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挂姬恶魔/IdleDevils News

2023.12.8 v0.3.23 version update:

【New content】
*. Added Sarah's medium-sized talent [Care]: After applying a healing effect to the target, the total damage received by the target will be reduced by 15% for 3 seconds;
*. Added Sarah's medium-sized talent [Puppet]: During the battle, when our character dies for the first time, it will be resurrected and 60% of its maximum health will be restored (the succubus needs to survive);
*. Added Sarah's medium-sized talent [Tease]: When causing damage to the enemy, there is a 20% chance of summoning a white bat. The damage is the same as [Shadow Bat]. The skill multiplier of [Shadow Bat] is increased by 120% (Learning [Taken into effect after [Shadow Bat]);
*. Added Sarah's large-scale talent [Demon Ritual]: When taking action, it will extract 10% of the current health of teammates, and return the same amount of extracted health to itself;
*. Added Sarah's large-scale talent [Evil Infusion]: the treatment effect will increase the target's maximum health limit by 1%, which can be stacked up to 99 times and last until the end of the battle;
*. Added Sarah's large-scale talent [Absorb Essence]: When causing damage to the enemy, it will cause additional shadow damage to the enemy, which is equivalent to 75% of its own health;
*. Added the effect of special sound effects after triggering the [Immunity] effect;


【Character adjustment】
Sylvia:
*.Increased the damage multiplier of talent [Overload]: 1500% >> 2500%;
*.Improved the effect of talent [Mission], trigger probability: 35% >> 40%, damage sharing: 35% >> 45%;

*.Adjusted the effect of skill [Revenge Arc], skill multiplier: 100%/125%/150%/175%/200% >> 300%/350%/400%/450%/500%; number of targets: 2 /3/4/5/6 >> 1/1/2/2/3;
*.Adjusted the effect of the 2-piece set [God's Punishment], trigger frequency: 35% >> 25%; damage bonus: 150% >> 350%;
*.Adjusted the effect of the 3-piece set [God's Punishment], trigger frequency: 35% >> 25%; damage bonus: 200% >> 550%;
*.Adjusted the effect of the 4-piece set [God's Punishment], additional additional damage: 100% >> 350%;

Sarah:
*.Increased the damage of skill [Shadow Burst]: 10%/15%/20%/25%/30% >> 30%/40%/50%/60%/70%;

【Problem fix】
*.Fixed the issue that caused the game to crash under certain conditions after Emily wore a certain piece of equipment;
*.Fixed the problem that Sylvia may cause the game to crash after learning [Arc of Revenge];
*.Fixed the problem of incorrect talent points being obtained when character is upgraded; (reset talents to obtain normal talent points)
*.Fixed the problem that when the value on the skill damage interface is too large, it will be displayed in scientific notation;
*. Fixed some multi-language display errors;

*.Attempt to fix the problem of archive loss;

2023.11.22 v0.3.22 version update:

【New content】

*. Added Sylvia's medium-sized trait [Block Specialization]: block rate +10%, damage block rate +20%;
*. Added Sylvia's medium-sized trait [Step Voltage]: When the enemy moves, there is a 50% chance that [Unstable Electricity] will be triggered, and the skill multiplier of [Unstable Electricity] is increased by 250%;
*. Added Sylvia's medium-sized trait [Quick Charge]: When blocking, restore 3% of its maximum health;
*. Added a new large-scale trait of Sylvia [the more you fight, the braver you get]: each block increases the team's critical hit damage by 10%, with a maximum stack of 99, and the continuous battle ends;
*. Added Sylvia's large-scale trait [Avoid the most important and take advantage of the light]: for every 1% of your own dodge rate, your own block rate will increase by 0.3%, and you can no longer dodge;
*. Added Sylvia's large-scale trait [Energy Conversion]: every 1 point of attack power you have will increase your health by 10 points, and every 100 health points you have will increase your attack power by 10 points (no cyclic conversion);

