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DayZ crossplay - can Xbox and PlayStation players play together?

DayZ started out as an Arma II mod - can you believe it? The post-apocalyptic zombie survival game has since been released as its own standalone game on many different platforms, meaning that you can run out of water and die of thirst no matter which platform you play on.


While DayZ is a game that makes you ponder life's biggest questions after encountering hostile players, like whether zombies or humans are the real monsters, you'll likely want to team up with friends to combat those pesky snipers in Elektro. Those friends might own different consoles, so we're here to help you find out if DayZ crossplay is possible.


Read on below to see whether you have to have the same version of DayZ to play together. We'll keep this guide up-to-date, so check back to see if there has been any change in the game's crossplay implementation, and what platforms the changes pertain to.


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DayZ base building - recipes, tips, and more

DayZ base building is a core mechanic that you'll need to master if you want to survive for longer and keep your loot safe. There's only one rule in the popular post-apocalyptic zombie game - survival. But the longer you survive, the more dangers you're likely to face. Like most survival games with a major online component, you're going to meet other players, and they're more likely than not going to want to take all of your stuff.


That's where DayZ base building comes in. A major feature that sets the standalone version apart from the original ARMA 2 mod of yore is that you can now build your own complex bases, rather than just try to hide a tent somewhere.


Whether you're taking over an existing structure and slapping on a door, or building your own watchtower from scratch, you can now create secure places to rest up and defend yourself. It's not as hard as it sounds to create a basic stronghold - either from scratch or using existing buildings - but the more complex the er, complex you want to put together is, the more materials you'll need to gather. Here's everything you need to know about building a base in DayZ.


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The DayZ player count record on Steam just got broken, again

For the second time this year, the DayZ player count record has broken its all-time record on Steam, adding up to a very healthy 2022 for the survival game - and possibly the most popular year DayZ has ever had since it launched nine years ago.


When DayZ officially launched on Steam in December 2013, it had a peak player count of 45,398 - a respectable number for the zombie game but, as SteamCharts shows, it would steadily decline. However, DayZ enjoyed a resurgence following the release of version 1.0 in late 2018, and it finally beat that launch record count in January this year with 52,751 players.


Well, it's now three months later and DayZ already has another concurrent player count peak. The record on Steam now stands at a count of 58,523 players, an impressive achievement to be sure. This arrives hot on the heels of last week's 1.17 update, which adds a few accessibility options such as the ability to adjust sensitivity settings along with alternate control methods.


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DayZ 1.17 Out Now

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Greetings, Survivors!

Update 1.17 just went live on Steam! While we’re already hard at work on the next update, this text will elaborate on the most important aspects of 1.17. Our primary focus this time around was on the themes of accessibility and crafting. If you’re interested in seeing a full list of the update’s additions, changes, and fixes, See link at bottom of the post.

One of the key parts of update 1.17 is the addition of new sensitivity settings, which offer players the ability to adjust the sensitivity of their controls in different scenarios such as aiming, moving, and steering. Another important part of the update is the revised existing control scheme for controllers, the addition of an alternative control scheme, and a large bug-fixing pass on a variety of control-related issues. The alternative scheme gives us room to adjust the controls without affecting the existing scheme in a major way and enables us to resolve some long-standing issues with the existing scheme. We will be processing feedback from the stable branch of 1.17 and possibly adjusting the alternative control scheme further. Control schemes can be changed while in the main/pause menu through the controls screen.

Crafty survivors can now make an improvised gas mask filter, a belt out of rope, a cookware stand for a fireplace, and a whole new set of improvised clothing made out of rags. The crafting of a stone knife has been revised and bones can now be used to craft a bone knife. Meanwhile, both improvised knives can be used to craft an improvised spear. Some non-craftable melee weapons have also been added, such as a meat tenderizer (which works as a weaker hammer), a cleaver, and a pitchfork.



Speaking of weapons, the selection of civilian firearms has been expanded, and now includes the CR-550 Savanna - a powerful .308 hunting bolt-action rifle, as well as the .308 Longhorn pistol and the legendary P1 9mm pistol.



Last, but certainly not least, we’ll be kicking off our Walpurgis Night event alongside update 1.17, which will run from April 19th to May 9th.


On behalf of the DayZ team
Adam

Please read the full article here:
https://dayz.com/article/game-update/DayZ-Update-1-17

All new additions, changes and fixes can be found here: Patchnotes:
https://forums.dayz.com/topic/252596-stable-update-117/