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Metaball News

Patch note Version: [1.4.9.1]



[h2]Do you know the best way to recruit new Riders?
- By leaving a STORE REVIEW :)[/h2]

[h3]Update content[/h3]

1) Gameplay changes:
  • We've made the following changes to Sudden Death, which was previously a random coin toss to determine the winner if the game ended in a tie:
  1. The team with the highest combined MVP points score wins.
  2. If there is a tie, the first team to score a goal wins.
  3. If there is a tie and the score is 0-0, there will be a Coin Toss.
  • Fixed a bug where the scoreboard was not displaying correctly in replays.
  • Added effects when the ball is thrown or stolen.
  • Changed Club vs. Club matches to show the results of that match to all users upon completion.
  • Revamped the profile page UI.
  • Added a graph chart to the user profile card to help you understand the user's recent PVP match trends.
2) Change based on feedback:
  • An infinity (∞) option has been added to [Options] → [Tilt-Roll Max Degree].
  • You can set the desired Max Ping for Matchmaking in [Options] → [Matchmaking maximum Ping allowed].


Patch note Version: [1.4.8.0]



[h2]Do you know what is the best way to recruit new Riders?
- By leaving a STORE REVIEW :)[/h2]

[h3]Update content[/h3]

1) Bug fixes:
  • Fixed a bug where two songs were playing at the same time in the lobby or in-game.
  • Fixed a bug where pressing the top right corner X button while in windowed mode on PC would cause the game to exit the match without turning off.
  • Fixed a bug where the camera would not display correctly the Golden Ball replay in overtime.
  • Fixed a bug where the minimap would vibrate when the graphics settings were on the lowest option.
2) Change based on feedback:
  • Fixed a bug where turning off the ball arrow option would also turn off the pass request icon.
  • Fixed a bug where the language was not changing correctly on the BO3 and BO5 Break Time screens in Custom Matches.
  • Fixed a bug where a Summer Festival banner was present on the new map.
  • Fixed a bug where MVP Point Rush rewards were not being received correctly.
  • Fixed an infinite loading black screen when joining Free Play.
  • Fixed a bug where the pass request icon could be used during cooldowns.
  • Fixed a bug where the Increased Chain Length and Increased Swing Power talents would not work correctly when used.
  • Added an option to disable only your name UI in [Options] > [Gameplay] > [Show In-Game Nameplate].
  • Changed the loading screen background picture and ranked mode picture.
  • Fixed a bug where changing the UI Size in Options would cause the spectator UI to change and go off-screen.
  • Reduced cooldown between using 2 consecutive dashes.


Metaball Season 2 Has Begun!



[h3]Hello Riders!

Get ready to compete for top-ranking positions and unlock amazing rewards in the Metapass! Jump into Club vs. Club matches to demonstrate your supremacy on the court.

Stay tuned for more features and modes coming this season. Keep following us for the latest updates![/h3]

[h3]🚨 Join the Metaball Community: 🚨

Connect with fellow Riders, share your epic plays, and stay updated on all the latest Metaball news on our official Discord and social media channels.

[Go to Metaball Twitter] [Go to Metaball Youtube] [Go to Metaball Twitch] [Go to Discord Metaball server] [Go to Metaball Homepage] [/h3]

Patch note Version: [1.4.7.6]



[h2]Do you know what is the best way to recruit new Riders?
- By leaving a STORE REVIEW :)[/h2]

[h3]Update content[/h3]

1) Gameplay changes:
  • Creating and joining custom matches has been moved to the top tab in the main lobby.
  • Added Public Matches and Club vs Club Matches to Custom Matches.
  • Added Custom Match Lobby to Custom Matches.
  • Spectator and replay camera options have been overhauled.
  • Fixed some inconsistencies in the Academy for new users.
2) Change based on feedback:
  • Slightly increased swing speed and slightly increased release power.
  • Fixed a bug where you could receive a private match invite while looking for a Quick Match opponent.
  • Made design changes to improve the readability of in-game nicknames.

[h3]Important:[/h3]
We decided to listen to our users' feedback on swing Speed and Release.
In reverting back to Swing Speed and Release, we've taken some extra time to get things right in the Academy, Challenges, and AI logic.
We appreciate your patience and understanding.

Patch note Version: [1.4.5.0]



[h2]Do you know what is the best way to recruit new Riders?
- By leaving a STORE REVIEW :)[/h2]

[h3]Update content[/h3]

1) Gameplay changes:
  • Added infinite nitro recovery in Free Play.
  • Added ball launcher height, increased power to 400, and 360-degree angle to options in Free Play.
  • Added infinite nitro recovery option in Custom Matches.
  • Added the ability to change hotkeys for Quick Chat, Celebration, and Pass Request in [Options] >[Controls] > [Button Settings].
2) Change based on feedback:
  • Fixed a bug where the AI would charge at teammates in possession of the ball.
  • Fixed a bug where the goal hitbox would not change according to the goal height setting in Custom Matches.
  • Fixed a bug with Simple shot where pressing Release and then pressing Swing again before shooting, the ball would return to its original position. Also fixed a bug where the ball would be released just by pressing the swing button.
  • Fixed a bug where recent matches were not visible on the profile card.
  • Fixed a bug in the swing and re-swing logic that was causing too much release force.

[h3]Important:[/h3]
Due to other commitments, we couldn't afford to make changes to Swing Speed at this time. We need a little more time to make sure that it is the same as before and a correction will be made in the next update.