmaster mode for those who want a more punishing challenge.

We'll be revealing more of these goals as we hit our targets over the next few days and weeks, so keep an eye on the page and these updates to stay informed.


These milestones aren't just about reaching numbers; they represent new features, enhancements, and opportunities to make our game even better. And with your help, we know we can achieve them all.

Here's how you can help to keep the momentum going:

✅Spread the Word: Share our campaign with your friends, family, and social networks. Every additional backer brings us closer to unlocking the next stretch goal.

✅Upgrade Your Pledge: If you've been considering it, now's the perfect time to upgrade your pledge level. Not only will you get more rewards, but you'll also help us inch closer to those stretch goals.

✅Engage With Us: We love hearing from you! Share your thoughts, ideas, and feedback in the comments. Your input fuels our passion and creativity.

✅Stay Tuned: We'll be updating you regularly on our progress and all of our exciting developments. Keep an eye on your inbox and our Kickstarter page for the latest news.



But there's even more!
Additionally, our new and updated Demo launched yesterday together with our Kickstarter! We hear you! Your feedback and suggestions are very important to us and helps us to improve the game even more. The next DevDiary will have a better insight in what changed visually - but if you can't wait, play the Demo now!

Thank you once again for your support. We can't wait to share the rest of our plans with you!