DevLog #1: Roadmap for next Minor and Major Update
[h2]Hey all![/h2]
I wanted to give you a quick update on The Last Werewolf - development is still underway! Thanks for your continued support and patience. As a solo dev, I'm doing my best to create an enjoyable game experience. Keep an eye out for more updates!
As always, I encourage you to share your thoughts, questions, and feedback with me via the Steam Community Hub or Discord. Your input helps me improve the game and make it more enjoyable for everyone.
[h2]WHAT’S COMING[/h2]
[h3]Minor Update: April 2023[/h3]
In mid-late April, I'll be releasing a minor update to Chapter One. This update will include some adjustments to the mechanics of the game. Specifically, I'm changing how Wolf Sense works - it’ll no longer impact the Wolf Metre, but instead will have a cooldown period. At this point, only dialogue interactions will contribute to the Wolf Metre.
I've also added some new characters, dialogue options, and tweaked environments.
I've addressed a few minor bugs in the game that could impact immersion. Don’t worry, none of these were game-breaking.
You can find a full list of fixes and updates in the Update Tracker by clicking here.
GIF above:Here is how the Wolf Sense will be behaving in the next update - UI may still be tweaked.
[h3]Major Update: August 2023[/h3]
The major update is still on track for an August release. This update will include Chapter Two of the game and introduce controlled shifting into the wolf form. There are also new characters and locations - one of my favourites is the outdoor cinema! I'm excited to share more details about this update as development progresses.
In the meantime, I've included a screenshot and gif to give you a sneak peek of what's to come in Chapter Two. Keep in mind, the levels are still in development and may change visually still.
Screenshot above: The waiting room for the clinic location in Chapter Two.
GIF above: Run free as the wolf in Chapter Two.
I wanted to give you a quick update on The Last Werewolf - development is still underway! Thanks for your continued support and patience. As a solo dev, I'm doing my best to create an enjoyable game experience. Keep an eye out for more updates!
As always, I encourage you to share your thoughts, questions, and feedback with me via the Steam Community Hub or Discord. Your input helps me improve the game and make it more enjoyable for everyone.
[h2]WHAT’S COMING[/h2]
[h3]Minor Update: April 2023[/h3]
In mid-late April, I'll be releasing a minor update to Chapter One. This update will include some adjustments to the mechanics of the game. Specifically, I'm changing how Wolf Sense works - it’ll no longer impact the Wolf Metre, but instead will have a cooldown period. At this point, only dialogue interactions will contribute to the Wolf Metre.
I've also added some new characters, dialogue options, and tweaked environments.
I've addressed a few minor bugs in the game that could impact immersion. Don’t worry, none of these were game-breaking.
You can find a full list of fixes and updates in the Update Tracker by clicking here.

[h3]Major Update: August 2023[/h3]
The major update is still on track for an August release. This update will include Chapter Two of the game and introduce controlled shifting into the wolf form. There are also new characters and locations - one of my favourites is the outdoor cinema! I'm excited to share more details about this update as development progresses.
In the meantime, I've included a screenshot and gif to give you a sneak peek of what's to come in Chapter Two. Keep in mind, the levels are still in development and may change visually still.

