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Pizza Tower News

Pizza Tower, 2023's best platformer, is getting a free update where you play as one of the villains with his own music and moveset: 'Think of it as a sort of New Game+'




Pizza Tower might be the best 2D platformer I've played since Hollow Knight, and if you want to restrict that to non-metroidvanias, I gotta go back to 2014's Shovel Knight for anything this good. A year after launch, developer Tour de Pizza now seems close to adding a long-promised mode where you play as one of the game's main bosses...
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We have partnered once again with Fangamer to bring you a brand new wave of Pizza Tower merch! Including a new Noise plush, a CD filled with covers by RichaadEB, a new t-shirt and more.

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Patch Notes v1.0.5952

- Fixed an issue where getting trapped in Tricky Treat while getting the ghost transformation would give you the transformation over and over.
- Fixed an issue where if you binded multiple buttons to the grab you would be able to shoot while charging a big bullet in the Vigilante fight.
- Fixed an issue where you could retain 500 points from Tricky Treat's priest into any level you enter afterwards.
- Fixed an issue where you would get a crash if you had a custom language without all custom fonts declared.
- Custom fonts no longer require a color backdrop and will now instead use alpha transparency. You will have to update all custom font graphics.

Patch Notes v1.0.5951

- Having an outdated english.txt file will no longer outright crash you, instead a warning will be displayed.
- You can now have a custom caption font for custom languages.
- Texture page optimizations.
- Added a Granny to the first room of Tricky Treat.
- Added a new effect for collecting pumpkins in Tricky Treat for better clarity.
- Fixed an issue where the rank screen wouldn't display the timer properly.
- Fixed an issue where jumping wouldn't reset your movespeed correctly, resulting in odd behaviour with the Grab Cancel.
- Fixed an issue where you wouldn't be able to bind the key used for deleting bindings.
- Fixed an issue where the level/save timer would sometimes skip a second.
- Fixed an issue where tiles wouldn't appear in Deep Dish Nine.
- Fixed an issue where the Fun Farm and Deep Dish Nine achievements appeared in the wrong order in the Chef Tasks menu.
- Removed the falling animation after getting caught by the Ghost Pumpkin.

- Added LiveSplit support per speedrunners requests. Enable it with "-livesplit" in the launch options.
LiveSplit Buffer (fixed buffer, 2048 size) specifications:
- Magic numbers (all u8): [194, 90, 23, 101, 190, 77, 223, 214, 242, 28, 209, 59, 167, 166, 31, 195, 183, 56, 233, 233, 194, 252, 191, 9, 171, 159, 95, 22, 174, 20, 237, 100]
- string : game version
- f64 : file minutes
- f64 : file seconds
- f64 : level minutes
- f64 : level seconds
- string (u8 64 bits allocation) : room name
- u8 : existance of endlevelfade object bool