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Farm Manager World News

Patch 0.8.20240526.324

Fixes and improvemenets for breaking and fixing machines

Patch 0.8.20240522.321

added color indication and tooltip to UI elements if Player cannot afford training
fixed Sown Field requirement not updating after Field Call is finished, preventing Player from unlocking Irrigation
fixed Orchard Sprayers having wrong path while working on the Field
added Engineering outfits for Staff working on constructions
fixed potential blocker in second campaign involving prematurely upgrading to Large Farm Owner's House
updated several plant materials used in storage and kistens
added greater variation to Staff headwear

Patch 0.8.20240521.319

added ability to produce Biofuel from Organic Corn
extended several seed and sapling expiration dates to 100 (minimal expiration date for Seed and Seedling)
reduced needed amount of Soy to produce Soy Seed from 120 to 100
reduced Pea Seed buy price to 11$
reduced Sweet Potato Seedling buy price per unit to 6$
reduced Peanut Seedling buy price per unit to 11$
increased Pear Seedling buy price per unit to 30$
increased Sunflower Seed buy price per unit to 30$
fixed levitating tree stump in Europe region
fixed grass being shown when Layer overlay was active
changed "Fix" button only adding Resource Order to smallest Silo
fixed temperature in Weather Panel not updating to Fahrenheit after changing settings
fixed temperature in Weather Panel not showing temperatures in regions different then Europe if Fahrenheit was chosen
fixed grass fields having wrong harvest amount
included description for "Not enough space in warehouse" warning in Field Modal to reduce confusion about needed space in warehouses (most notably when harvesting grass)
updated localization
fix for trainings achievement

Patch 0.8.20240517.317

fixed Resources harvested with machines not counting towards goal in Scenarios
added ability to fertilize with nitrogen and pH fertilizers when Plant is growing once per "cycle" (change aimed at perennial and multiharvest plants)
fixed Achievement for completing Scenario/Campaign not unlocking when pressing "Continue"
fixed Field switching Plants instantly without need to cultivate it if change happened during active Field Call
fixed Plants harvested by Potato Harvester being dropped off in only one Warehouse
smaller accessibility changes
updated localization in several places

Patch 0.8.20240514.314

Completed Russian translations
Fix for demolish decoration trees with demolition tools
Fix for stuck tractor with chesttrailer after harvesting chaff
limited produced resources trips in Animal and Production Buildings to 5 per resource to avoid starvation of animals and shortage of needed resources
Added more Owner's building employees sockets after upgrade