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DayZ Update 1.13

Hello survivors!

We’re excited to announce that game update 1.13 has been released on all platforms! Before we dive into the contents of the update, we’d like to take a moment to thank everyone on PC and Xbox for participating in the experimental phase. If you’re interested in a detailed rundown of the changes we made, head on over to the changelog forum posts (PC, console). And if you encounter any issues, we’d love it if you let us know on our channels. Feedback tracker
Now let’s take a look at what’s been changed and added!

We are introducing the legendary M16-A2 assault rifle together with its iconic 3 round burst mode. This rifle accepts standard 5.56x45mm NATO ammunition and is compatible with most M4-A1 magazines. Due to the lack of an attachment rail, its customizability options are very limited, which means it is easier to find in the world than the M4-A1 rifle.

We also have some new weapon attachments. The first is a brand new ATOG 6x48 optic which, just like its smaller version, is compatible with any western rifle with an attachment rail. This is going to be a new favorite toy for any Pioneer snipers out there. Next we have two new magazines: a 45 round for KA-74 rifles and an actual 60 round standardized magazine for 5.56x45mm rifles, which replaces the standardized coupled 30 round magazine.

Now let’s talk about the changes to player vs player combat. We’ve changed the way the unconscious state works during firearm combat, making its length dependent on which caliber is used to knock down a target. There were also a number of changes made to player damage zones, which will reduce the chances of a double punishment in the form of falling unconscious and breaking a leg, as well as seemingly invincible arms and shoulders when wearing a ballistic vest. Speaking of vests, we have reduced the strength of police and plate carrier vests. The plate carrier vest is also less durable and all of the ballistic vests have higher repair kit consumption.

We have also further iterated on the infected AI. One of the biggest changes is making the individual infected more distinct in their abilities by adding new types of infected and scaling the infected difficulty with the player's overall progression through the game world. Other changes to the infected AI include:

A stealth approach is now more viable because of increased noise dampening (lesser ability of infected to hear noise through obstacles) and lowered noise from a player’s crouch sprint.

Infected are now attracted by smoke grenades, flare gun flares, fireplaces, and explosions.

Infected are now more likely to leave the position of unconscious players, thus preventing the frustrating waking up - unconscious loop.
All infected attacks are now blockable and overall infected attack speed has been reduced (but not down to 1.11 levels).

And last, but certainly not least, we are introducing the chance for wounds to get infected. This means that from now on, you should always keep an eye on which item is used to treat wounds. We’ve added a new label on the items, displaying their disinfected state, which allows you to quickly recognize which items are safe and which are not. Damaging disinfected items removes the state and requires applying disinfectant again. If a wound gets infected, the infection is spread over two stages. The first can be treated by disinfecting the wound, while the second is more punishing and needs to be treated with antibiotics. The second stage also includes a new fever condition, which is triggered during influenza.

We hope you are going to enjoy this update. We wish you safe adventures and hope you’ll listen carefully over the summer because a storm is coming!
"Is there anything more frightening than people?" - Svetlana Alexievich

Read more via our article:
http://bit.ly/2UGSXT4

Patchnotes/Changelog
PC:
https://bit.ly/2UKl83u
Console:
https://bit.ly/3wBivhu

Thanks from the DayZ Dev Team

DayZ Wipe Announcement 1.13

Hello survivors!

We kicked off the summer by entering into the experimental phase with Update 1.13.

As mentioned in a previous article at the start of the year, Update 1.13 will come with fresh Loot spawns on Official. That means we’ll be conducting complete wipes (all characters, items, vehicles, bases etc) on our official servers on release day. We don’t have an exact date set in stone yet, but we’re hoping the update and wipe will occur around the middle of July. Like the previous wipe, we'll be increasing the occurrence of helicopter crash-site events with high tier loot on all official servers in the days leading up to the wipe. This will start from July 2nd and run up until the update releases.

To clarify, this wipe is only happening on Official servers, Community server owners can decide to wipe at their own discretion.

Please note that we won’t be doing these wipes with every game update, though we do want to ensure there’s an ending and a new beginning every once in a while. We intend to synchronize wipes and server take-downs with updates to keep the impact on our active player-base as little as possible.

We’ll also be shutting down a number of official servers (you can see the full list of affected servers below). We’ve been seeing more and more players migrate from Official to Community and we’d like to merge the less populated servers together. Furthermore, most of these servers were a temporary measure meant to run parallel to sales / promotional periods.

One final note: we’ll be adding temporary servers for capacity during peak times. This is to ensure overall stability for the player base.

We hope you like what we’ve teased so far with Update 1.13. We’ve been overwhelmed by your helpful feedback and really appreciate your involvement as a community!

Link to support Article and List of affected Servers: https://dayz.com/article/game-update/DayZ_Wipe_Announcement_1.13

On behalf of the DayZ team,

Scotty

DayZ Summer Sale

Hey Survivors,
Summer is here! Come hang out with DayZ after your hot and humid day out. We promise that Chernarusa and Livonia will give you the chills.
Steam Summer Sale is here.

You can grab DayZ at 40% discount here:
https://store.steampowered.com/app/221100/DayZ/


Livonia at 20% off here:

And the Livonia Edition bundle here:
https://store.steampowered.com/bundle/12620/DayZ_Livonia_Edition/

Furthermore, DayZ has just hit Experimental Phase for the next update coming soon.
Read more here:
https://dayz.com/article/game-update/1-13-Experimental-Release?utm_source=dayz_twitter&utm_medium=organic-social&utm_campaign=&utm_content=a4507600-57bf-4717-9ae8-a37cb7e010a0

DayZ 1.13 Experimental Update and brand new M16A2

We’re happy to announce that the experimental build of Game Update 1.13 is live on Steam. Come join and see what's new among the brand new M16-A2 and its new burst fire mode! Adapted inland Spawn locations for advantage loot runs and test iterations
(Adapted inland Spawn location are only for the experimental servers, located in community Tab)
Changelog and article here:

Article: https://dayz.com/article/game-update/1-13-Experimental-Release

Changelog: https://forums.dayz.com/topic/250964-experimental-update-113-changelog/-

Enjoy and we look forward to your feedback.
Thanks from the DayZ Dev team

DayZ Livonia Spring Sale

Livonia is the DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

Key Features
New massive world to explore. At 163 km², Livonia is big enough to provide you with hours of exploration as you learn the lay of the land. Its varied landscapes and numerous landmarks provide an abundance of places for players to take shelter, build a base, and hide from both the infected and other survivors.

Idyllic environment. This Eastern European terrain covers the southern Topolin-Nadbór region of the larger Polish-speaking country of Livonia. The new topography brings lush green landscapes, dense forests, overgrown fields, winding rivers, serene lakes, murky swamps, an array of dilapidated structures, and various remnants of an abandoned society.

Frequent Encounters. The new map is the perfect size for survivors looking for player interactions. Whether friendly or hostile, you'll stumble upon other players much more often in Livonia.

Fresh hunting ground. Livonia's food supply is scarce, and players wanting to survive will have to quickly learn how to forage, fish, and hunt in this new wilderness to keep from starving. Luckily, Livonia is home to a plethora of wildlife for survivors to live off. But beware: alongside this delicious fauna a new threat roams the post-apocalyptic world of DayZ, and it comes in the form of the Eurasian Brown Bear. Watch out!

Erratic weather. The temperate late-summer climate of Livonia, although usually quite pleasant, brings frequent rainfall and severe thunderstorms. This unpredictable and relentless weather will pose an additional challenge for survivors, as you’ll have to keep a keen eye open for protective gear and shelter to shield yourself from the unforgiving elements.