1. Dwarves Mining Idle
  2. News

Dwarves Mining Idle News

Hotfix v0.3.21

Patch Notes


[h2]General[/h2]
  • Adjusted Dwarf name to scale down faster when zooming out.

[h2]Fixes[/h2]
  • Fixed Xmas Seasonal Event not ending properly.
  • Fixed Dwarf Names not scaling to lower resolutions.



https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Dwarf Weekend News #9

Hello fellow Dwarf collectors! Hope you had a great New Year and holidays all around, along with a fantastic weekend! Today we'll be going over what to expect within the upcoming weeks and eventually down the road.

First off I'd like to apologize for the slowed down progress and that's due to one of our games releasing Monday (tomorrow). And we've also been very busy with more upcoming games so our plate has been full! If you're interested in our upcoming game scroll down to the bottom of this thread.

For interaction with Litty Game developers and our community please join our Discord. We're open to constructive criticism, feedback and suggestions for our games and we find it very important to hear our community out!

What's going on with Dwarves Mining Idle?

We're currently working on a Dwarf Perk & Prestige System. This will allow you to utilize the level and experience Dwarves gain throughout their working lives. It's currently at the written stage, but whilst we're creating the concept and artwork I can give you a sneak peek!

[h2]Dwarf Perk & Prestige System[/h2]
The perk system will allow the player to spend individual perk points for each Dwarf. A perk will either add a slight benefit to the said Dwarf or unlock something new. 1 perk point is 10,000 experience. Spending a perk point removes experience from a Dwarf. Each time you spend a perk point it increases the cost by 1 for other perks in that tree, essentially increasing the experience cost.

There will be a few perk trees (concept work-in-progress) and each perk bought with experience will benefit that Dwarf or Dwarves around the said Dwarf with the unlocked perk. It's basically allowing you to transform any Dwarf to how you want in terms of efficient farming!

Dwarf Prestige is unlocked down the line of a tree. It's the 5th perk of every tree.

[h3]What does Prestige do? [/h3]
A Dwarf will be able to prestige at level 10k and increases by 10k levels over time. Each Prestige increases experience gain by 25%.

As we're progressing through the concept we have a lot more to add to this, but that's a super secret for now!

Thanks for reading and I hope you have a great week! Again, please join our Discord if you have any questions or want to say hi to the community.

Please checkout our new game if you're interested!
https://store.steampowered.com/app/2731830/Real_Coin_Pusher/

https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Update v0.3.20

Sorry for the slower updates. I've been really busy working on some of our other projects so the Dwarves Mining Idle updates might be a bit slow for awhile.

In this update I started to disclose more information. Look for the Green informational(i) button on the top bar of a window. This is a button you can click to get more information about a window and more.

[h2]If you experience any type of bug, remember, you can:[/h2]
  1. Join our Discord.
  2. Go to our Bug Report forum


Patch Notes

    [h3]UI[/h3]
  • Added informational(i) for almost all Windows. This will help if you need more info about certain aspects of the game, and discloses diminishing returns, etc.
  • Removed all Health perks from Book Window.

    [h2]Dwarf[/h2]
  • Dwarves will now rest if their stamina isn't full when idle.
  • Dwarf names will now scale based on zoom.
  • Removed Dwarf Health. It was an unused feature that I didn't want to incorporate further into the game. I have plans in the future for better stuff!

    [h3]Fixes[/h3]
  • Fixed Bottler turning into a Furnace
  • Potential fix for enemies not teleporting to the first area after floor reset.



https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Small Update v0.3.10

Patch Notes

Added some options for showing certain text as it was a coming soon setting. Ms Clover on Discord suggested Names under Dwarves and that's been added!

[h2]If you experience any type of bug, remember, you can:[/h2]
  1. Join our Discord.
  2. Go to our Bug Report forum



    [h2]Settings[/h2]
  • Added Show Pump Timer Toggle
  • Added Show Dwarf Dig Timer Toggle
  • Added Show Dwarf Names Toggle

    [h2]Dwarf[/h2]
  • Name will now show under a dwarf.
  • If Dwarves are stacked on top of each other it'll offset their names up to 8 Dwarves.

Archaeology Major Update v0.3.00

Archaeology Major Update v0.3.00

Archaeology brings new additions to Dwarves Mining Idle. Archaeology is already unlocked and you can access it by clicking the Archaeology Book on the top right.

Each new area created on a floor will have a 5% chance to create an Archaeology tile. Once that tile is destroyed, it will add a random fragment to a random set.

[h2]To instantly receive the update to download, you can:[/h2]
  • Click 'Steam' and press Go Offline and click Go Online again.
  • Restart Steam


[h2]If you experience any type of bug, remember, you can:[/h2]
  1. Join our Discord.
  2. Go to our Bug Report forum


Patch Notes

    [h2]General[/h2]
  • Added Archaeology.
  • Started on adding green (i) Informational buttons to the game. Archaeology Book currently has the first one at the top of the book window, the rest will be added later.





    [h2]Archaeology[/h2]
  • Added Archaeology Book. You can access Archaeology through this book on the top right.
  • Added a new Buff System.
  • Added new Tile: Archaeology.
  • Added Gnome Set
  • Added Artifact Set
  • Added Mammoth Tusk
  • Added Ancient Boar Tusk
  • An Archaeology tile has a 5% chance to spawn in an area within all floors.
  • Once an Archaeology tile has been destroyed, it will be randomized on which fragment you will receive. Each set has specific fragments.
  • Each set requires its own fragments for completion. Once you require a fragment, you can click on a Set image to assign the fragment to a collection.
  • Gnome and Artifact sets are On-Going sets. Meaning, they can be repeated and the rewards are alternated.
  • Mammoth Tusk and Ancient Boar Tusk are Permanent sets. Meaning, they can only be completed once but yield a bigger reward.

[h2]Gnome Set (On-Going Set)[/h2]




    [h3]Gnome Set Rewards[/h3]
  • Slightly Decreases Pump Timer.
  • Reduces the Pump's liquid check cost.

[h2]Artifact Set (On-Going Set)[/h2]






    [h3]Artifact Set Rewards[/h3]
  • 25% Mining Damage Buff
  • 15% Increase Enemy Spawn Rate Buff
  • 15% Reduced Dwarf Dig Timer Buff
  • 15% Increased Movement Buff Item.
  • You can activate an acquired buff by navigating to Artifact Set and clicking the Buffs button.
  • Only one of the same buff can be activated at a time.

[h2]Mammoth Tusk Set (Permanent Set)[/h2]

    [h3]Mammoth Tusk Set Reward[/h3]
  • Permanently adds one extra Floor Point on reset.

[h2]Ancient Boar Tusk Set (Permanent Set)[/h2]

    [h3]Ancient Boar Tusk Set Reward[/h3]
  • Permanently adds one extra Area Point on new area created.





    [h2]Dwarves[/h2]
  • When a buff is active for boosting Dwarves stats, you will be able to view the stat increase in any Dwarf Stat Window.

    [h2]Fixes[/h2]
  • Fixed an input error when the game loads.
  • Fixed Pump liquid check erroring because it couldn't find any tiles under it, but there's always tiles under.


What's Next?

Unannounced game additions, more quality of life updates and more information within the game to disclose how things work. This will all be before The Surface update which is our last Major Update before 1.0. However, before we start on that update I'd like to get rolling on things that weren't included in the roadmap, but are going to be some exciting additions to the game.

https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/