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Adaptory News

Adaptory Demo 0.10.5 released

Another small patch with a couple of fixes, and adds an in-game dropdown for setting the fullscreen resolution.

See you all at Steam Next Fest tomorrow! 😊

[h2]Internal[/h2]

  • Changed default window at startup from windowed fullscreen to normal fullscreen, to hopefully help with some weird startup issues
  • Added fullscreen resolution dropdown in Options panel
  • Added --fullscreen-size=NxN command line option for normal fullscreen mode, e.g. --fullscreen-size=1440x900
  • Data collection checkbox is no longer displayed on every startup (requested change)


[h2]Fixes[/h2]

  • Fixed a crash that could occur if the game was loading while minimised

Adaptory Demo 0.10.3 released

We've released a small patch to the demo fixing a couple of odd issues, and expanding the tutorial with more steps. Thank you to everyone who has provided feedback and reports!

[h2]Balance[/h2]

  • Reduced oxygen candle holder conversion additional temperature from +500°K to +100°K, until the game has more temperature management options


[h2]Internal[/h2]

  • Added more tutorial steps at the start of the game, covering oxygen candles and oxycans
  • Added option to force using the system cursor, rather than in-game cursor
  • Reduced default maximum FPS from 240 to 120 (can still be set using the --max-fps command-line option)
  • Added shaded background to explorer names
  • Added accessibility option to override all explorer diary entries with the default font
  • Game sounds should no longer play when the game is paused or escape menu is open


[h2]Fixes[/h2]

  • Fixed all sorts of weird behaviours on certain system locales
  • Fixed a very rare crash when trying to render a user interface
  • Fixed explorers not stopping talking when they finish writing a diary entry
  • Fixed a memory leak with animated particles

Testing a livestream!

Just testing out Steam livestreaming :-)

Adaptory: Livestream & developer Q&A #2

Join Jevon Wright (Adaptory developer) and a special guest as they play the latest version of Adaptory, live!

Learn more about the game, ask questions with the team, deep dive into some of its simulations and mechanics, and get a sneak peek at what will be coming after the game's Steam Next Fest demo.

https://store.steampowered.com/app/2201620/Adaptory/

Steam Next Fest demo now live!

The Steam Next Fest demo for Adaptory is LIVE!! 🥳 You can download your free copy of the game on Steam now.

https://store.steampowered.com/app/2201620/Adaptory/

Full patch notes are listed below.

This version has been heavily tested but there may still be bugs, crashes, and unexpected behaviour. Please continue sending through bug reports, feedback, and ideas, as we’ll be working on polish and tweaks over the next week. A huge, huge thanks to everyone who has played an early build 🥰

As mentioned in the [url=https://stormcloak.games/2024/01/29/steam-next-festSteam Next Fest plan, the plan is to keep this demo up beyond the festival, but I might need to turn it off if something unexpected occurs. So download a copy today, and please let us know what you think!

[h3]Voices[/h3]

In the demo, your explorers can now express themselves! They’ll make adorable noises when sleeping, digging, carrying, building, having conversations, or any other number of actions.

[previewyoutube][/previewyoutube]

[h3]Overlay selection bar[/h3]

Adaptory is a complex game with multiple simulations all working together to create emergent gameplay. To see what’s going on, you can use overlays to show different views of your base, such as the new breathability overlay in the game:

The new breathability overlay

The selection bar also shows some of the systems and layers that will be coming in future releases.

[h3]Revamped power systems[/h3]

All powered buildings have been improved. Batteries last longer, lights use less power, and stored power is now measured in Wd (Watt-days). I’ve also fixed it so you can’t get infinite power from a light. 😉