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挂姬恶魔/IdleDevils News

2023.9.8 v0.3.14 version update:

【New content】
*. Newly added entries for equipment will be marked with stars after they are perfectly enchanted;
*. Added the function of displaying the enchanting progress by pressing shift after the equipment entry has been enchanted;
*. Added special effects and sound effects when the equipment is enchanted in the alchemy room;
*. Added the ability to set separate prompts for "epic" and "legendary" equipment when refreshing the store in the tavern;
*. Added new options in the settings interface: turning on automatic cloud archiving, background mute, and turning on the boss button;

【Problem fix】
*.Fixed again the problem that the Demon King ranking challenge time was not refreshed correctly;

【Other adjustments】
*.In order to prevent automatic cloud saving from overwriting local saving, the game has turned off Steam's automatic cloud saving function;
*. Added the function of manually uploading cloud archives, and now you can freely upload and download cloud archive files in the archive interface;


Subsequent updates:
The new systems of Chaos Gate and Blacksmith Shop are under intense production and will be opened before the end of the month!

2023.9.01 Version 0.3.13 update:

【New content】

*. Added the function of selecting the number of floors of the magic tower;
*. Added a new archive protection mechanism, and the backup archive will no longer be damaged;
*. Added some option buttons in the archive interface, and now supports manual backup of archives, manual upload to steam cloud, and download of steam cloud archives;


【Problem fix】
*.Fixed the problem that the ranking time calculation failed after passing the challenge of [Demon King’s Tower];
*.Fixed the problem that the effect of Sylvia's "God's Punishment" 2-piece set failed to trigger;
*.Fixed the issue where the warehouse name was displayed incorrectly before being unlocked;
*.Fixed the problem of incorrect display of enemy Sylvia’s phantom skills;

*. Modified the description of the steam achievement: the game time reaches xx hours >> the game archive play time reaches xx hours;


Subsequent updates:
*. The new copy "Gate of Chaos" is under intense production, so stay tuned!

2023.8.25 Version 0.3.12 update:

【Add content】
*. Added the "Career" system, currently open functions include: enemy illustrated book, battle introduction, story introduction, etc. (enemy illustrated book information needs to be challenged once to unlock);
*. Added the "Story Playback" function. The unlocked plots can be viewed in [Career-Story Introduction-Story Playback].
*. Added the Demon King trial map "Trial Fantasy", players can customize the enemy and their own attributes, and enter the fantasy trial.
*. Added "Devil King", which will appear on the 1000th floor of the Tower of the Demon King;
*. Added some decorative effects of some ui interfaces;

【Bug fix】
*.Fixed the problem that the sorting of the warehouse and the sorting of the backpack are always consistent;
*.Fixed the problem that in the inventory interface, when choosing to sort by attributes, the sorting will change when switching roles;
*.Fixed the problem that the exclusive affix "[Thunder Shock] cooldown reduction" is invalid and "the damage bonus is too low";
*.Fixed the problem that the UI was not updated in time when the equipment was "locked/unlocked" in the tavern and warehouse interface;
*. Fixed some multilingual translation issues;

【Equipment adjustment】
*. Adjusted the exclusive affix: "Increase the bonus of holy damage, the value is equivalent to 100%-200% of shadow resistance" >> "Increase the bonus of holy damage, the value is equivalent to 60%-80% of resistance penetration" ;
*. Adjusted the exclusive affix: "Increase 10%-15% all resistance and all elemental damage" >> "Increase 15%-25% all resistance and all elemental damage";

【Optimized content】
*. Turned off the sound effect of the snake when Mammon is in battle;


Subsequent update plan:
A brand new copy will be launched later: Chaos Gate, including brand new enemies and monsters, they are extremely powerful from the void and chaos, defeat them to get exclusive rewards;

2023.8.11 Version 0.3.11 update:

【Add content】
*. Added a new "warehouse" building, where you can store and withdraw equipment and reward supplies for free, and the storage space of the warehouse is currently unlimited;
*. Added the function of "reward supply". The higher the progress of the story level, the more supply rewards, and can be accumulated offline, up to 30 layers of rewards can be accumulated;
*. Added the "quick lock" function of equipment, press and hold "Ctrl + left mouse button" to quickly lock/unlock equipment, and the worn equipment can also be locked now;
*. Added the clearance time of "Devil Ranking" (calculated according to the battle time). For the same number of floors, the one with the shortest time will be ranked first (requires to challenge again to refresh the data);
*. Added the welcome interface when entering "Devil King's Trial" and "Devil King's Tower". After closing, you can click "?" to pop up;
*.Added the equipment description of the mammon suit and the equipment description of the bow and arrow;
*. Added the decoration effects of the "Tavern" and "Warehouse" interfaces;

【Bug fix】
*.Fixed the problem that the frame rate setting was invalid, and added the "unlimited" frame rate option;
*. Fixed the problem that the archive could not be read or read incorrectly in some cases;
*.Fixed the problem that the equipment will be copied when the equipment preset is loaded;
*.Fixed the multilingual untranslated problem of the right-click menu of the equipment;

【optimization】
*. Optimized the problem of blurred resolution of some images;

