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The Best Fallout games: Every Fallout game ranked

Fallout. It's a series of games about what happens when someone pushes that big red button to drop the nukes, damning an alternate timeline version of humanity to spend an eternity doing fun little quests among the rubble. Within that, there's scope for some of the best RPG fun you can get, no matter what kind of fun it is that you're looking for in an RPG.

We've all thought about what'd happen if the bombs were to actually fall, and since 1997, first Interplay and Black Isle, now Bethesda - with some help from Obsidian and now Amazon, have offered us a chance to see just how we might fare if forced to roam the radioactive streets of post-apocalyptic America. The answer in reality is that we'd all probably die very quickly, but hey, that's what video games are for - to give us a chance to dream.

But, which of the Fallouts is the best? It's a loaded question for sure, an one you'll end up answering differently depending on what you want out of a Fallout game. However, because the terrifying beast that pulls the strings of our world has yanked it in a direction where things need to be ranked on websites, here's our attempt to do just that for the Fallout series, both main-line entries and all the spin-offs that're actually worth caring about.

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Everybody is playing Fallout 4 and New Vegas, and it’s all thanks to Amazon’s Fallout


Turns out that the Fallout show has gotten everyone in the mood to play the games, as pretty much every title in the series has seen their player count skyrocket.


Last week, Prime Video finally released its live-action adaptation of Fallout, which was quickly met with positive reviews all around. So, it should come as no surprise that players would get a hankering for the games too, which is exactly what happened. In fact, at least according to SteamDB stats, players returned to all of the Fallout games in droves, though some admittedly more than others. Fallout 4 saw the most players in game over the weekend, hitting a player count peak of 83,491 on Sunday - bear in mind a week earlier the game's player count peak was at around 24,000, so it's more than tripled its player count following the release of the show last week.


It's Fallout 76 that took home a new record this weekend, though, a game you should absolutely hop onto now you've finished the show. The multiplayer take on the classic RPG franchise actually achieved an all-time high concurrent player count, hitting 39,455 players all in the game at once on Sunday. Not bad for a game that was received quite poorly at launch, but clearly people wanted to rebuild the wasteland with their friends thanks to the show. Fallout: New Vegas is doing well for itself too, though not quite as well as 76 or 4, but it did manage to hit a peak of 19,505 players.

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The Fallout TV Show will aim to show us something the games haven’t - your fellow Vault dwellers living it up right after you leave

While we know the Fallout TV show that’s set to drop very soon on Prime Video will feature plenty of things you’re familiar with in terms of factions and items, even if the characters are all new, one of the things designed to help set it apart from the games sounds pretty interesting. Get ready to watch Lucy’s fellow vault dwellers have a good time without her.

Now, obviously this isn’t the first time in Fallout history we’ll have gotten a peek at what’s happened to a vault that was once home to a protagonist in the time since they’ve been gone. That said, both in the original Fallout and Fallout 3, your returns to the Vault don’t exactly suggest things have been all rosy since you departed or end too well, whereas this time, it sounds like at least for a little bit, there won’t be trouble on the homefront.

In a new interview with IGN about the show, director Jonathan Nolan reveals that one of the things he was most excited about in terms of the show’s script was being able to continue telling the story of the folks in Vault 33 in the immediate aftermath of its Ella Purnell-portrayed protagonist’s departure into the wastes. “Just because Lucy left the vault doesn’t mean that we have to,” he explained. “There’s a whole community back there that you’ve gotten to know a little bit.”

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Elden Ring Shadow of the Erdtree's ESRB listing has plenty of new info for you, if you don't know what Elden Ring is

Desperate for more juicy info about Elden Ring’s Shadow of the Erdtree DLC? Well, the ESRB listing for it is now live, showing us the rating and some interesting details about some of the dodgy stuff in, uh, the base game.

Yes, stop wondering what life would have been like if you’d kicked off your first playthrough of the Elden Ring by chilling on a beach or which FromSoft characters Malenia might be related to, there’s a new DLC thing to gawk at. Though, if you’re expecting any cool teases about Shadow of the Erdtree’s contents, you might want to calm down a bit.

You can find the listing for the DLC on the website of the ESRB, and it looks to have just become a thing. However, if you’re intimately familiar with the rating’s board’s listing for the base game, you might have trouble telling the two apart.

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Don't worry, Todd Howard's made sure the Fallout TV show hasn't ruined any of Fallout 5's surprises

You know the Fallout TV series that’s set to drop on Amazon Prime Video next month? Well, apparently Todd Howard’s made sure it won’t step on Fallout 5’s toes by stepping in to say no whenever an idea that’s in the plans for the game came up during the show’s filming.

Yep, following last week’s fresh trailer and the show’s head honchos casually saying that it’s basically a bit like Fallout 5 because it’s… erm… a Fallout-related thing that’s happening after the release of Fallout 4, we’ve gotten a bit of clarification on that. As it turns out, the series definitely isn’t going to be like Fallout 5, because Bethesda’s premier former chess club member stepped up to stop the two from potentially ending up mimicking each other.

Speaking to Den of Geek, Howard’s said regarding the show: “Well, there were some things where I said, ‘Don’t do this because we are going to do that in Fallout 5.'” He also made sure to clarify that it’s not designed to be a straight-up re-telling of any of the stories we’ve seen play out in the games, though obviously didn’t go into any detail as to the stuff he’s stopped from slipping into the show.

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