With a new post-processing shader framework, open-source Morrowind engine replacer OpenMW is about to look even slicker
Open-source Morrowind engine replacer OpenMW has just hit version 0.48.0. The latest update adds a post-processing shader framework, which means modders will be able to make the 21-year-old RPG look even better, as well as adding a new Lua scripting API. "Both of these features greatly expand what the engine can deliver in terms of visual fidelity and game logic", the OpenMW team says in the release announcement...
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