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DayZ | 1.23 Stable Update - Out Now

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Greetings, Survivors!

Update 1.23 is now live on Steam! We’ve brought highly anticipated changes to Vybor Air Base on Chernarus (commonly known as NWAF), the sky has gotten a massive visual upgrade, and spawning into the game has changed. Check out our change notes (Steam, Consoles) for all the details, or keep on reading for an overall summary of what you can expect.

One of the update’s most exciting changes is the way the day and night skies look. Clouds are generally a lot more defined now, and the transition between day and night is smoother than ever before. We even developed a custom sky setup for Chernarus and Livonia so now they feel different from each other. We truly hope these changes will help make you feel more immersed in the environment.



Prepare for a thrilling transformation at Vybor Air Base in Chernarus, fondly known as NWAF. Our latest update brings you exciting changes, featuring brand-new Points of Interest (POIs). The revamped layout not only pays homage to the legacy iteration of this iconic airfield but also introduces something fresh to the table. With the land expertly flattened and an intensified sense of paranoia, we've restored the high-risk, high-reward atmosphere that awaits you at this renowned location.

We’ve also introduced new assets into the game. Those who remember the old Arma 2 DayZ Mod may recognize the legendary firearm - the DMR (Designated Marksman Rifle). This iconic semi-automatic firearm (based on the legendary M14), is used by the US marine corps, shoots .308, can attach most western sights, and loads 10 or 20-round magazines. It’s definitely a must have if you’re looking for a powerful mid-range firearm!



For those of you who like to keep your valuables in stashes, say hello to the field shovel. It’s a compact tool that can do most of what the adult shovel does. There are also a bunch of character-related clothing items for your head, as well as new gloves.




We’ve also attempted to bring new players closer together with the introduction of player spawn groups. This mechanic switches between different spawn points around the map during the server’s runtime. That means you can start or respawn on a server at the same time as your friends and you'll have a very good chance of spawning in the same area. This makes it easier to meet up when you're just getting started! Remember: finding a friend in the starting areas is always easier than bumping into them when you’re fully geared!




But wait, there’s more!

You are now able to unstick your vehicle using the new push action
Queue states and the time of day are now visible in the server browser
Building bases in the Livonia underground is no longer possible
We rebalanced the distribution of high-tier firearms within and outside of Chernarus’ and Livonia’s contaminated areas
We introduced a way to adjust a player’s startup gear through the server-side mission files (particularly important for console community servers)
If you think there isn’t much to look forward to in DayZ before the end of the year, just you wait and see! We’ve got DayZ’s 10th anniversary celebration coming up, as well as our annual Christmas event. And don't forget to look up!

As a friendly reminder, we’d like to emphasize our Wipe Announcement. Due to recent modifications on both DayZ terrains, we will be performing a wipe on both maps. Rest assured, your characters are safe, and any loot carried by your characters will not be affected by the wipe.

On behalf of the DayZ team,

Adam

DayZ & Dying Light 2 Stay Human - Steam Halloween Sale

Hello, Survivors!

As the moon rises and shadows grow, the spook-tacular savings emerge from the dark!
DayZ & Dying Light 2 Stay Human are creeping into the Steam Halloween Sale, offering a hauntingly good discount on both games. Gather your survival gear, tie up your parkour laces, and grab this chilling deal to dive into the heart-pounding realm of the post-apocalypse!

We're thrilled to announce a monumental partnership for all you survival and action enthusiasts out there. For a limited time, immerse yourself in two of the most heart-pounding, adrenaline-pumping titles on Steam at incredible discounts!


Dying Light 2 Stay Human:

Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night. Show no mercy, for it will not be shown to you.
Grab it now and take on the zombies with up to 50% off!


DayZ:

There are no map markers, daily quests, or scoreboards to help you create your story. There is only Chernarus – 230 square kilometers of post-Soviet country that was struck by an unknown virus, which turned the majority of its population into raging infected.
Your task? To survive the collapse of civilization for as long as you possibly can. Keep in mind that death is permanent in unforgiving Chernarus. All you’ll have when you start over again are the memories of your final mistake.
Navigate this treacherous world with up to 40% discount.


Whether you're evading the infected, mastering survival, or just appreciating the intricate details of these beautifully crafted worlds, this bundle offers the perfect escape!

Don't miss out on this limited-time offer. Dive into these worlds and prove your mettle. Happy gaming, stay safe and remember: the night is dark and full of terrors!

DayZ Halloween Event Is Now Live!

Hey Survivors,

Fall is here, and the spooktacular end of October is imminent. Our annual Halloween
celebration has returned. We have set the duration from 17th of October the 7th of November.
During this time, we're not just reintroducing seasonal assets and scenery changes but adding
some exciting twists. Let's briefly discuss them.
The beloved spooky zones are back, so make sure you're dressed warmly with good insulation,
as the temperature can significantly drop, casting an eerie blue tint over your surroundings.
Keep your senses sharp, for these spooky areas are now haunted by the lingering spirits of
the departed.



