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Songs of Silence News

Closed Beta HOTFIX 3337-1608

HOTFIX 3337-1608

Closed Beta users - thank you for participating in the Songs of Silence Closed Beta Test ❤️

We have prepared a small but very **important hotfix** that will impact those of you who have already downloaded the game. **Please read this information carefully**.

We have renamed the executable file in the game's folder. Therefore, when the update is rolled out, please open your Steam client, go to the library, and update the game. Please be aware that since this is a new version of the game build, it's not compatible with the older version. After updating the game, you will lose all saved progress.

Thank you all, and enjoy Songs of Silence!

Watch the new Songs of Silence Gameplay Trailer!

Welcome back, friends!

Today we have a special treat for you - a brand new gameplay trailer for Songs of Silence, just in time for Gamescom in Cologne next week! At the show itself, we’ll be giving demos of Songs of Silence to the press, so expect to see some coverage soon. In the meantime, we’re so excited to show you what we’ve been working on in our new trailer - scroll down to see it in all its glory.

But just before you do…We want to take the opportunity to thank all of the incredible folks who are participating in our public beta.

Your feedback is helping us to create something extraordinary, and we are incredibly grateful for your hard work. If you want to participate, there’s still time to sign up! Just fill in the form here, join our Discord, and we’ll get you a beta key.

On to the main event! Sit back, relax, and lower the lights. We think you’ll enjoy this.

[previewyoutube][/previewyoutube]


Join the Songs of Silence Closed Beta Test!

Greetings, everyone!

We’re excited to tell you that we will be hosting the very first Closed Beta Test for Songs of Silence on August 14th. This means that some of you will be able to get hands-on experience with the game for the first time and we can’t wait to know your opinion.

[h2]How to subscribe for the closed beta test?[/h2]

Recruitment for testers is now open - please fill in this form to subscribe, then join the Songs of Silence Discord server to participate where you’ll get access to a secret channel until the Beta test starts.

[h2]When can I download the test build?[/h2]

You will receive your personal Steam code on August 14th and download the game the same day if you wish :)

[h2]What to expect from the Songs of Silence Closed Beta?[/h2]

The Songs of Silence Beta will consist of two different modes: there are the first two maps of the story-driven single-player campaign mode, which follows a young queen in search of a safe haven for her people, or the solo version of the PvE mode where you play on skirmish maps against the AI. Here players can explore the world and game mechanics on randomized maps at their own pace.

For this Beta, three biomes are available - The Light Side, The Dark World, and the Silence - each with a unique landscape, factions, armies, and challenges. Players can test the 1000 Kingdoms faction, with access to dozens of various units to construct their armies.

Gameplay time - 2+ hours.

The most important thing to keep in mind is that this is a beta test, and our first time testing Songs of Silence at a larger scale. A beta version of the game is not representing a finished game. There might be bugs, crashes, lag, or any number of things that might impact the experience and not be representative of the final game

[h2]Closed Beta Test F.A.Q[/h2]

We know you've probably got a lot more questions, so we've put together this F.A.Q to hopefully answer them. We'll continue to update this as commonly asked questions emerge.

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We are genuinely excited to receive your feedback and would greatly appreciate it if you could extend an invitation to your friends and close acquaintances to join the Songs of Silence Closed Beta as well. Please feel free to share this Steam news with them or utilize any of the announcement posts available on our social media channels.

[h2]IMPORTANT LINKS[/h2]

| Discord
| Songs of Silence Closed Beta Subscription Form
| Closed Beta Test F.A.Q.

Dev Diary #4 - Real-time battles

Greetings from the Chimera Studio!

Today, we would like to discuss the real-time combat system in Songs of Silence: touching on battles, army management, perks, and formations. Each of these topics could be an article, so we will only briefly cover them today and will provide more detailed information in future posts. This is a series of articles, so make sure you don't miss the future ones ;) by following us on Steam, Twitter, and Discord.

Before you start reading, check the previous dev. diary pieces to learn more about Songs of Silence, and don’t forget to Wishlist and Follow our game on Steam!

[h2]REAL-TIME BATTLES[/h2]


* 1000 Kingdoms faction army VS Mixed neutral army

In our game, we want to ensure that players are empowered to focus on important strategic decisions without being bogged down by tedious tasks. To accomplish this goal, the game flow in Songs of Silence has been optimized for speed and efficiency, with turns progressing rapidly from the beginning to the endgame.

To this end, we wanted to create cinematic battles which are fun to watch, have enough depth for positioning and unit interactions to matter but can be completed in around one minute.

To complete a campaign map, players need to fight plenty of battles. Making them short and sweet was a key goal to achieving our game’s tagline: “Complete a map in a single evening”.

[h2]UNITS AND PERKS[/h2]


* Rose Knight neutral unit portrait

To keep these battles exciting, we've designed a massive roster of diverse units, each with its own set of strengths and weaknesses. Some are tied to specific factions, while others belong to a vast “neutral” pool, and can be recruited by anyone under the right circumstances.

All units have their own unique rules, called “perks”, but they also have tags, such as “Knight”, “Starborn”, or “Monster”. Creating strong synergies between units and heroes is important to excel in the game while devising ways to outmaneuver rival armies.


