1. Don't Starve
  2. News

Don't Starve News

[Game Update] Hamlet - 319878

Latest patch here with an invitation to beta test some new features.

We’ve been working on improving performance and have a few changes that should make things better. This should particularly help with severe lag in interiors. But some of the backend changes are larger than we are comfortable to just deploy. We have set up a beta branch that people can go to and help us test out the changes.

An added benefit of some of the changes, is that the interior system has opened up to the other worlds, not just Hamlet worlds. So if you bring the Key to the City, you can build a pig city in the forest or even on a tropical island. I’m sure there’s some interactions with all this stuff we haven’t predicted yet, so having some more people playing with it will be helpful.

We’ve also put player craftable doors in the home decor tab. Once you’ve build a door in your house, you can use a Construction Permit on it to create an attached room.

To access the beta branch:
  • Go to the BETAS tab in the Don’t Starve Properties dialogue.
  • Enter the code: dsinteriorbeta and press the CHECK CODE button.
  • Select hamet_interors - Hamlet Interior upgrade beta from the drop down.
  • Your game will then update to the new beta branch.

This branch uses separate save files from your regular base game. You can make a copy of your base game save files in the beta branch by using the console command: TheSim:ImportSave()
Your save files will remain unchanged in your regular branch.

You can return to the regular branch by going to the same BETAS tab and selecting the drop down: NONE - Opt out of all beta programs.

Thank you in advance for everyone who heads in there to play. We plan to run the beta for 2 weeks if everything runs as planned.

New Features:
  • New craftable Vortex Cloak added. You'll need to find a blueprint.


Tuning:
  • Cost of Root Trunk change, + 1 Flytrap stalk.


Bug Fixes:
  • Houndius Shootius doesn't lose its base anymore when placed in an interior
  • Spawn player skeleton in right interior when player dies and gets resurrected
  • Jellyfish Jerky doesn’t show up as floating in water anymore when dropped on the ground
  • Fixed Ball Pein Hammer durability loss inconsistency when using spacebar
  • Fixed missing crafting description for The Sty Oddities Emporium
  • Lily Pads now show the correct examination text
  • The Collector Pig no longer accepts idols for trade.
  • Florist does not ask for Plop anymore
  • Fixed examination strings for Queen Malfalfa
  • Fixed punctuation in Wormwood's character description
  • Hammering a spoiled fish in inventory drops loot now
  • Fixed a number of prefabs that were plantable on water where they shouldn’t
  • Perishable items that rot in an interior now properly spawn rot in that interior
  • Fixed multiple pig scepters showing up in the world.
  • Added sounds to the Aporkalypse Clock
  • All blueprints from the tinker shop can be learned in Hamlet


[Game Update] Hamlet - 325192


Beta Fixes:
  • Carpets should no longer block interactions with items placed upon them
  • Fixed placers for interior objects when using controller
  • Crafting menu now supports multiple active crafting stations


Beta Specific Fixes: 325200
  • Fixed possible crash when trading with pigmen in worlds outside Hamlet
  • Fixed interior decorating tab showing up at (0,0,0)
  • Fixed typo causing a potential assert on load
  • Improvements to the player house interior minimap


[Game Update] Hamlet - 322786


Beta Specific Fixes:
  • Can trade with pigs in all worlds
  • Ruin interiors should not be flipped on the horizontal axis anymore
  • Fixed various issues related to player interior crafting
  • Fixed a cause for mysterious cracks mysteriously opening themselves
  • Hidden doors no longer reveal when an earthquake happens in another room
Reminder, to enter the Beta Branch:
  • Go to the BETAS tab in the Don’t Starve Properties dialogue.
  • Enter the code: dsinteriorbeta and press the CHECK CODE button.
  • Select hamet_interors - Hamlet Interior upgrade beta from the drop down.
  • Your game will then update to the new beta branch.


[Game Update] Hamlet - 320788


Bug Fixes:
  • Fixed the overspawning thunderbird_fx item.
  • Fixed the odd drumstick art on the drying rack.
  • Fixed missing worldgen customisation images when hopping from
  • Shipwrecked to Hamlet.
  • Splumonkey’s loot fixed
  • Fixed the busted Seaworthy
  • Flowers won’t grow indoors.


Beta Specific Fixes: 320854
  • Fixed case where mining a pillar could cause crashes and other instability


[Game Update] Hamlet - 320567


Bug Fixes:
  • Fixed the hammered art of the City Hall
  • Fixed a crash when loading some worlds.

