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Artisan TD News

Artisan TD : OUT NOW!

[h2]It's the day![/h2]

Artisan TD is available today, July 22 at 5:30pm. It's a great honor for us to be able to present this game, which we've been working on for over 2 years now.
We can't wait to see you discover the game, even if you had already seen a demo of it at Next Fest a few weeks ago...



Artisan TD is the fruit of a small team of 3 full-time members. Attentive to your feedback, we'll continue to optimize the game and fix any bugs we haven't been able to identify before.
We're also planning other things for the game's near future, and there's no shortage of ideas!


You are our greatest motivation to continue this adventure.
If you've enjoyed the game, don't forget to put a positive review on Steam - it's a huge vote of support for the studio. You can also tell others about the game so that they can support the Artisan’s Guild, and compare your techniques for solving the levels.

We wish you all a great adventure, and look forward to hearing from you soon on Steam, Discord or on the networks.

- For the glory and honor of the Artisan's Guild !

Artisan TD: Coming soon!

Thank you so much for your support. We've just reached 55,555 wishlists!

The game is coming out soon and we're currently busy making the final adjustments to bring you Artisan TD on July 22. That's very soon! Just a little more patience and you'll be able to explore the Archipelago of Chaos.

If you enjoyed the demo, believe us, the game still has a lot to offer and explore.
To thank you, here's a screenshot of something you didn't see in the demo 😉

Demo Patch v0.848

  • Fixed dart turrets that sometimes stopped firing.
  • Fixed fields that persisted despite the removal of farms.
  • Building refund is still 100% on "Apprentice" difficulty.

Artisan TD: Thank you very much!



Thank you for testing our game at Neo Fest. Many of you tried out the Artisan TD demo around the world, and we're very grateful!
Thanks to you, we've had the chance to be among the most-played demos of the festival, and that's a huge honor for us!

Given the number of people who asked for it over the weekend, we've decided to extend the availability of our demo for another week.
You'll now be able to complete the game on the difficulty level of your choice and adjust your mazes.

We'd also like to take this opportunity to thank you for all the feedback you've given us, both positive and negative, as well as (and above all) the bugs you've identified. They're helping us to prepare for the game's release on July 22 (in one month's time!).

[h3]MANY THANKS! [/h3]
Antoine, Arthur, Nina & Adrien

Demo Patch v0.844

  • Fixed fields that grew back despite a wall.
  • Fixed monsters that sometimes avoided the maze at the spawn.
  • Fixed an error in the French M01 tutorial text.
  • Correction of the term "Craftman's Guild" => "Artisan's Guild" in English.
  • MainMenu and MapMenu scenes small optimisation.