Update V0.6.06
Hello everyone, I'm the producer VaMP.
In this update, I have optimized the performance of the "Magnet" upgrade option and the "Magnetic" mod, adjusted the appearance frequency of the number of long-range enemies in the mid-game, and optimized the difficulty of Area IX and Area X.
[h3]【Bug Fixes】[/h3]
[h3]【Optimizations】[/h3]
I welcome all of you for your feedback and suggestions in the comments! Thanks again for your support!
https://store.steampowered.com/app/2218400/_/
In this update, I have optimized the performance of the "Magnet" upgrade option and the "Magnetic" mod, adjusted the appearance frequency of the number of long-range enemies in the mid-game, and optimized the difficulty of Area IX and Area X.
- The upgrade option Magnet's pickup range has been increased from 25% to 40%.
- The "Magnet" mod now increases pickup range by 15% per level.
- Reduced the number of long-range enemies in the mid-game.
[h3]【Bug Fixes】[/h3]
- Fixed an issue where some graphics cards could run the demo but encountered errors in the full version.
- Fixed the problem where game time was not being recorded on the in-game data panel.
- Fixed the incorrect display of area progress (maximum 80% for the current area).
- Fixed the issue with saved progress not inheriting achievement rewards for mods.
[h3]【Optimizations】[/h3]
- Optimized the "Remove" mod functionality: After removed, new options are generated, allowing continued upgrade selection.
- Enhanced visual clarity.
- Improved Burst Gun effects.
- Enhanced the Plasma disc's model in battles.
- Improved game performance.
- Optimized the difficulty of Area IX and Area X.
I welcome all of you for your feedback and suggestions in the comments! Thanks again for your support!
https://store.steampowered.com/app/2218400/_/