[Game Update] Hamlet - 317078

New Features
  • Root Trunk and Dense Turf made using a Bramble Bulb
  • Tinker Shop added to newly generated words (and available through the Key To The City in previously existing worlds)
  • Revived the Ornaments tab for interior decorating


Bug Fixes
  • Fixed a bug when the salt lick is hammered
  • Fixed a bug with werewoodie and werewilba still attracting Gnats at night.
  • Fixed a bug where the pugalisk would be locked trying to freeze elephant cacti.
  • Fixed a bug with Wormwood’s brambe armor and pig men.
  • Fixed brain of thought not showing Volcanic tab in Hamlet compatible Shipwrecked world
  • Fixed rare assert when creatures tried to run away from you in interiors
  • Fixed crash when glowfly is hit by a sealnado
  • Fixed rare assert when season lengths were adjusted
  • Fixed rare assert when using speargun in Hamlet compatible world
  • Hounds tooth is tradeable now
  • Increased the number of sound channels to reduce audio glitches
  • Fixed another cause of ending up on the clouds when exiting a building that was close to the edge of the land
  • Fixed a problem with working music not playing after jungle or ruins music
  • Hamlet world “log” inventory image fixed
  • Fixed the fight music in lush season
  • Fixed an assert when dropping rainbow jellyfish in Hamlet’s water
  • Made the collision on the land edges one-sided (so that it’s easy to fix the situation if you find yourself on the other side for some reason)
  • The light from items burning in your inventory now follows you when moving between interiors
  • The Seaworthy and Skyworthy can be hammered. Seaworthy can now be crafted in a Shipwrecked world.
  • Fixed a bug that caused Piko spawning trees to stop being Piko spawning trees after a save. New worlds will behave properly. Old worlds have tea trees in the Piko spawn areas set to be Piko spawners, so results may vary a bit.
  • A hammered drying rack won’t drop a raw item after it’s been harvested.
  • Roc won’t pick up a dead player now.
  • Fixed crash to desktop when placing certain kinds of turf in specific configurations
  • Floating shelf now has an icon in the interior crafting tab


[Game Update] Hamlet - 317411


Bug Fix
  • Fixed potential crash when picking up poop


[Game Update] Hamlet - 317319


Bug Fixes
  • Fixed a crash when trading with the pig mechanic shop keeper
  • Hounds tooth tradeable. For real.


[Game Update] Hamlet - 317158


Bug Fix
  • Fix for the full screen bug

[Game Update] - 311861

Balance/New feature
  • Nettle plants don’t reset when they become dry now but they take a little longer to re-bloom.
  • Added Salt Lick to all versions.
Bug Fixes
  • Glowfly cocoons still around after the Humid season will expire.
  • Fixed some causes of Mant overpopulation.
  • Fixed Warrior Mants sometimes disappearing or not properly returning to regular Mant.
  • Added a one-time cleanup for surplus Mants and glowflies as a result of previous bugs
  • Fixed assert when glowflies are killed by spear traps
  • Fixed use of telelocator staff without focus in Hamlet
  • Light from windows does not block mouse clicks anymore
  • DLC compatibility popup can now be navigated with joypad
  • Smelter now shows the correct icon on the minimap
  • The City Lamp placer snaps to the grid like the actual lamps do
  • Fixed potential assert when loading bats
  • Fixed potential assert when loading gnats (Dr Seuss calling)


[Game Update] Hamlet - 312201


Bug Fixes
  • Pig Shops,houses and guard towers also snap to grid when placed.
  • Cleaned up the art of the pig city item placers. (removed snow and fiesta art)
  • Fix for the crash when approaching volt goats.

[Game Update] Hamlet - 309895

Balance/New feature
  • Rabid Beetles now have about a one day lifespan once hatched
  • Pig Bankers no longer accept Purple Gems. Their magic is too dark.


Bug Fixes
  • It is no longer possible to steal items from locked pedestals
  • Telestaff can be used from inside to outside and vice versa now
  • Fixed the draw order of regrowable vines - they were sometimes drawn behind the door.
  • Slurper can slurp Werewilba, but won’t remove her fur. Also, her fur won’t slip off when wet.
  • Fixed a rare assert when entering the world customization screen.
  • Gnats (and other light seekers) won’t consider Woodie and Wilba lights in were form.
  • Cave flowers wont light up if they have been picked when they “wake up”
  • Fixed a problem with Vampire Bats not showing up in the caves when asleep.

Don't Starve: Hamlet Roadmap



Hey everyone!

We've been very grateful for everyone's feedback on Hamlet's Early Access. Thanks again for all the time and effort you’ve spent writing your thoughts, opinions and bug reports.

This is our roadmap for Hamlet, which we anticipate to last until April:

Enhanced Seasons and Content

We’re going to be adding more to the seasons, adding new perks and challenges alike. Expect to see more content in every season, as well as a new boss creature. We’ll also be implementing multi-roomed homes, allowing players to build more elaborate abodes to stay in.

We expect this content to be launched in phases throughout March.

New Characters

Beyond Wilba and Wormwood, we will be adding two more characters to the cast: a globetrotting adventurer lost and alone, and a mysterious inventor who finds himself exactly where he wanted to be...

We also felt it’s been awhile since we added a new character for all our base game fans, so one of these characters will be free to all Don’t Starve owners!



These new characters will be launching with the release of Hamlet in April.

Bug fixes, tuning, and optimization

As usual, we will be working on a lot of bug fixes, tuning and optimization. We know that some of you have been experiencing performance issues in particular, and we’re working hard to solve as many of those as we can.

And with that, we will have completed our third expansion to Don’t Starve. Thanks again for playing the Hamlet Early Access! It’s much appreciated.