【Character adjustment】
*.Adjusted the effect of Sylvia's medium-sized trait [Charge]: for every 1% of the maximum health damage received, 1 layer of [Charge] effect will be obtained. Each layer of charge increases one's own lightning damage by 1%, with a maximum of 999 layers. , the continuous battle ends;
*. The effect of Sylvia's large trait [Overload] has been adjusted. It will no longer rely on [Charge]: every 20 times it receives damage, it will cause lightning damage of 1000% of the maximum health to all enemies;
*.Adjusted the effect of Sylvia's large-scale trait [Magnetic Field], and now it will no longer rely on [Electromagnetic Wave]: When the battle starts, it carries the [Magnetic Field] effect, which will give 5% of the enemy's attack power to itself;
*.Adjusted the trigger frequency of the 3-piece set of [God's Punishment]: 50% chance of triggering [Sky Thunder] when oneself is damaged >> 35% chance of triggering [Sky Thunder] when oneself is damaged;

*.Reduced the number of damage stages of the enemy's [Death Slicer] ultimate move, and increased the cooldown time of the skill;

【Problem fix】
*.Fixed a bug: This bug caused Sylvia's skill [Arc of Revenge] to end the round calculation early (and may also cause a crash) when triggered;

2023.11.10 v0.3.21 version update:

【New content】

*.The talent points of all characters are increased to 90 points;

*. Added Emily's medium-sized trait talent [Punishment]: for every 5% of the target's health, the damage dealt to it will increase by 3%;
*. Added Emily's medium-sized trait talent [Burn]: for every layer of [Ignite] the target carries, all resistances will be reduced by 1%;
*. Newly added Emily's medium-sized trait talent [Explosion]: When [Magic Flame] causes damage, it will explode, causing additional fire damage to the target. The value is 150% of the total damage of [Ignite] attached to the target;
*. Newly added Emily's large-scale special talent [Rising Flame]: When hit, the attack power is increased, and the value is 25% of the total damage of [Ignite] attached to the target;
*. Added Emily's large-scale trait talent [Heating]: the maximum number of layers of [Ignite] is increased to 999, the number of layers when applying [Ignite] is doubled, and the total damage caused by [Detonation] is increased by 450%;
*.Newly added Emily's large-scale trait talent [Destruction]: When releasing [Fire Meteor], it will cause a big explosion, causing fire damage of 3800% of the attack power, evenly distributed to all enemies;

【Character adjustment】
*. Added the special effect of Emily's large-scale trait talent [Cataclysm]: [Ember]'s skill damage multiplier is increased by 180%;
*.Improved the effect of Emily's medium-sized trait talent [Magic Blade]: When attacking or casting a spell, 15% of the current magic value will be consumed, and 1000% of the consumption value will be converted into an increase in attack power >> Attack Or when casting a spell, 15% of the current magic value will be consumed, and 2500% of the consumed value will be converted into an increase in attack power this time;
*. Increased the damage per level of Emily's skill [Detonation] to "50%/55%/60%/65%/70% >> 100%/150%/200%/250%/300%";
*.Shortened the cooling time of each level of Emily's skill [Fire Meteor] to "20/20/20/20/20 >> 20/19/18/17/16";

*.Increased the skill damage of Sarah [Shadow Fury]: "5%/6%/7%/8%/10%>> 8%/11%/14%/17%/20%";
*.Improved the effect of Sarah's [Darkest Cult] four-piece set: damage bonus: "30% >> 50%", trigger probability: "3% >> 5%";

*.Reduced the number of enemy waves, the number of elite monsters, and the health value in [Chaos Gate];

【Problem fix】
*.Fixed a bug: This bug had caused the additional damage triggered by the [Shadow Burst] and [Darkest Cult] sets to be calculated again as a damage bonus;
*.Fixed the problem of real damage type icon missing;
*.Fixed the problem that the exclusive affix: "When the character dies, it will be resurrected" does not take effect in certain circumstances;
*. Optimized the display of character attributes and added decimal places;

【Equipment adjustment】
*. Added the exclusive affix of resurrection to the armor part;

2023.10.20 v0.3.20 version update:

