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Patch note Version: [1.2.15.1]

[h3]Update content[/h3]
Academy changes for new users:
- Added a force that pushes characters away from space-constraining barriers.
- Added wording to the ball generator to indicate that you need to take a ball from it.
- Decided that 2v2 AI matches were too difficult and lowered the difficulty of the opposing AI.
- Added a shaking effect and sound when the ball hits the ring, targets, etc.
- Fixed text and UI bugs.

Patch note Version: [1.2.14.1]
Patch note Version: [ 1.2.13.0 ]

[h3]Update content[/h3]
1) Gameplay changes:
- Changed the basic mechanics of Shields: Shields can no longer be activated while in the red gauge.
- The Academy "Swing Dunk", "Swing Shot", and "Side Swing" stages have been modified for new players to understand them better.
2) Change based on feedback:
- Fixed a bug where the Play button was inactive even when not already searching for a match.
- Fixed a bug where the Multi Grab Perk would not appear on the in-game scoreboard.
- Fixed a bug where rechargeable Grabs would incorrectly reset their cooldown.
- Fixed a bug that prevented Party Play in the same region.
- Fixed a bug where adding friends would not work correctly.
- Fixed a bug where user rankings were not displaying correctly in the Ranking Menu.
- Fixed a bug where a grayed-out background would remain when the Minimap display setting was turned off.
- Fixed a bug where the "Tilt(midair) Deadzone" option was not working properly and had duplicate names.
- Fixed a bug that caused scores to display incorrectly when scores were over 99 and into the 100s.

Patch note Version: [ 1.2.12.3 ]

[h3]Update content[/h3]
1) Gameplay changes:
- Changed the basic mechanics for Shields: Shields are no longer unlimited and instead have a gauge.
- Changed the ruling on own goals so that if an opponent touches a 3-pointer just before it is scored, it is no longer awarded as 2 points.
- Reduced the size of the ball generator as it was deemed to be obstructive to the view when playing the game.
- The maximum angle for tilt-pitch is also now configurable in the parameters.
- Changed the design of the in-game UI.
- Fixed Perks:
- Defense last Perks: changed to Charged Grab
- Defense 2nd Perks: changed to Increased Shield Power
- Balance 1st Perks: changed to Increased Invulnerability Time on Ball Grab
2) Changes based on feedback:
- Fixed a bug where Grab cooldowns would not reset if you used a Grab in practice area just before a match starts.
- Fixed a bug where the ball generator would not spawn balls.
- Fixed a bug where the character would automatically rotate when the ball was taken away.

Patch note Version: [ 1.2.11.1 ]