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Greedland News

v1.0.40 Update

Optimized the display of upgraded options on the pause screen

Fixed damage number display issues
Fixed residual overload effects
Fixed an issue where some achievements required restarting the game to be earned
Fixed an issue with incorrect auxiliary equipment quantity settings

1.0.39 Update

Fixed an issue where DLSS frame generation could not be enabled (enabling frame generation requires selecting DX12 mode when launching the game).
Fixed an issue where resuming a local multiplayer battle could cause extra characters to appear.
Fixed an issue where characters could become stuck in certain areas of the Base Defense level.
Fixed an issue where damage was displayed as negative.

1.0.38Update

Fixed an issue where running, self-destructing monsters would appear in lava zones.
Fixed an issue where the incorrect monster type would appear after summoning a mech in a lava zone.
Fixed an issue where controllers could deduct money by pressing buttons when the auxiliary equipment screen was at a maximum level.
Fixed an issue where returning to the level select screen from the equipment configuration screen required rechecking the level challenge.

1.0.37 Update

In online mode, you can choose to abandon a mission and enter the settlement screen to receive rewards.

Fixed an issue in the online mode combat readiness screen where the number of auxiliary equipment could be set without reaching the corresponding mercenary level.

1.0.36 update

[p]Fix BUG:[/p]
  • [p]Fixed the issue that you cannot exit from online rooms by pressing ESC[/p]
  • [p]Fixed the incorrect challenge items in the preparation interface and online interface[/p]
  • [p]Fixed the issue that the task panel did not display in the level[/p]