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Ship Graveyard Simulator 2 News

Patch 1.0.4

[h2]🛠 We have prepared more changes to our game and fixed the bugs you reported! 🛠[/h2]

[h3]Thank you for being with us
[/h3]

[h3]List of changes :[/h3]

  • Added option to disable night in settings
  • Added option to hide HUD in settings
  • Added option to change metric system to imperial system
  • Added option to skip intro
  • Visually changed connector health bars
  • Visually changed destroyed yellow connectors
  • Visually changed destroyed blue connectors
  • Added marking in computer on ships with completed contracts
  • After completing all contracts on ship, contract window is shrinking
  • Improved visibility of explosives on ships before detonating them
  • Fixes and improvements for tools
  • Fixes for texts and localization
  • Fixed some issues on ships
  • Changed collision on some assets
  • Fix throwing box on truck
  • Adjusted autosnap while throwing box
  • Attempts to fix crashes
  • Fixed and changed asset of crate level 4
  • Added missing UI sounds in shiptube
  • Added physical surface to many assets in game
  • Fixed some assets in game
  • Fixed the possibility of removing the valve handle
  • Fixed remaining explosives on walls after scraping the ships
  • Fixed the issue that after loading game crate in hands wasn't visible
  • Fixed issue with cables connectors
  • Fixed issue that some boxes wouldnt land in truck when they should



[h3]Remember that you can be a part of the upcoming CO-OP Playtest, registration is now open! 👇[/h3]





Thank you once again,
SGS2 Team

Road Map

Hello Players! 👋


It’s been a while since the premiere of Ship Graveyard Simulator 2. The amount of feedback you gave us is simply mind blowing and today we’d like to share with you a road map 🗺️ we’ve prepared so you know the direction our game heads. With that being said, let’s take a closer look, shall we? 🤩



[h3]1. Gameplay improvement patch[/h3]
As we already said, the amount of feedback was way beyond our expectations and we made sure to read each and every one of them carefully. 👀 The result? A big patch introducing many features you asked for to better enjoy your time in SGS2! 🧰

[h3]2. “The new types of ships” part 1 [/h3]
We understand that life on the shores of Ship Graveyard Simulator 2 should not be just about the tanker or cargo ships, therefore we’ve decided to add new kinds of ships!🔥 Let us know in the comments what you think the new kind of ships will be! We can’t wait to see if any of you can guess it!

[h3]3. Multiplayer co-op mode[/h3]
The long awaited cooperation mode. Currently we’re still putting some finishing touches to make sure you’re going to enjoy dismantling the ships hand in hand with your friends! 😀

[h3]4. “The massive ships” update[/h3]
Big crews deserve truly humongous challenges and we’re going to provide you with one! The ships we’re going to introduce will give you a lot of work, will anyone face the task ahead by themselves? 🤔

[h3]5. “The new types of ships” part 2[/h3]
More content, more new ships, even more fun! 🤩 Get ready to explore the new wrecks and face unique problems during the scrapping! 📝

[h3]6. Consoles[/h3]
When all the goals are met, we'll release the game on consoles! 🎮 We ask all of our console community for a bit more patience but it’s going to be totally worth it! 🙂

That’s it for today! Hopefully our plan aligns well with your expectations and you’ll keep supporting us throughout the entire process! ⚒️ If you have any ideas, suggestions or wishes we can’t wait to hear from you on our discord or in the discussions section on Steam!🔥



See you soon
Ship Graveyard Simulator 2 Team

Hotfix to patch 1.0.3

[h3]Hotfix to patch 1.0.3 🔥 :[/h3]

  • Fixed issue with problematic picking up materials

Patch 1.0.3

[h3]FULL LIST OF CHANGES IN PATCH 1.0.3[/h3] Bugfixes and improvements:
  • Fixed tools freeze while changing tools after hitting electricity hazard
  • Fixed tools freeze after chaning tools while being in winch
  • Fixed tools freeze after using quickthrow
  • Fixed box visibility on tools in some cases
  • Improved saw, torch and rope upgrades
  • Fixed some issues on ships
  • Fixed combo score getting out of box in sorting place
  • Fix for shiptube, now after entering it the owned ship is selected
  • Fixed flashlight
  • Fixed input hints for quickthrow and winch
  • Fixed some assets issues
  • UI tweaks
  • Added system which will unfreeze tools in case there is any situation left in which the tools can freeze
We are currently working on fixing:
  • Crashes
  • Issue with endless night
  • Infinite loading screen
  • We are planning to add:
  • Option to hide HUD
  • Option to disable night
  • Option to change metric system to imperial
And many more...


[h3]Remember that you can be a part of the upcoming CO-OP Playtest, registration is now open! 👇[/h3]





Thank you once again,
SGS2 Team

Hotfix to Patch 1.0.2

[h3]HOTFIX TO PATCH 1.0.2[/h3]
  • Fixed many issues with freezing tools
  • Fixed issue with autosave not working properly after doing the tutorial
  • Fixed issue with too much materials on the truck after throwing crate on it while standing too close
  • Fixed some issues on ships
  • Fix for hammer hitbox


[h2]UPDATE for August 24th, 2023[/h2]
  • Fix to saw and torch sometimes stopping while destroying connectors




Thank you all for your help and for the feedback.
SGS2 Team