Subsequent update plan:
*. Follow-up open career system, you will be able to view various information and game records here;
*.Stake function, we will add a free trial imprint in the "Devil King Trial", through which the training level can be opened;

2023.8.4 v0.3.9 update:

【Add content】
*. Added a new character: Mammon, with 22 new sets of skills and 6 exclusive special talents, which can be obtained by clearing levels 4-24;
*. The number of floors of the Tower of the Demon King has been added, and now the Tower of the Demon King has been opened to 3000 floors;
*. Added the viewable number of rankings for the devil ranking, and now you can see the top 300 rankings;
*. Added the dialogue content after clearing level 4-24, and added the plot dialogue when Mammon is acquired;
*. Added Mammon's suit and the exclusive mark challenge: Greedy Crouching;
*. Added a new weapon type: Bow and Arrow, which is used to increase holy damage;
*. Added the judgment when the character is not obtained normally after customs clearance, reloading the file can solve it;
*. Added [Toughness] attribute: reduce the duration of all negative effects;
*. Added [Serious Injury] attribute: reduce all healing effects received;

【Bug fix】
*.Fixed the problem that the game debug log file is too large to occupy memory;
*.Fixed the problem that the level features in the tower of the devil also take effect on the enemy;
*.Fixed the error in the description of Sarah's talent [Prayer]: the healing and shielding effect received by the whole team >> is actually "the healing and shielding effect applied by the whole team";
*.Fixed the problem that some halo skills (such as: evil) can be released by clicking;
*.Fixed the problem that the upper limit of resistance was incorrectly displayed when comparing equipment;

【Copy Adjustment】
*. Added equipment drops of other qualities;
*. The level of items dropped by dungeons has been cancelled, and now it will not be random in the interval below the dungeon level
*. Weakened the health bonus of the equipment copy:
Lv.1: 100%--->50%
Lv.2: 300%--->100%
Lv.3:1200%--->300%
Lv.4:6000%--->1200%

【Role Adjustment】
Beelzebub:
*. Increased the skill multiplier of the skill [Shock]: 175%/198%/205%/220%/235% >> 160%/200%/240%/280%/320%;
*. Increased the number of targets for the skill [Shock]: 1/1/1/1/1 >> 3/4/5/6/7;
*. Increased the skill ratio of the skill [Blade Edge]: 200%/250%/300%/350%/400% >> 300%/350%/400%/450%/500%;
*. Increased the skill multiplier of the skill [Double Blade Slash]: 300%/400%/500%/600%/700% >> 500%/600%/700%/800%/900%;
*. Increased the skill multiplier of the skill [Hundred Slashing Dazzling]: 450%/600%/750%/900%/1050% >> 1200%/1400%/1600%/1800%/2000%;
*. Increased the bonus of the skill [Wind Force]: 10%/12%/14%/17%/20% >> 10%/15%/20%/25%/30%;
*.Increased the [Rapid Slaughter] 2-piece set damage bonus: Blade Edge damage total increase: 80% >> 160%;
*. Optimized the description of the 3-piece set of [Rapid Slaughter]: it can be triggered without carrying [Glade Blade];
*. Increased the final damage bonus of the 4-piece set of [Rapid Carnage]: 50% >> 150%;
*. Increased the maximum damage limit of the talent [Precise Hunting]: 150% >> 999%;

Emily:
*. Increased the damage of the skill [Flame Meteor]: 500%/600%/700%/800%/900% >> 800%/900%/1000%/1100%/1200%;
*. Increased the bonus of the skill [Fever]: 1%/1.5%/2%/2.5%/3% >> 6%/7%/8%/9%/10%;
*. Increased the bonus effect of the talent [Magic Blade]: damage conversion: 1000% >> 1500%;

Sarah:
*. Increased the skill damage of the skill [Death Flurry]: 400%/500%/600%/700%/800% >> 700%/800%/900%/1000%/1100%;
*. Increased the skill damage of the skill [Fel Drain]: 10%/15%/20%/25%/30% >> 100%/120%/140%/160%/180%;
*. Added the effect of the skill [Swarm]: Increase the skill damage multiplier of [Shadow Bat]: 80%/90%/100%/110%/120%;
*. Increased the application target of the skill [Blood Sucking]: self >> all;
*. Reduced the damage bonus of the skill [Shadow Fury]: 5%/8%/11%/14%/17% >> 5%/6%/7%/8%/10%;


【Equipment adjustment】
*.Exclusive affix: "When receiving damage, there is a 10% chance to summon a holy lightsaber" >> "When being attacked, there is a 40% chance to summon a holy lightsaber"


【Optimized content】
*. Optimized the character attribute panel: all resistances are no longer displayed, but the bonus is directly added to the display of each resistance;
*. Optimized the buff that will cause damage, the countdown time will be a fixed time, not affected by "buff duration", "toughness" and so on; (such as igniting, it is constant to receive damage every 1 second)
*. Optimized when selling equipment by level in the backpack, the level can be recorded, and the level will still be the value entered last time when the backpack is opened next time;
*.Optimized that after the character reaches the full level, the experience value will no longer increase, and the plus sign will no longer appear;
*. Optimized the problem that when the dialogue comes out, the text does not come out before the dialogue comes out;
*. Optimized some multilingual translation issues;