【New content】
*. Added the [Decomposition and Synthesis] function of [Blacksmith Shop]; (Marks can also be decomposed and used to synthesize more advanced marks)
*. Added a new level limit for forging in [Blacksmith Shop], which can now be upgraded to level 10;
*. The number of floors of [Demon King’s Tower] has been added, and it is now open to 20,000 floors;
*. Added a new layer of [Chaos Gate], which is now open to T20; (The current version is more difficult to challenge)
*. Added new dialogue content during early novice guidance and prompts when entering the building; (old players need to click the guidance again)
*. Added the chapter display of [Chaos Gate] when selecting a level;
*. Added sound effects for mice farting and bats sprinting;

【Problem fix】
*.Fixed the problem that the weapon shadow damage bonus in the equipment was too high;
*. Fixed issues such as overflow being displayed when opening the help information of the blacksmith shop;
*.Fixed the problem that character attributes were not refreshed immediately when changing equipment using equipment presets;
*.Fixed the problem that when refreshing Chaos characteristics, it can be refreshed even if there are insufficient gems;
*.Fixed the issue where red dot prompts would be displayed during career-plot replay;

【Optimization adjustment】
*.Adjusted the text display of character attributes, skill descriptions and other values. Larger values will be converted into "K, M, B, T" and other displays;
*. Increased the strength bonus of enemies in [Demon King's Tower], health bonus per layer: 35% >> 50%; attack power bonus per layer: 3% >> 5%;
*. Increased the number of rewards after the 2000th floor of [Demon King's Tower]: increase the number of rewards every 100 floors >> increase the number of rewards every 30 floors;
*. The bonus effect of [Demon King’s Tower] treasure hunting value has been improved, and the treasure hunting value is now increased to a maximum of 1000%;
*.Improved the bonus effect of decreasing affixes during forging;
*. Modified the strengthening effect of critical strike rate weapons, and now there will be diminishing returns when strengthening;
*.Reduced the material consumption rate per level when forging equipment: 1.15 >> 1.1;
*.Reduced the improvement rate after upgrading equipment: 0.1 >> 0.01;
*.Deleted the "Thorns" characteristic of the enemy in [Chaos Gate];
*. Optimize the skill effect of Sylvia [Stop Bleeding]; reduce the bleeding damage received by 60% >> Reduce the buff damage received by 60%;
*. Optimized the effect of the 4-piece set [God's Punishment]: the self will bear 0.1% of the total damage from the thunder >> the self will bear 1% of the true damage of the maximum health value;
*. Optimized the attribute display of [Character Panel], scientific notation will no longer appear;
*. Optimized the unlocking conditions of [Blacksmith's Shop]: Clear the Gate of Chaos 1-1 to open it;
*. Optimized the description of [Career]-[Encyclopedia of Entries] and added notes;
*.Optimized the description of damage profile;

2023.9.29 v0.3.17 version update:

[New content]

*Add the "Forging" system of the "Blacksmith Shop", where you can continuously create, upgrade, and enhance the strength of your equipment! (Opened after completing levels 7-24, currently with a maximum upgrade of+7)
*Added the story background of Chaos Gate and the introduction of the story background of Chaos Gate enemies;
*Added help introduction for entering the "Chaos Gate" for the first time;
*Added the function of constantly displaying one's ranking at the bottom in the ranking of the Demon King;
*Added an anti cheating system for the ranking of the Demon King. Unauthorized modification of ranking data will be recognized and blacklisted by the system, and the ranking function will be disabled;
*The number of layers of the Tower of Magic has been added, and the materials obtained will also increase with the number of layers. Welcome to challenge all demon kings;



Problem Repair

*Fixed the issue of bouncing damage causing a dead cycle in the game to flash back (temporarily disabling the enemy's bouncing feature);
*Fixed the issue of incorrect equipment levels generated after challenging Chaos Gate;
*Fixed the issue of not clearing Chaos Gate and still being able to unlock the next layer;
*Fixed the issue of automatic conversations not taking effect when first opened;
*Fixed the issue of ineffective critical damage reduction;
*Fixed the issue of occasional incorrect display of illusion colors during storyline dialogues;
*Automatic cloud archiving may cause game flicker issues. The automatic upload cloud archiving function has been temporarily disabled, but manual upload to the cloud is still possible;



Optimization and Adjustment

*Optimized the description of "rebound damage" in "career";
*Enriched the types of equipment produced in the "Demon King Trial", now blue equipment can be produced;