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Arma devs detail new engine powering their future games

The makers of Arma and DayZ have revealed Enfusion, the new cross-platform game engine they plan to build future games on. No, Bohemia Interactive haven't announced Arma 4, but they do say they would use Enfusion for "any potential new Arma game", so maybe that's something to bear in mind while looking at its screenshots of vast landscapes. While they don't have much more than screenshots and a wee video to show right now (sorry, engine enthusiasts), they do hint that they'll release some sort of "playable demonstration of its features" at some point "soon".


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Nominate DayZ for the Steam Awards!

Hey Survivors,

2021 has been an exhilarating ride for all of us. We started off strong in January by hitting our peak player count on Steam. For this, we’d like to offer our deepest gratitude to our wonderful community who has stood by us and empowered us to prosper. It is such a humbling experience and we sincerely hope that you’ll stick around as we strive for newer heights!

At the moment, nominations for this year’s Steam Awards are underway and we’d like to ask for your support once again by nominating DayZ for the Labor of Love Award. The criteria for this prestigious award is as follows:

“This game has been out for a while. The team is well past the debut of their creative baby, but being the good parents they are, these devs continue to nurture and support their creation. This game, to this day, is still getting new content after all these years.”

This, as you already know, perfectly describes what DayZ is. It’s not just a labor of love that belongs to the dev team or Bohemia Interactive in general; it also belongs to you, the community, who’ve made friends through the game and collaborate with each other to tailor the DayZ experience to your unique tastes.

This year, the team has worked rigorously to release update after update and introduce new content that includes various firearms, new playstyles and upgrades, customizations to community servers, and an entirely new environmental threat that radically intensifies the DayZ experience. It’s been a long and arduous road for the team but it’s totally worth it because we know and love our committed community of modders, content creators, and server owners who have been pushing out amazing content throughout the year like creative tools, week-long competitions, and a plethora of new community maps.

We are incredibly grateful for your support and believe that both the community and developers deserve this amazing award.

So if you feel the same way, please cast your vote and show us your support.

Thank you,
The DayZ Team

Steam Autumn Sale for DayZ

DayZ Steam Autumn Sale is here! Not long after update 1.15 you can get DayZ for up to 40% off and DLC (Livonia up to 20% off)

Chernarus (DayZ Standalone)
The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

Livonia (DayZ DLC)
Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.

This is DayZ, this is your story.

What to expect with update 1.15:
We're introducing another bullpup assault rifle - the iconic AUR. It comes in two variants, both accepting 5.56 NATO ammunition. The A1 variant offers limited customizability with its fixed scope and a dedicated 30 round magazine. The AX variant on the other hand offers a full range of options for the scopes, suppressor and is compatible with the standardized magazines as well. Besides a new rifle, we're also introducing new civilian gear - the hunter vest, which offers great storage capacity and can be found around the hunting areas. Finally, we're also opening up the combination of the barbed wire and baseball bat to craft a unique looking and powerful barbed wire baseball bat.

A brand new female survivor is now available in the main menu character selection to increase the variety. Speaking of characters, we've resolved a major clipping issue of balaclavas and all available head gear items. While looking into the head gear, we've also made a change that allows you to wear a head torch in the glasses inventory slot, meaning from now on, you'll be able to wear a head torch together with your head cover of choice.


We've adjusted consumption and thresholds of the player character's water and energy in a way that makes it harder to retain higher values, while making it less impactful on lower values (that includes lower damage to a character's health). The adjusted thresholds give you better heads up on when exactly you should start taking care of the needs of your character and the decreased processing rate of the stomach contents means it's harder to eat everything at once (eating will generally take more time).

As part of our ongoing efforts to support a more immersive experience, we're adding audio feedback to the switching of the fire modes on a firearm. We've also added new onscreen directional hit effects. These replace the previous red-colored vignette effect with a splash texture, which also helps you to determine the direction from which an attack has come. This feature is also fully customizable server-side.

Server owners are receiving additional tools to manage their servers without the need for directly modifying game files through the addition of server-side gameplay settings. These include a new way of configuring the weather, adjusting various gameplay features (such as construction, placing limits, stamina and the new hit indication effects) and finally, a new way of spawning various objects to enrich the environment through the new object spawner. We're open to any feedback you may have on the current options or even things you would like to see included in there in the future.