* Units perks

Heroes also have their pool of cards to further influence battles. A High Lord’s “Knightly Charge” card allows knight and cavalry-type units to smash across the battlefield and is most effective with mounted army builds.
Read the previous dev.diary article to learn more about the cards in Songs of Silence.

[h2]ARMY FORMATION[/h2]


* Army management & formation

A significant factor in winning battles is the formation of your armies. Placing units in different positions can have a massive impact on the battle outcome. Preparing and adjusting your formations beforehand is crucial to achieve success since they cannot be changed once the fight begins.

[h2]BATTLEFIELD HEAT[/h2]


* Knightly Charge Battle card effect

Once the battle starts, you can use Battle Cards to manage your forces, call for reinforcements or defend your units to gain the upper hand on the battlefield. Among the most influential Battle Cards in the game are Movement cards that provide precise control over unit positioning, and they come in a wide variety.

[h2]TACTICAL PAUSE & WINNING CONDITIONS[/h2]
Will we implement it in Songs of Silence? Yes, in single-player mode, you can always hit the pause button to make strategic decisions without feeling rushed.
The battle ends when one side is destroyed, or an army’s morale breaks down, and one of the armies retreats.


* Victory screen

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That’s it for now! As we said initially, the combat system is a big topic, and we’d love to tell you more in the next update.
If you have any comments or questions, leave a thumbs up and a message below. And don’t forget to follow Songs of Silence on Reddit, Twitter, and Discord.

Dev Diary #3 - Hymn and Silence

Hello from the Chimera team!

Many of you have been curious about Silence - is it the name of a cool faction, an epic hero, or something even more exciting? And why do we make such a big deal out of capitalizing the "S" and using it in the game's title? Well, in this article, we'll dive into what Silence really is, its role in the game world's history, and how it's all connected to Purgatories.

And, of course, if you have any questions or want to chat, head over to our dedicated Discord channel. We're always happy to hear from you!

So let's kick things off by returning to the beginning of time - get ready for an adventure!



[h2]What is Hymn?[/h2]

In the Days of Old, when the world was young and new, there was nothing but a Hymn echoed through the cosmos. It was a song that spoke of every living being, every creature great and small, and the very essence of nature itself - the core of creation, a perfect symphony of life.

It was from this divine energy that many gods were born, each one imbued with power beyond measure. And yet, when they came together on the advent of light, they waged a war unlike any other. Their battle rent the very fabric of the universe asunder.

Out of this war, two new worlds have emerged - one of light populated by Starborn, and one of the dark, where the Firstborn made their home.





The sacred Hymn that once united all now tore everything apart. Its disintegration has caused a rift in the fabric of space, giving birth to an unfathomable chasm - a World Between Worlds with something dangerous lurking in it.

That’s when the Primal Purgatory spawned.

[h2]What is Purgatory?[/h2]

Here’s what’s in the ancient grimoires:

Originally posted by author
“First seen more than 300 years ago, the original Purgatory was believed to be a unique phenomenon for some time. After several realms had fallen to the Silence emanating from deep within the sphere, other Purgatories appeared throughout both worlds - yet, none has grown bigger than the source of it all.”




Purgatories, or so-called Harbingers of the Silence, are a natural phenomenon, manifesting in a moving sphere of energy that consumes everything on its way, leaving the deadly Silence behind.

Originally posted by author
“Though mere splinters of the Primal Purgatory, these smaller variations still pose an immense threat to all life. At first, there were only a few, but over the last three centuries, these unstoppable Harbingers of the Silence have slowly spread their corruption throughout both worlds.”


Purgatories are not only essential elements of our lore but also represent unique game mechanics, as they act as portals from one world to another. They always exist in pairs - if one shows up in the Light World, there’s surely another one in the Dark World. You can travel through them, but prepare to pay the price - there are powerful denizens of the Void hidden in the dark, ready to shred your army into pieces!



Now let’s dig deeper into the Silence.

[h2]What is Silence?[/h2]

This is one of the essential elements of the game’s lore - it affects both races and threatens the mere existence of the world itself. In short, it’s the opposite of Hymn - it’s a state of when Hymn is corrupted, or as it is portrayed in the game: Silence represents destruction and death.

Visually, Hymn symbolizes golden light that turns red when the area is corrupted by Silence.



[h2]Songs of Silence - a story behind the name[/h2]

Now that you are familiar with Purgatory and Silence, it’s time to spill the beans on how we came up with the game’s title.

Here’s what our Creative Director Alexander Kehr says:

Originally posted by author
“Our game’s name was designed to reflect our unique setting: The ‘Songs’ refer to the divine Hymn which is central to our world’s creation myth, and the ‘Silence’ describes the new era, in which this Hymn is fading from the worlds, and the actual phenomenon of the Silence.

The name also piques interest even without knowing of our lore, as it describes an obvious contradiction.

It was also important for us to have a fun and easy-to-remember name and a good abbreviation: SoS! And no, this is not a hidden cry for help from the Chimera office…”


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That’s it for now! If you liked what we’ve shown you today or have any comments or questions for us, leave a thumbs up and a message down below. And don’t forget to follow Songs of Silence on Reddit, Twitter, and Discord.

https://store.steampowered.com/app/2195410/Songs_Of_Silence/

Until next time!