1. Dwarves Mining Idle
  2. News

Dwarves Mining Idle News

Hotfix 0.8.09

    Patch Notes
    [h3]Hotfix 0.8.09[/h3]

    [h2]General[/h2]
  • Retweaked Area Cost requirements for certain materials. Some of the material requirements seemed a bit high that were required to have at early areas.
  • Slightly increased Wood offline gain.
  • Dwarf Skill Points will now show as a decimal value to deflect confusion when it rounds levels higher or equal to 1.5k. If you had level 1,500 it previously rounded off to 2 skill points which may have caused confusion.


    [h2]Quality of Life[/h2]
  • Added a Viewable Only Next Area Cost panel in the Floor Actions Window. It allows you to view the cost of the next area on a Mineable Floor.


    [h2]Fixes[/h2]
  • Fixed an issue that caused enemy elimination on offline calculation to be too high.

Hotfix 0.8.08

    Patch Notes
    [h3]Hotfix 0.8.08[/h3]


    [h2]Fixes[/h2]
  • Fixed Dwarves on Combat Floor staying Idle when launching the game.
  • Fixed Loot on Combat and Loot floors showing too close to the Dwarves.
  • Fixed Enemy HP increasing more than it should leading to unnecessary wait between enemy kills.
  • Fixed Floor Level and Experience not resetting after converting the Floor.


https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Small Update 0.8.07

    Patch Notes
    [h3]Small Update 0.8.07[/h3]

    [h2]Archaeology[/h2]
  • Increased Archaeology spawn chance by 3%.
    Dwarf
    [h2]Cloning[/h2]
  • Updated Dwarf Cloning Tab and added a Scroll to Dwarf Clone Information.
  • Updated Dwarf Cloning Tab and added more Dwarf Information. You can now see Dwarf Name and Level.



  • Updated Cloning: When cloning a Dwarf the name of the FIRST Dwarf you SELECT will be used for the new Cloned Dwarf.
  • Updated Cloning: When cloning two Dwarves together it will now add the Dwarves levels together and you'll receive half of the levels back for the new Cloned Dwarf. Experience is all reset so essentially you're leveling a new Dwarf again, but at a somewhat greater level.

    [h2]Skill Tree[/h2]
  • Unlocking Skill Tree now requires Level 1,000 instead of Level 10,000. With all the new changes, this was a WIP to test and see how testing went to correct these.
  • Every 1,000 Levels are now 1 Skill Point and Experience is no longer included.
  • When buying a Prestige the Tooltip will now update with the new cost.
  • Skill Experience Increase will now update with the Dwarven Book multiplier.
  • All Experience Increases will now take into account the previous experience changes.
  • All Experience Skills were updated from 3% to 5%.
  • All Skills were updated from 1%, 2%, 3%, 4% to now 5%.
  • Corrected wrong Dig Timer decrease Skill. It will now set the correct timer.
  • Updated Skill Tree 3, Skill 4 to increase Loot Speed by 15% on Loot Floors and Movement Speed on the Surface by 15%. It was only Movement Speed before.
  • Any Movement Speed Skill will include movement speed is for The Surface.
  • Updated first Skill Tree Unlock to increase experience from 5% to 15%.

    [h2]Fixes[/h2]
  • Fixed Double Ore multiplier. It was assigned an incorrect value.



For interaction with Litty Game developers and our community please join our Discord. We're open to constructive criticism, feedback and suggestions for our games and we find it very important to hear our community out! Please report as much as you can on Discord or our community forum!

If you don't have Discord, you can post your suggestions in the Suggestions Forum.


https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Small Update 0.8.06

    Patch Notes
    [h3]Small Update 0.8.06[/h3]

    [h2]Dwarf[/h2]
  • Adjusted Stamina Multiplier.

    [h2]Quality of Life[/h2]
  • Added 'Auto Unlock' and 'Auto Mine' to the Floor Actions Window and Removed 'Auto Unlock' from the Buy Panel. This way you don't have to wait for the Buy Panel to show up to toggle anything.



  • Added Auto Mine in Floor Action Window. Auto Mine will allow your Dwarves to mine materials without purchasing the next area. This will allow you to only farm materials. It will continuously go back 5 areas every time it reaches your highest Area.





    [h2]Fixes[/h2]
  • Fixed Ultimate Abilities showing active when spawning your first Dwarf.
  • Fixed Ultimate Abilities showing active when launching the game and it's all on cooldown.
  • Fixed after Buy Panel shows it can take materials if you don't have enough to buy the next area.



https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Small Update 0.8.05

    Patch Notes
    [h3]Small Update 0.8.05[/h3]

    Sorry for the update spam, but I'm trying to fix and adjust as much as possible. I started to see some concerning patterns with the game. There was a whole lot less materials spawning even after fixing Material Spawning in Hotfix 0.8.04. This Small Update will focus on spawn chances and fixing other issues related to material spawning.



    [h2]Mineable Floors: Materials[/h2]
  • Added super special event that can happen and turn a Floor rich when it spawns a new Area. It's to spice things up. Shh! It's a secret.
  • Removed Area Requirements. It seemed redundant to add that back to the game.
  • Completely re-adjusted Material Spawn Chances. You should see an increase in ores.
  • Material chances no longer save and they will change based on multipliers or other data.



    [h2]Fixes[/h2]
  • Fixed Rich Ore not working properly. If you select this skill from a Floor Level Up, you will eventually start noticing the changes based on how many purchased.



https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/