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Plague of Yamorn News

Update 1.0.3.c

One of the updates of all time!
Thank you -J-O-N-B-E-T-O-N-, Deputy, Ok-Experience-667 & Pooge

[h3]Changelog[/h3]
  • Keyboard prompts are no longer unreadable ancient hieroglyphics!
  • Lockpicking minigame tweaked
  • Teleports visually improved
  • Bug where coyote time jump always triggered double jump too fixed
  • Bug where players would sometimes get the achievement for collecting all rings while still missing one and breaking the Blessed Ring fixed
  • Bug where Crafting Station candle fire appeared on the wrong layer fixed

The Numbers Are In!

Plague of Yamorn reached 10 reviews on Steam which is enough to generate a Steam Score!

And as of writing this, the Score is 100% Positive !!!



Thank you to everyone that tried my game and doubly so for everyone that wrote a review!
I appreciate each and every one of you!

Update 1.0.3.a

An important fix, qol and accessibility options.
Thank you Imageeraff & Deputy.

TL;DR Save file corruption happening is outside my hands, game just now detects it and prevents you playing corrupted files.

Recently I got feedback from a player experiencing save file corruption.
Now this usually happens when system crashes or network issues occur during saving. In this instance I believe that the new Steam Client might be the culprit. I’ve read other threads in different games suffering from save corruption or the client straight up crashing. Either way its kind of outside my hands. This error caused the game to become wildly buggy, chunks of map started disappearing, skills randomly disappeared. I’ve looked at the save file and it just didn’t make sense, 2nd boss killed but 1st boss not, lvl 5, mutagens available 0, skills unlocked 1. My code wasn’t able to read most of the save file so it just skipped chunks. Anyway, I implemented some checks that tells the player when his save file becomes corrupted but sadly, there is not really anything I can do besides make the file un-load-able, I cannot tell which parts of the save didn’t properly save and what is missing. There are multiple checks to see if anything that isn’t possible happened, based on what I’ve seen of the corrupted file (like killing Cranium Congregation without killing Kestron or without setting foot in Catacombs) and If corrupted file is detected you get booted to the main menu since that file is unusable anyway and you’d just get frustrating errors like not unlocking abilities after bosses, inventory and skills randomly disappearing etc.
So I apologize if you had any sort of file corruption happen.
You’re gonna have to delete that file and start again so here’s a secret wall to make the rerun a bit more bearable!

[h3]Changelog[/h3]
  • Save file corruption detector
  • Displaying equipped items in grave robber & crafting station menus
  • Readable font on notes
  • Hoppin' Plagued buffed


And if you haven’t already, I’d appreciate if you’d leave a review!
We’re only 4 away from 10 which is when a Steam score is generated and the game made a bit more visible on Steam, so write up those reviews so we can draw some oculars! ː2017eyeballː

Update 1.0.3.

Some additional features and a smudge of balancing.
Thank you Crooueks, Shotgun Justice & Maxsteady

[h3]Changelog[/h3]
  • Secondary equipable consumable added
  • Consumable unequipping added
  • Consumable equipped indicators in inventory added
  • Use/Switch Consumable button prompts added
  • Plague Ring effect changed from XP boost to Blight Blast boost
  • Blight Blast buffed
  • Fungal Ring nerfed
  • Golden Staff nerfed
  • Prices jacked up a bit
  • Blight Blast movement bug fixed


And special thanks and a round of applause to Maxsteady for always trying out whether or not features work with an Xbox One controller!

Roadmap

First I want to say thank you to everyone who gave Plague of Yamorn a try and thank you to everyone who gave me feedback that helped me improve the game and steadily make it the best version of itself it could be!

There will be 1-2 more quality of life improvement updates before the development of the larger update will commence.
[h3]Update 1.1. will be called “Shells & Shells”.[/h3]
Can you guess why?

It will feature:
  • New Game +
  • A super secret area
  • New consumable
  • More minigames
  • Additional ways to spend your money
  • A little something for completionists
  • And much, much more!


Be sure to Follow Plague of Yamorn on Steam so you don't miss any announcements!
As well as Following me on Twitter, link below!

And as always, thank you for you continued support and feedback!