Atomic Owl v1.1.9 Patch [Major Gameplay Improvements]
[p]Hello Bladewings![/p][p]
Thank you for taking the time to not only play Atomic Owl but also provide feedback and tell us what you're loving (and not loving) about the game.
[/p][p]Here's what we fixed this time! [/p][p][/p][p]Version 1.1.9 // Major Improvements[/p]
Thank you for taking the time to not only play Atomic Owl but also provide feedback and tell us what you're loving (and not loving) about the game.
[/p][p]Here's what we fixed this time! [/p][p][/p][p]Version 1.1.9 // Major Improvements[/p]
- [p]We've added tutorials! One of the largest pieces of feedback was that players weren't really aware of what did what, and we even had a player beat the game without knowing you could switch weapons! To remedy this, there are now multiple tutorial screens that showcase what each mechanic in Atomic Owl's function is. [/p]
 - [p]We've seen the reports -- the whip was too strong and the broadsword was too weak. We remedied this by increasing the base damage of the Broadsword while lowering how much damage the whip does to incentivize weapon experimentation. [/p]
 - [p]Beyond this, we adjusted the damage of the Flame and Poison Wing Remnants so that they do the same amount of damage, but stacked differently on enemies. [/p]
 - [p]We also accounted for some of the visual issues with lighting and have toned down how intense some of the neon lights are in the game to make it easier on player's eyes. [/p]
 
- [p]Permanent Upgrade campfire controller glyphs are now uniform with the rest of the game. [/p]
 - [p]Fixed the Trigger button that appears when activating the Void Crow transformation.[/p]
 - [p]Fixed some cloud visibility issues.[/p]
 - [p]Fixed some issues with navigation in the Death Gauntlet levels.[/p]
 - [p]Mezameta sword appears when emerging from the tutorial Virtual Nest. [/p]
 - [p]Goliam was missing in the 2nd half of the game! He is now back in all of his glory. [/p]
 
- [p]Adjusted the cost of 'Second Wind' in the Twilight Perch.[/p]
 - [p]Added some fun NPC dialogues throughout the game! [/p]
 - [p]Weapon glow color pertaining to shields is now correct.[/p]
 - [p]Added one more little secret easter egg.[/p]