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Once upon a Dungeon II News

Version 0.8.8.7 - small enhancements

Changes:
- Craft Panel: increased room for recipes (at the cost of lower loot items grid)
- 'Merge and upgrade recipe' now adds a suffix : (Upgraded) to the equipment
- Possibility to undo temporarily assigned Exp points
- Two new achievements added: Champions Destroyer, Bosses Destroyer

Spring is coming - time to grill sausages

Spring is coming, let's grill!

- new panel: Grilling - food grilled restores twice much health
- new enemy on commentary area
- some recipes names were changed, better UX for some of them (player request)
- game now playable on ultra-wide screens

New Dungeon color scheme, new enemy kind and more

New Dungeon color scheme
New enemy kind - Morph - when dying spawns a child enemy
Two new abilities added: Key Master and Secret Room Explorer
[player hint] New look of the dialog 'Bulk movement'
[player hint] Hero chest now twice bigger
[bug fix] Items are appearing correctly on the mini map

New Dungeon color scheme, new enemy kind and more

- New dungeon color scheme - added, gradually moving away from reddish
- New enemy kind added: Hunter - watch out!
- Improved equipment descriptor - weapon kind is shown (player suggestion)
- When hitting ally hero swaps position with it (player suggestion)

Version 0.8.7 - Ally panel updates, Quest panel updates, new arrows and bolts

Version 0.8.7 brings some nice enhancements

Ally panel updated, now inventory is bigger


...and Ally's stats panel has also more content


Quest panel now shows NPC who gave the quest


New arrows and bolts: poisonous, flaming and freezing!