If you had fun with the Halloween event we ran a few weeks ago on the official servers, then we have one more surprise for you this year - the Christmas event. We've worked hard on this one and we hope you're going to like it! Santa is coming down to the lands of Chernarus and Livonia, literally.

On behalf of the DayZ team
Adam

[previewyoutube][/previewyoutube]

Please read the full article here:
https://dayz.com/article/game-update/DayZ-Update-1-15

All new additions, changes and fixes can be found here: Patchnotes:
https://forums.dayz.com/topic/251778-stable-update-115/

DayZ 1.15 New AUR Rifle in 2 variants, Barbed wire Baseball bat and more

Game Update 1.15 is now live.

[previewyoutube][/previewyoutube]

Greetings survivors,

We are excited to announce that the last game update of the year (1.15) has been released. While this one may not be as game changing as the last one, it still packs in a lot of smaller, quality of life changes, nicely wrapping up the end of a very busy year for DayZ.

We're introducing another bullpup assault rifle - the iconic AUR. It comes in two variants, both accepting 5.56 NATO ammunition. The A1 variant offers limited customizability with its fixed scope and a dedicated 30 round magazine. The AX variant on the other hand offers a full range of options for the scopes, suppressor and is compatible with the standardized magazines as well. Besides a new rifle, we're also introducing new civilian gear - the hunter vest, which offers great storage capacity and can be found around the hunting areas. Finally, we're also opening up the combination of the barbed wire and baseball bat to craft a unique looking and powerful barbed wire baseball bat.

A brand new female survivor is now available in the main menu character selection to increase the variety. Speaking of characters, we've resolved a major clipping issue of balaclavas and all available head gear items. While looking into the head gear, we've also made a change that allows you to wear a head torch in the glasses inventory slot, meaning from now on, you'll be able to wear a head torch together with your head cover of choice.


We've adjusted consumption and thresholds of the player character's water and energy in a way that makes it harder to retain higher values, while making it less impactful on lower values (that includes lower damage to a character's health). The adjusted thresholds give you better heads up on when exactly you should start taking care of the needs of your character and the decreased processing rate of the stomach contents means it's harder to eat everything at once (eating will generally take more time).

As part of our ongoing efforts to support a more immersive experience, we're adding audio feedback to the switching of the fire modes on a firearm. We've also added new onscreen directional hit effects. These replace the previous red-colored vignette effect with a splash texture, which also helps you to determine the direction from which an attack has come. This feature is also fully customizable server-side.

Server owners are receiving additional tools to manage their servers without the need for directly modifying game files through the addition of server-side gameplay settings. These include a new way of configuring the weather, adjusting various gameplay features (such as construction, placing limits, stamina and the new hit indication effects) and finally, a new way of spawning various objects to enrich the environment through the new object spawner. We're open to any feedback you may have on the current options or even things you would like to see included in there in the future.

If you had fun with the Halloween event we ran a few weeks ago on the official servers, then we have one more surprise for you this year - the Christmas event. We've worked hard on this one and we hope you're going to like it! Santa is coming down to the lands of Chernarus and Livonia, literally.

On behalf of the DayZ team
Adam

Please read the full article here:
https://dayz.com/article/game-update/DayZ-Update-1-15

All new additions, changes and fixes can be found here: Patchnotes:
https://forums.dayz.com/topic/251778-stable-update-115/

DayZ might not work on Valve's Steam Deck

Valve's Steam Deck is set to have an expansive library of compatible PC games, especially since the handheld will be compatible with easy anti-cheat and Battleye. However, according to the developers behind the survival experience DayZ, the open-world game might pass on support for the upcoming portable powerhouse.


As shared by Joshersratters on Reddit, DayZ's creators, Bohemia Interactive, responded to a Twitter DM inquiring about Steam Deck compatibility by saying support would be "unlikely". While the developers didn't specify why the game would be incompatible, Battleye's "opt-in" policy could be linked to the studio's decision to forgo support.


Of course, if Bohemia has opted out of Battleye for Steam Deck, there could be a good reason for the decision. As you'd perhaps expect, Valve's dinky gaming PC isn't as beefy as a fully-fledged rig, meaning performance issues could arise if games aren't optimised. While DayZ still has 29,339 concurrent players, the fact it's now eight years old could also mean it has a smaller team maintaining things behind the scenes.


Read the rest of the story...


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DayZ studio shuts down - but updates should keep on coming