The seasonal infected types, from the pumpkin-infected to the formidable mummy variants,
will be spawning in spooky zones and cemeteries, respectively. Of course, we're also
bringing back other seasonal infected types to align with the thematic essence. Also, keep
an eye out for tribes of goats, as one of them will exhibit a certain demonic presence in
these grim settings.
We are “officially” debuting some seasonal cosmetic additions we have added into the game
over the past few updates. Notably, the Hooded Chainmail Coif and Eye Masks (Day of the
Dead variant) will be scattered throughout the maps, alongside other Halloween-themed
cometic items. It's not just about gears and assets; your character will have a certain spooky
appearance, perfect for trick-or-treating with other survivors in every scenario.



If you happen to capture eerie screenshots or create video content of your trick-or-treating
adventures, please send them our way!
We sincerely hope you enjoy these additions.

DayZ | 1.23 Experimental Update - Out Now



📢Hello, survivors!

We're thrilled to announce that the experimental phase for the much-awaited game update 1.23 has begun. For those on Steam, dive right in and experience all the enhancements we've made. From major additions like player spawn groups to quality of life improvements in the server browser, this update promises an enriched gameplay experience. Check out the full change notes on our forums, and join us in shaping the future of DayZ.



One of the major additions in this update are player spawn groups. We’ve updated the player spawn system in such a way that it now cycles between pre-defined sets of positions during a server’s runtime. Our primary goal is to keep fresh players closer together and to increase the chances of interactions. Finding good values for this new system may take a bit of time, so please let us know what your experience is like.





Speaking of player spawns, we’re also introducing the ability to adjust player spawn gear through a dedicated mission file. Documentation for both of these features will be coming to the official wiki during the experimental period.

We made a number of tweaks to driving the M3S truck and M1025 off-road, which should help players while driving uphill and during general off-road conditions. In addition to this, we’ve also introduced a push vehicle action, which should help get vehicles unstuck from various light crashes with the environment. We’ve also continued efforts to increase your immersion by adding more custom sounds to actions within the game. You can find a list of them in the change notes. Keep in mind that this is a massive undertaking, but we are slowly getting to them all.

The server browser has received quality of life improvements again, this time with the introduction of the number of players (if any) in the queue, as well as displaying the time on each server (previously missing in the console server browser). We’ve also decided to disable the placing of base building objects in the underground areas, though server owners can re-enable it through the server-side settings.

The long awaited overhaul of the Vybor Air Base (commonly known as NWAF) on Chernarus has arrived, alongside many supporting assets. We hope these changes will improve your experience within the area by making the looting less tedious and interactions more fun overall. Speaking of looting, we made some adjustments to the distribution of higher tier weapons in both Chernarus and Livonia. While you’re (probably) shooting at each other at the updated airfield, please keep an eye out for any character movement desyncs on your targets while shooting between trees, as we’ve been working on some low-level fixes to tackle desyncs during those situations.



We’ve added a lot of cosmetic items (primarily for your player’s head), and the field shovel has made a comeback. There’s also a brand new rifle, which may look familiar to those of you who used to play the old Arma 2 mod.
Finally, you may want to look up this time around, as things should feel very different!



As usual, please report any issues you may encounter to our feedback tracker.
Thank you!


DayZ Dev Team

DayZ Update 1.22 - Out Now

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Greetings, Survivors!

Update 1.22 is here! While it may be light on the content side, the update offers a bunch of interesting fixes, changes, and additions. As usual, you can find the full list on our official forums

The biggest highlight of this update is the addition of new low tier bags, as well as a major rebalance pass of existing backpacks. We’ve always felt that the early game was lacking in variety, and we’ve tried to fill that gap with this update. Additionally, bigger backpacks are now more rare than before.



Melee combat received a number of balancing changes. This includes a reworking of how bleeding is applied (i.e. respecting the values of individual clothes you wear), and a rebalancing of damage and protection values. Basically, we tried to establish a greater difference between what is considered a tool and a weapon. You can read more about these changes in our experimental blog post.



We also made several improvements to the server browser. The most obvious one is that the game and PC launcher now display the absolute number of players on a server. The PC launcher server browser also received several quality of life improvements to the direct connect window, as well as to tab switching, which now makes searching in different tabs a lot faster. Speaking of connecting to servers: have you ever had a problem with waiting in the queue, only to find that your mod files are outdated or corrupted? Well, that won’t happen anymore with update 1.22 because we’ve implemented changes to the login procedure. Now it processes the data integrity check right at the beginning.



Last, but certainly not least, we are also hard at work on our upcoming Halloween event. We can’t tell you how excited we are to present all our spooky goodies to you later in October! Until then, we wish you many great adventures in the world of DayZ.

On behalf of the DayZ team,

Adam