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Metaball News

Patch note Version: [ 1.2.9.0 ]



[h3]Update content[/h3]

1) Gameplay changes:
  • The Basic Tutorial is gone and Academy Mode is here.
  • In Academy mode, you'll learn Layups, Dash Passes, Saves, and Side Swing Passes in addition to the maneuvers taught in the Basic Tutorial.
  • You'll need to play Basic AI Match, which is Academy level 6, before you can access Quick Matches and Private Matches.
2) Changes based on feedback:
  • We've reduced the window of time a user can join a Quick Match to reduce the likelihood of a user joining a match that is already heavily gapped.


Patch note Version: [ 1.2.7.1 ]



[h3]Update content[/h3]

1) Gameplay changes:
  • The Basic Tutorial was deemed too difficult for new players, so we've lowered its difficulty.
  • Guide Quests were deemed too difficult for new players, so we've lowered their difficulty.
  • Added a feature that recommends users who are not yet your friends.
  • Added a quick chat feature in the lobby.
  • Added 3 new skin colors... (black, red, yellow)
  • Added a shortcut link to the lobby announcement banner.
  • Added an event banner for Christmas gifts in the lobby.
  • We've added the ability to praise teammates you've played with on the game results screen. You can only compliment the same user once per hour. When you receive a compliment, your Honor level increases. You will receive rewards based on your Honor level.
2) Changes based on feedback:
  • We've nerfed the Dash Stun Perk because we feel it's too OP, and now you won't lose the ball you're holding when you get Dash stunned.


Patch note Version: [ 1.2.5.0 ]



[h3]Update content[/h3]

1) Gameplay changes:
  • Reduced the difficulty of the Basic Tutorial.
  • We've added the ability to import your friend's customizations and perks as a bot. You can add this bot to your party at any time, regardless of whether they are actually playing to Metaball or not.
  • After a game ends, the teammates you last played with will appear in the lobby. You can choose to add them as friends or party with them.
2) Changes based on feedback:
  • We have expanded the range of matchmaking research with a limit to not cause discomfort to the game. You can now play Quick Match with a wider variety of people.
  • We've added a new UI for creating parties, leaving parties, and kicking out party members. You can now select the party menu in the lobby more easily.


Patch note Version: [ 1.2.4.0 ]



[h3]Update content[/h3]

1) Gameplay changes:
  • At the end of the basic tutorial, we added an effect that plays when you score in 2v2.
  • Added basic controls list to the control guide inside the menu (Xbox controllers will be added later).
2) Changes based on feedback:
  • Slightly increased the rebound force when the ball collides with the backboard.
  • Increased the thickness of the goal to address a bug with the goal.
  • Increased the power of the Side Swing release.
  • Fixed a bug where there was no sound when triggering a power swing.
  • Reduced the size of the hitbox between the backboard and rim.


Patch note Version: [ 1.2.3.0 ]



[h3]Update content[/h3]

1) Gameplay changes:
  • Added a tutorial to learn the double jump in the Basic tutorial.
  • You can now see your friends' perks and history in the party invitation window. In the future, we'll add the ability to see their outfits as well.
  • Added a Controls Guide to the ESC menu that summarizes the controls and skills available in Metaball. In the future, we'll add Advanced Techniques and Configuration.
2) Changes based on feedback:
  • Fixed a bug where you were considered mid-air when dashing or moving on a side wall.
  • We've been working on overall physics balance (this includes Tilt speed, character speed, irregular bounce, irregular spin, etc.).
  • Fixed a bug where the ball would strangely bounce off the floor when performing a Side Swing pass.