We know the publication date of the big update! - October 31st, 2024
We know the publication date of the big update! - October 31st, 2024
Major patch upcoming
Dear FMW community! We are working on a major update, which we will publish this month. More details in the next post - publishing the update.
Relentless in our efforts, Cleversan Games Team
Patch 0.8.20240626.341
Fix for animals - reproducing and proper age
Patch 0.8.20240624.338
adjusted outlines on trees added missing message at the beginning of the campaign added tooltips at UI elements in Trade tab of Market with description of mechanic increased visibility of several texts that appear when View is empty (Trade tab at Market modal and several Managers modals) changed staff and vehicle target destination when moving to field to reduce moving through buildings (previously staff would search for closest road node to field, now they will pick closest road node to center of the field) changed step in Europe campaign to show pointers on all "Hire" buttons instead of first to reduce confusion fixed training UI elements "blinking" when opening window fixed phantom resources being left at warehouses after end of field calls
Patch 0.8.20240605.333
added No Road warning to Fields added tooltips in Multiplayer Scenario Chooser outlining details about conditions and blocked objects added highlight on Field is being Contaminated button in Field Modal ("{N} days left") to reduce confusion added tooltip on Field is being Contaminated button in Field Modal explaining what is happening to reduce confusion added custom ending messages to Scenarios changed "buy or breed" organic Pigs and Chickens conditions in Campaign Europe to include those already present before the step changed Expiration Dates on Juice resources to 60 days fixed Scenario Condition in multiplayer being shown in wrong categories (as of right now, they should only be visible if either first or last toggle is on)