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Dwarves Mining Idle News

Hotfix v0.1.13

Hotfix v0.1.13.
Bugs Reported by Amraki on Discord. (Thank you!)

[h2]To instantly receive the update to download, you can:[/h2]
  • Click 'Steam' and press Go Offline and click Go Online again.
  • Restart Steam


[h2]If you experience any type of bug, remember, you can:[/h2]
  1. Join our Discord.
  2. Go to our Bug Report forum


Fixes

    [h3]AI Spawning[/h3]
  • Fixed enemies not spawning correctly when no dwarves are on a floor.

    [h3]Dwarves UI Window[/h3]
  • Fixed Showing incorrect dwarves on floors and not clearing properly


https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Hotfix v0.1.12

Hotfix v0.1.12.
Bugs Reported by Amraki on Discord. (Thank you!)

[h2]To instantly receive the update to download, you can:[/h2]
  • Click 'Steam' and press Go Offline and click Go Online again.
  • Restart Steam


[h2]If you experience any type of bug, remember, you can:[/h2]
  1. Join our Discord.
  2. Go to our Bug Report forum


Fixes

    [h3]General[/h3]
  • When you start or close the game it will now dump the Player.log file if it's more than 100MB. Sorry about the error spam that Unity caused!

    [h3]Dwarves UI Window[/h3]
  • Possible fix for when a new floor is created, the floor wouldn't be added to the drop down menu. It should be good now.

    [h3]Enemy AI[/h3]
  • Fixed enemies throwing errors because they could not find their waypoints.
  • Fixed enemies not properly setting waypoints when the floor has 10 or less areas.
  • Slight rework for Enemy waypoint system.

    [h3]Dwarf AI[/h3]
  • Dwarves should now reset their targets properly after a floor reset.
  • Fixed Dwarf hitting enemies not on their floor
  • Fixed Dwarf walking in the air to grab loot after a floor reset.

    [h3]Spawning[/h3]
  • Fixed enemies spawning more than they should after hitting the limit on that floor.



    [h3]World Generation[/h3]
  • Enemies will now properly reset after a floor reset. This goes for Spawning too.
  • World Loot now teleports to the beginning of a floor after reset.
  • Loot not within an area should teleport back to the beginning after game loads.
  • Fixed Placeable Objects floating when reloading the game.

Hotfix v0.1.11

Bugs Reported by Callisto and Amraki on Discord. (Thank you!)
Spelling typo reported by Ms Clover (Thank you!)

[h2]To instantly receive the update to download, you can:[/h2]
  • Click 'Steam' and press Go Offline and click Go Online again.
  • Restart Steam


[h2]If you experience any type of bug, remember, you can:[/h2]
  1. Join our Discord.
  2. Go to our Bug Report forum


Fixes

    [h3]General[/h3]
  • Fixed standard notation displaying incorrect number formats.
  • Corrected a spelling mistake in Dwarven Book.

    [h3]Audio[/h3]
  • Fixed Gameplay Audio not setting its volume correctly with the slider.
  • Fixed when placing down a Furnace, Crusher, etc, the audio wouldn't change to your volume settings.

    [h3]Placeable Objects (Furnace, Crusher, etc)[/h3]
  • Fixed an error when the object checks for Recipe cost. This is fixed for all Placeable Objects.

    [h3]UI[/h3]
  • Fixed an error after clicking your Placeable Object, you couldn't move its window.

Regular Update v0.1.10. New Dwarf AI and Important Fixes/Changes

This regular update will address fixes and changes to AI, UI and more.

[h2]To instantly receive the update to download, you can:[/h2]
  • Click 'Steam' and press Go Offline and click Go Online again.
  • Restart Steam


[h2]If you experience any type of bug, remember, you can:[/h2]
  1. Join our Discord.
  2. Go to our Bug Report forum


General

    [h3]Dwarf[/h3]
  • Complete overhaul of Dwarf AI.
  • Dwarves will take a couple seconds to check their behavior and start working.
  • Code Cleanup (good for me since it was a bit overkill!)
  • Dwarves won't randomly hit the air before moving.
  • Dwarves won't take forever getting to their destination the closer they're to their destination. This basically will stop dwarves from taking their time going to the LEFT of an enemy. Depending on the enemy direction, they will stop on the left or right side.
  • Dwarves movement is overall better than before.
  • Dwarves Behavior will NOW be their Behavior. Their Status will behave like it should.
  • Dwarves animation will reset for faster Status changes in between Resting, etc.

    [h3]Enemies[/h3]
  • Enemies will now spawn closer to Dwarves. If a Dwarf behavior is COMBAT it will spawn near that Dwarf. If no Dwarf has COMBAT behavior selected, the enemies will pick a random Dwarf to spawn near. That way your Dwarves won't have 100 areas of traveling.
  • Increased enemy armor.
  • Enemies will no longer spawn when relaunching the game or as soon as you unlock combat.
  • Enemy waypoints will be near where they spawn instead of random within the entire floor.
UI

    [h3]Movable Windows[/h3]
  • Moving windows towards the edge of the screen will now clamp on to the edge instead of snapping back. This should fix moving windows on the edge of the screen for higher resolutions.

    [h3]Dwarven Book[/h3]
  • Removed 'Pages' for materials. All Materials will be on the same page.

    [h3]Dwarf Window[/h3]
  • Status will show faster.
Fixes

    [h3]World Generation[/h3]
  • Fixed new floors not spawning due to the check for it being skipped. Your next floor reset you will get a new floor and after that it's RNG
  • Fixed Floor resets counter incrementing twice as much. Enjoy your free resets. :)

    [h3]UI[/h3]
  • Fixed Tooltip blinking in and out on higher resolutions.

    [h3]Recipes[/h3]
  • Fixed recipes not showing as unlocked when you clearly have them unlocked.

Hotfix v0.1.03

Hotfix v0.1.03.
Bug Reported by AmFatDragon on Discord. (Thank you!)

Fixes

    [h3]Guide[/h3]
  • Fixed an error that caused the game to not load after completing the first stages of the guide and reloading the game.

    [h3]Enemies[/h3]
  • Enemies will not reduce Dwarf health in combat until this feature fully implemented.
  • Enemies will no longer spawn where there's tiles to mine. They will now find a random empty area to spawn in.