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Little Nemo and the Nightmare Fiends News

Last chance to play demo

Thanks everyone for downloading and playing the Little Nemo and the Nightmare Fiends demo! I sincerely appreciate all of the feedback we've been getting. We're continuing to make improvements, and really looking forward to showing more soon!

It was awesome to be a part of the Summer Next Fest, but sadly it's time to say goodbye for a little while while we work on new content and features. Make sure you wishlist the game, and if you're not on the Discord we'd love to see you there! https://discord.gg/eURsPD9p

I'll be taking the demo down after this weekend - so you have a couple more days to play.

See you soon!

- Ben

Discord and Bug Fixes

I reworked what I think is the offending bit of code that some people are seeing as the 'skipping' bug. The game automatically detects small ledges and attempts to push you to the top of them. The reason for this is for stair shaped terrain and very slightly misaligned terrains.

But somehow (on only some computers) I think this is continually trying to lift the player, manifesting as a 'skip'. I made some minor changes to how and where this happens. If you're still seeing it let me know.

And you can let me know on the Team Nemo Discord!

Thanks so much for playing and helping troubleshoot!

- Ben

More bug fixes

Some people are still seeing the skipping bug, so over the weekend I made some changes that should help address it. If you're still seeing it (and you'll know if you see it) let me know.

I fixed some literal 'edge cases' where Nemo could get caught on corner collisions too. Unfortunately (or fortunately) this fixes some places where princess could get caught on corners and get to places she shouldn't be able to.

We also made some level changes to the Mushroom forest.

Thanks so much for all the feedback and notes! We're a very small team, but working hard to address everything we can!

Bug Fixes

Thanks for the bug notes on the forums! I've been working to resolve some of the issues folks were seeing on some machines. I just pushed some updates that should take care of:

* Black Screen bug (UI is visible but the game isn't)
* Skipping bug (Nemo appears to glitch as he's walking)

There are also some minor level improvements, performance improvements, and minor changes to things like enemy placement and improving overall playability of the demo level.

Thanks for all the feedback so far! We really appreciate it!

- Ben

Little Nemo & The Nightmare Fiends Dev Stream

Join us for a livestream of the Little Nemo & The Nightmare Fiends Steam NextFest demo, hosted by the developers of the game!