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Pizza Tower News

Patch Notes v1.0.19

- Updated the credits.
- Fixed an issue where you could collect the big collectables inside a metal block by throwing Brick at them.
- Fixed an issue where you could get softlocked in The Pig City's first secret.
- Fixed an issue where if you went back from the Outside room you could see the shower again.
- Fixed an issue where you could kill the Treasure Guy by parrying another enemy next to him, locking you out of the X achievement.
- Fixed an issue where you could do two big shots at once when you had the pistol.
- Fixed an issue where you could crouch after touching a dash pad as Gustavo, breaking the whole thing until the buffer ran out.
- Fixed an issue where you could do the breakdance when you had the pistol, resulting in a lot of particles appearing multiple times.
- Fixed an issue where the timed gate buttons would continue to count inside the secret in Fastfood Saloon, resulting in getting locked out of the Already Pressed achievement.
- Fixed a softlock when touching a banana when in a 1 tile height space.
- Added some failsafes to the game percentage to avoid 101% before you actually achieve it.

Update For Upcoming Regional Prices + Patch Notes v1.0.189

Update on the regional price issue: Due to Steam's policies on pricing, we will have to wait for around a month before we can take any action. Apologies again for those outside of the US.

Now onto the patch notes.

- Adjusted the Floor 4 boss final sequence again.
- Adjusted the level design in the final sequence and GOLF.
- Fixed an issue where parrying the piraneapple projectile in Don't Make A Sound wouldn't count towards your combo.
- Fixed an issue where if you got jumpscared by a monster in Don't Make A Sound it would lock you out of the Gun-On-A-Stick achievement.
- Fixed an issue where you could get softlocked in the final section of the final boss by using the swing ding.
- Fixed an issue where not finishing a Horsey race and exiting the room would softlock you from going in doors.

Patch Notes v1.0.188

- Fixed an issue where restarting during a zoom-in wouldn't reset the camera's zoom.

Patch Notes v1.0.187

- Updated the credits.
- Adjusted the Floor 4 boss final sequence again.
- Added some assets in Pizzascape, Fastfood Saloon and GOLF.
- Fixed a crash when restarting a level when the black fade happens in the hub.
- Fixed an issue where Steam wouldn't correctly register achievements. (If you got an achievement just load up the save file and it should unlock on Steam)
- Fixed an issue where the rendering would act weirdly when you tab out.
- Fixed an issue where the bandito chicken could disappear if approached from below.
- Fixed an issue where resizing the window while a zoom-in was happening would break the whole thing.
- Fixed an issue where supertaunting a treasure guy would kill him even if still underground.
- Fixed an issue where you could get softlocked in the first Don't Make A Sound secret if you grabbed the patrol and got him away from the entrance.
- Fixed an issue where the deadzone for the up/down stick motion wasn't set correctly, resulting in the superjump/dive triggering at the wrong times.
- Fixed an issue where if you hit two different timed gate buttons while the timer is still active would lock you out of the Already-Pressed achievement.
- Fixed an issue where you could get softlocked while in the Freezerator power-up while landing a superjump.
- Fixed an issue where the John ghost could softlock you if you went through a door at the same time he catches you.
- Fixed an issue where attempts would carry between save files until you closed down the game.

Preposterous platformer Pizza Tower already getting cheaper on Steam

I'm struggling to find the words for an intro that do Steam's newest platformer, the erratic and energetic Pizza Tower, justice. It's a platform game that immediately a-salts the senses with a bopping soundtrack, bright visuals, an average Italian man fighting an assortment of enemies, and mushrooms - but it's about as far from the overall-wearing plumber as you can get, and it's already shot up to the top of my must-play list.


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