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Pizza Tower News

Happy Halloween! + A Secret Level + Pumpkin Hunt + Steam Items + v1.0.594

Happy Halloween from the Pizza Tower team! This is a small update that adds a secret level, some Halloween goodies, Steam Community items and other changes!

Secrets Of The World:
We've scrambled all of the secrets together, see if you can beat all of them in one go.

Pumpkin Hunt:
After beating the game in any save file, you can attempt to find all of the hidden pumpkins in each level. This will unlock some Halloween themed outfits and a mysterious pumpkin door on the first floor...

Steam Community items:
Trading cards, Badges, Emoticons and Profile backgrounds are now available!

Changelog:
- Revamped the input system
- The timer is now frame-based instead of using delta time as it caused several discrepancies for speedrunners.
- The ghost now uses 360 directional movement when using a joystick.
- Added a new Speedrun Timer option that keeps track of the timer even when paused.
- Added multiple binds to the same actions
- Added bindings for menu actions
- Added a "screenshake" option under Options -> Game
- Added a new menu for achievements when playing a level
- Added a clearer indication that you're deleting a file in the main menu.
- Added a silhouette when you don't have the lap 2 portal unlocked.
- Added new bindings for Superjump and Groundpound for keyboard.
- Added toggles for using Superjump/Groundpound with the direction keys.
- Changed the default deadzone values.
- Fixed an issue where several UI elements still persisted after disabling the HUD.
- Fixed the ability to uppercut during the clown transfo.
- Fixed an issue where the hitboxes would appear facing the wrong direction sometimes, causing the player to get hurt from behind the enemy.
- Fixed an issue where Mach 2 wouldn't have coyote time.
- Fixed an issue where Snotty's grave wouldn't appear in Exit.
- Fixed an issue where resetting the controls configuration wouldn't reset certain properties.
- Fixed some audio shenanigans.
- Fixed some tile errors.
- Peppibot Factory: Lap 2 room is less janky, the last dashpad conveyor spawns more slowly
- Gnome Forest: There are now rat fairies in longer rooms that gives you points, the last secret with Peppino has been made easier to keep the combo in
- Pizzascare: Gustavo drops on the ramp on destroys it when you get near it.
- Oh Shit!: The john room section now has rats to roll into to extend the combo
- Ancient Cheese: Timer for the escape has been extended a bit.
- Multiple optimizations
- Updated the Steamworks extension.

VERY IMPORTANT NOTE:
If you get a crash at the beginning of the game (or when pausing the game, or rebinding the controls), go to your local files, remove the english.txt file under the lang folder, and then verify the files on Steam.

If the crashing persists, delete everything from your installation folder and verify the files on Steam. To verify the files, right click the game, go to "Properties", then "Installed Files" and click the button that says "Verify integrity of game files".

If even then, it still persists, make sure you uninstall any kind of custom languages, basically delete everything that isn't the english.txt file in the lang folder.

If you've played any kind of mod, you will most likely encounter this issue, so you will have to go through this. We have no idea of knowing if a mod modified anything other then the data.win file or the lang folder, so the safest bet is to delete everything and redownload it. Simply uninstalling won't work, you have to verify the files. Deleting the local files doesn't affect saves because they're stored elsewhere. Additionally, verifying files on Steam doesn't always work so you might have to do this multiple times until it sticks.

Three indie games you need to grab during the Steam Summer Sale 2023

Every year I look through Steam sales, and there's always one game that stands out. Normally, this is because it's been on my wishlist for some time and has only just dropped to a value I'd be willing to pay, such as a triple-A game that I'd been on the fence about, or a smaller game that I couldn't justify paying full whack for.


However, as I was looking around the store during this year's Steam Summer sale, I noticed three indie games that I feel deserve far more exposure than they may be getting. One of these games is a self-published effort from a developer releasing their first game, while the other two come from smaller publishers. So if you're looking for an indie game that just hits a little differently, then we have a small selection of games that you should consider.


Read the rest of the story...


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2023's best gaming soundtrack was co-created by a high school student and a first-time composer




Pizza Tower looks and sounds like practically nothing else in gaming right now, its wacky '90s Cartoon Cartoon-style animation accompanied by a bafflingly catchy soundtrack—think classic blue sky, turn-of-the-millennium Sega vibes pushed to even greater heights. Of its two primary composers, Ronan "Mr. Sauceman" de Castel came to music late, with Pizza Tower not only being his first professional work, but first publicly available music, period. Catching up with the other main composer, ClascyJitto (also credited as Frostix), I found out that while they've been publishing their own work for a lot longer, they're also still in high school...
Read more.

Despite music being just 'a hobby' this composer co-created one of the year's best soundtracks




It's early days, but 2023 already seems to have a defining breakout indie hit: Pizza Tower, a breakneck platformer that combines some of the best elements of Wario Land and 2D Sonic with an art style like an alternate-timeline's '90s Nickelodeon cartoon. It also sounds incredible, like a 2D platformer soundtrack has no right to go this hard, but Ronan "Mr. Sauceman" de Castel and ClascyJitto (also credited as Frostix) made it happen...
Read more.

Patch Notes v1.0.311

- Updated the "Whoop This!" description to be more accurate.
- Fixed a crash when exiting at the start of the final phase in the final boss.
- Fixed an issue where the final boss wouldn't die in the final hit of the first phase sometimes.
- Fixed an issue where dying at any boss wouldn't reset the per level timer.
- Fixed an issue where completing the final level using the gate, then completing the final level naturally in another save file would disable some objects and end in an unintended way.