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Metaball News

Demo Patch note Version: [ 1.0.19.0 ]



[h3]Update content[/h3]

1) User data reset:
  • Due to system changes on the old server, we have reset all user data such as items, quests, etc. to the new server.
2) Changes based on feedback:
  • Added spectator mode to private matches.
  • Added a preset for locker items. They're called Style Slots.
  • Added the ability to swap Perks in free play.
3) Changes for gameplay:
  • Added Korean and French dubbing in the tutorial and in-game. Other languages will be added in the future.


šŸŽ® Open Beta and Early Access are just around the corner! šŸŽ®



Gear up Riders!

We are thrilled to announce that the moment you've all been waiting for is almost here! The highly anticipated Open Beta for "Metaball" will launch on PS5 and Xbox on September 21, 2023. In addition, we are equally excited to announce the Early Access release on Steam on the same day!

This is a significant milestone for the Metaball community. We can't thank you enough for your continued support, feedback, and enthusiasm throughout the development process.

What can you expect from Open Beta and Early Access? Get ready for a taste of fast and creative basketball with a unique cross-play multiplayer experience!

Here's what you need to know:

šŸ•¹ Open Beta on PS5 and Xbox: Dive into the heart of the action on your favorite consoles and join players from around the world in intense, competitive matches. Your feedback during this phase will be invaluable as we fine-tune the game for full release.

šŸš€ Early Access on Steam: PC gamers, your time has come! Explore the dynamic world of Metaball, share your thoughts, and help us shape the game as we work together toward its official launch.

Stay tuned for more updates and surprises as we count down the days until September 21, 2023. We'll be releasing more details about the Open Beta and Early Access, including links to download the game, so keep an eye on our official website and social media channels.

We couldn't be more excited to embark on this journey with you, and we look forward to hearing your thoughts as we bring Metaball to life.

Thank you for being an integral part of the Metaball community.

See you on the field, Riders!

Demo Patch note Version: [ 1.0.18.2 ]



[h3]Update content[/h3]

1) Changes based on feedback:

  • Made a small fix to the real-time MVP Points UI that was displayed during regular matches.
2) Gameplay changes:

  • Slightly increased the time for before the ball regenerates after scoring a goal in regular matches (2 seconds > 3 seconds).
  • When playing a regular match, the UI that appears when a goal is scored (scorer's name and text such as pass, rebound, block, etc.) has been reduced in size.
  • When the bot has the ball, you can now use quick chat [Pass] [Over here!] and the bot will pass to you.
  • You can now press and hold the movement arrow keys to navigate in the menus with a controller or keyboard.
  • Replaced the Metaball ID with a Meta Tag format. Each user gets a unique 6-digit Meta Tag.
  • We've added Japanese, Chinese (Simplified), Chinese (Traditional), German, Italian, Polish, Portuguese, and Russian to our list of supported languages, which previously included Korean, English, French, and Spanish.


Demo Patch note Version: [ 1.0.17.0 ]



[h3]Update content[/h3]

1) Resetting user data:

  • Due to issues with Quests and the Meta Pass, we had to move to a new server, so we decided to reset user data.
  • 10 Beam Drops will be provided as compensation for resetting.
2) Changes based on feedback:

  • We slightly reduced the ball's bounce.
  • Modified the AI's logic to make their movements and judgment smarter.
  • Slightly reduced the release power just before a Power Swing is triggered.
3) Gameplay changes:

  • In Quick Match and Private Match, 60 seconds of practice time has been added after matching is complete and before the match starts.
    If all players are filled within 60 seconds, a new match will start immediately.

  • New customization items and stamps have been added. The tiers of some items have been changed.
    They can be obtained through beam drops in the demo.

  • We've added a new Ranking tab, where you can see your ranking in each category up to 50th place.

  • For your convenience, you can now view your quest list and friends list in-game via the ESC menu.

  • Added the ability to invite friends in Private Matches.

  • Beam points have been removed and replaced with MVP points.
    You can earn MVP points by scoring, saving, passing, etc. in Quick Matches, and you can use them to earn Beam Drops.
    You can earn up to three Beam Drops per week.

  • Added Match History and Replays categories in the Profile tab.

  • Added player Summary menu to view stats for other players, including yourself.

  • When you equip the Unbreakable Chain perk, the color and the effect of the chain change (yellow to purple).

  • Changed the goal effect at the rim when scoring: the effect is different in training and regular arenas.


Demo Patch note Version: [ 1.0.16.0 ]



[h3]Update content[/h3]

1) In-game balancing to create multiple scoring ways
  • Slightly reduced the power of Back Dash.
  • Slightly increased the grab range.
  • Slightly reduced the air resistance applied to the ball.
  • Removed the air resistance applied to the character.
  • Slightly reduced basic nitro recovery rate.


2) Changes through feedback

  • The arrow pointing to the ball has been changed so that it does not appear when a ball is in sight.
  • Logic tweaked to allow the AI to be smarter in movement, shot, and pass decisions.
  • Added ball camera function.



  • The quick chat UI design has been improved.



  • After a team has scored, the push back is extended from the 3-point line to near the half court line.


3) Bug fixes

  • Fixed a bug where users were not properly visible in the private match waiting room.
  • Fixed a bug where team changes did not work when returning to the waiting room after playing a private match.