1. Once upon a Dungeon II
  2. News

Once upon a Dungeon II News

Improved rooms generation, ground traps and more

Version 0.8.9

- more interesting dungeon layout (part 1)
- items can be assigned from the inventory to the hot bar using a mouse (finally!)
- ground trap introduced inside dungeons, watch out where you step
- two new achievements Magic Master, God Collector
- bug fixes

Version 0.8.8.9 - New enemy, Hooch consumption effect

Version 0.8.8.9

New enemy: Vampire, you guessed it, he is thirsty!
Two new achievements: "Archery Master", "Melee_Master"
Hooch drunk effect: view is floating!

UI color schemes, grilling food and more

Version 0.8.8.8 brings some exciting changes:
  • Mechanism to switch color schemes developed
  • Prepared new color scheme: Gray
  • Possibility to set dungeons size
  • Added more grillable loot - apples and plums
  • Merchant's items variation is now better
  • New look of the dialog 'Bulk movement' [player's hint]
  • Hero chest now twice bigger [player's hint]
  • Items are appearing correctly on the mini map [bug fix]


Version 0.8.8.7 - small enhancements

Changes:
- Craft Panel: increased room for recipes (at the cost of lower loot items grid)
- 'Merge and upgrade recipe' now adds a suffix : (Upgraded) to the equipment
- Possibility to undo temporarily assigned Exp points
- Two new achievements added: Champions Destroyer, Bosses Destroyer

Spring is coming - time to grill sausages

Spring is coming, let's grill!

- new panel: Grilling - food grilled restores twice much health
- new enemy on commentary area
- some recipes names were changed, better UX for some of them (player request)
- game now playable on ultra-wide screens