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Dwarves Mining Idle News

HotFix v0.1.01

Quick little hotfix for Dwarves that seem to got passed us!
Bug Reported by Mydargo on Discord. (Thank you!)

Fixes

[h3]UI[/h3]
  • Fixed Dwarf Stat Window Behavior Drop Down not changing to the current Dwarf's behavior.

[h3]Dwarf[/h3]
  • Instead of Dwarf Behavior "NONE", it has been changed to "IDLE" now to dismiss confusion.
  • Fixed Dwarves continuously running in place when in combat.
  • Fixed Dwarves Behavior not changing when guide isn't completed. Guide is still being worked on so technically you cannot complete it yet, only pause.
  • Fixed when going to Dwarf Stat Window it would bug out the Dwarf's behavior.

Dwarves Mining Idle Early Access Release 0.1.00!

Release is finally here! Thank you all for waiting patiently and for those who wishlisted for this moment. Please note this is in Early Access and features, mechanics and certain aspects of the game aren't fully implemented just yet. While we love adding new content, our approach to game developing is different than most games and their developers. We want to fix bugs before adding an abundant of content. That way we know everything is working as intended before moving on to our next release versions.

If you need help browsing around our forum, please take a look at our Welcome thread to get you started. This will give you all the information you need like; Roadmap, Discord, Suggestions and Bug Reporting.

What are you waiting for? Get those Dwarves to work!
https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Dwarf News: Update #4

It has been awhile since the last update and I do apologize! I've kinda been off and on with my work and game development, but I did want to spend the time to update everyone. That being said we're close to Early Access release and I want to get the game polished and tested as quick as possible, even if I have to delay another month. Expected release date is around July 31st to Aug 1st, but I might move it to the end of August depending on what can be done in that amount of time.

What has been done since the last update?

Read at your own risk for spoilers!

[h2]Perk Book[/h2]
What is a perk book? Well progressing in the game and unlocking new stuff is going to be amazing and I'm trying to make it worth-while for everyone. The Perk Book will handle certain tasks like Teleporting items from floor to floor or increasing/decreasing ore spawns. This unlock is down the line within the game, but it's what is currently being implemented; along with other perks.




[h2]Updates[/h2]

    Guide
  • Finished the guide. What's left? Adding helpful tips or guides when unlocking new stuff.
  • Guide information now saves


    Dwarf
  • Fixed Dwarf's animation not stopping when resting.
  • Fixed Dwarf during guide not able to be clicked during resting.


    Perks
  • Implemented purchasing of 3 area perks. These perks were previously added but now can be bought and setup in the Perk Book


    World Gen
  • Stone will no longer spawn in the first area.



Once certain mechanics are implemented (the very important ones for progression) I'll be working on the Q3 roadmap updates. This might be a month or so behind and I do apologize! That's why I might delay release another month to get things going at a good pace if I'm not too busy with my fulltime job.

Dwarf News: Update #3

Hello fellow Dwarf emperors! We'd like to share what's been going on for the past two weeks as it's been a long two weeks for us.

Sorry I haven't gotten back with an update last week. My job has been a bit crazy since they bought a new machine and I've been training on it and haven't been able to do what I want with the game; however, a lot has been done regardless!

Update News

    [h3]Artwork & Store Page[/h3]
  • Artist has finished some of our artwork and we've been updating the store page with the new logo!
  • Updated some of the screenshots to match what's currently IN the game as per last update with the UI changes and dwarf behavior updates.
  • New trailer video is being made and will be up soon!



Game News

    [h3]General (All)[/h3]
  • Added more achievements! (The achievements will be on Steam soon)
  • Added perk requirement: area, floor and floor resets. What does this mean? It means you need to meet the required area number the dwarves have to mine to, along with unlocking the required floor and how many times that floor has been reset. Resetting is still being worked on and I want it to be worth doing because there won't be any more materials left to mine.
  • Updated almost all perks to make the grind sweet. As I mentioned last week I want to feel like progression is there so I feel it's balanced for now. We'll see after more testing though!



    [h3]Fixes (All)[/h3]
  • Fixed placeable perk not disappearing after purchase.
  • Fixed materials in Dwarven Book not showing when unlocking new things that requires that material.
  • Fixed placeables offset when placing them on a new floor.
  • Fixed not being able to use coal and other sources (other than Dirt, Stone, Mud) as a fuel source.


Updates might be coming every other week so don't feel like nothing is going on. There's always something going on! Thanks for reading and see you in the next one. \o


Wishlist now!

https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Dwarf News: Update #2

Ready for another update? Well, I am! In this update I'll be going through what we've done this week, updates on artwork and more!

News #2

I really didn't enjoy the look of the old UI artwork. It didn't fit any of the theme I'm trying to go for. But here we are again, with a new UI and all! With all the UI changes, I've pretty much increased the scale of all windows for higher resolutions too.

All current sound work is completed. Furnace, Crusher and Fusion now has sound as well as music and UI sound(s).

Dwarves can now pick up LOOT! Yup, new Behavior and all.

Started working on cost of perks and other unlockables. Currently all placeables but a few are finished with cost and some odd perks. Next week I should have all of them finished and ready to grind for! Side note: I don't want everybody to grind the content within a day so I'm trying to balance all the costs out as best as I can to work with fluid progression.

    Known Issues
  • When at 1280x720 resolution some windows will not move by their top bar. This is a resolution issue itself, something I've been trying to fix.
  • There was a rare bug causing a dwarf to become idle and stay there. I have yet to recreate this for weeks now. I might add a Dwarf reset just in case.


[h2]New UI Artwork compared to the old[/h2]














[h2]Updates[/h2]
    UI
  1. Added all New UI art.

    Dwarven Book
    1. Perk multiplier buy amount is now implemented.
    2. Perk Multipliers now show in perk description.
    3. Added: Enemy Spawn Interval perk.


    Dwarves Window
    1. Dwarf images will update based on what type of dwarf it is.


    Workbench Window
    1. Dwarves will update if new dwarves spawn in.
    2. Dwarf images will update based on what type of dwarf it is.


    Placeable Build Panel
    1. Buttons are no longer interactive if you don't have any placeable objects unlocked.


    Audio
  1. Added background music.
  2. Placeable Objects now have sound when they are working.
  3. All sound sliders and mute all button works.


    AI
  1. New Dwarf Behavior: Loot
  2. Dwarves will loot items dropped by enemies if their behavior is set to Loot.


    Fixes
  1. Points going into the negatives when buying perks.
  2. Points not multiplying when your input value was set higher than 1.


Thanks for reading! Wishlist Dwarves Mining Idle today! See you all in the next news update.

https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/